Player Matchup

Geb
Geb
MickeyStarwars4
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Spebere
Ares
Level 29
God Stats
2W - 6L
1,315 SR
Queue Stats
60W - 93L
1,311 Elo+
Solo
Ra
Ra
aleos_0
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ccfcwelsh
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lomdellop
Nu Wa
Level 28
God Stats
2W - 4L
1,451 SR
Queue Stats
81W - 111L
1,294 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,421 Elo+

VS

Team Averages
Level 19
1,400 SR
1,290 Elo+
Cthulhu
Cthulhu
BARABAHKA24
Cthulhu
Level 17
God Stats
7W - 11L
1,391 SR
Queue Stats
12W - 22L
1,242 Elo+
Solo
Artemis
Artemis
Tamer67FB
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,356 Elo+
Solo
Loki
Loki
Th_Under2profil
Loki
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
52W - 63L
1,264 Elo+
Solo
Ah Puch
Ah Puch
ardicilliq
Ah Puch
Level 11
God Stats
8W - 7L
1,433 SR
Queue Stats
24W - 32L
1,331 Elo+
Party 1
Arachne
Arachne
junell11_
Arachne
Level 16
God Stats
8W - 8L
1,175 SR
Queue Stats
33W - 47L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
5,788
322
1,263
11,637
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Spebere
Ares
11
1 / 2 / 1
7,032
391
4,541
18,174
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 8 / 1
5,727
318
2,595
6,656
1,905
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
ccfcwelsh
Chaac
6
0 / 6 / 3
5,988
333
662
6,570
2,391
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
lomdellop
Nu Wa
13
2 / 6 / 0
7,861
437
11,209
12,093
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BARABAHKA24
Cthulhu
13
2 / 0 / 1
8,625
479
4,492
10,835
7,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Tamer67FB
Artemis
13
4 / 1 / 3
9,367
520
6,301
8,775
2,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
11 / 2 / 6
9,860
548
9,561
10,964
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
ardicilliq
Ah Puch
13
4 / 2 / 11
9,363
520
12,054
10,501
3,397
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
junell11_
Arachne
17
10 / 0 / 2
10,930
607
8,407
9,822
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
31
31
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BARABAHKA24
Cthulhu
2
0
1
2.5
L
0
9
1
0.06
L
Ares
Spebere
Ares
1
2
1
0.75
W
Artemis
Tamer67FB
Artemis
4
1
3
5.5
W
11
2
6
7
L
0
8
1
0.06
W
Ah Puch
ardicilliq
Ah Puch
4
2
11
4.75
L
Chaac
ccfcwelsh
Chaac
0
6
3
0.25
W
Arachne
junell11_
Arachne
10
0
2
11
L
Nu Wa
lomdellop
Nu Wa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
40,815
55,130
Taken
50,897
29,237
Mitigated
21,830
6,977
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BARABAHKA24
Cthulhu
4,492
261
269
3,866
10,835
7,657
434
4,940
5,715
39,146
0
L
1,263
477
0
194
11,637
5,091
63
3,881
7,756
11,649
0
L
Ares
Spebere
Ares
4,541
165
73
3,044
18,174
16,207
0
4,976
13,198
24,849
0
W
Artemis
Tamer67FB
Artemis
6,301
2,597
0
0
8,775
2,946
5,405
3,630
4,881
0
44,788
W
9,561
3,223
0
3,575
10,964
3,445
330
3,348
7,489
0
49,792
L
2,595
939
73
549
6,656
1,905
0
1,582
5,074
12,793
0
W
Ah Puch
ardicilliq
Ah Puch
12,054
941
0
4,793
10,501
3,397
241
3,421
6,826
58,361
0
L
Chaac
ccfcwelsh
Chaac
662
350
0
815
6,570
2,391
0
1,656
4,914
0
6,643
W
Arachne
junell11_
Arachne
8,407
5,262
0
4,126
9,822
4,385
4,548
3,214
6,378
0
61,459
L
Nu Wa
lomdellop
Nu Wa
11,209
3,656
0
2,229
12,093
3,643
0
4,451
7,642
49,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
48,145
171
Minions Killed
428
0
Camps Cleared
0
1,171,335
Distance Traveled
1,794,015
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,625
479
64
4
0
364,330
1
L
Geb
5,788
322
21
1
0
221,366
0
L
Ares
7,032
391
37
2
0
300,104
3
W
Artemis
9,367
520
90
5
0
317,796
0
W
Loki
9,860
548
58
3
0
352,559
0
L
Ra
5,727
318
16
1
0
210,957
0
W
Ah Puch
9,363
520
100
6
0
337,482
0
L
Chaac
5,988
333
14
1
0
135,612
3
W
Arachne
10,930
607
116
6
0
421,848
0
L
Nu Wa
7,861
437
83
5
0
303,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role