Player Matchup

Artio
Artio
Velidity
Artio
Level 17
God Stats
1W - 1L
1,231 SR
Queue Stats
8W - 7L
1,489 Elo+
Solo
Artemis
Artemis
chik1r
Artemis
Level 23
God Stats
5W - 2L
1,692 SR
Queue Stats
34W - 33L
1,421 Elo+
Party 2
Sol
Sol
fekasfekas
Sol
Level 21
God Stats
15W - 16L
1,480 SR
Queue Stats
28W - 30L
1,407 Elo+
Party 2
King Arthur
King Arthur
heojeong
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,498 Elo+
Solo
Mercury
Mercury
jasim32
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,522 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,467 Elo+

VS

Team Averages
Level 12
1,440 SR
1,527 Elo+
Sun Wukong
Sun Wukong
HarisSana
Sun Wukong
Level 2
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Izanami
Izanami
IEATSCREENZ
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Zeus
Zeus
ShinyGiratina15
Zeus
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 19L
1,609 Elo+
Solo
Hun Batz
Hun Batz
andipope
Hun Batz
Level 29
God Stats
0W - 5L
1,082 SR
Queue Stats
28W - 30L
1,353 Elo+
Solo
Ares
Ares
nicogh02
Ares
Level 22
God Stats
2W - 2L
1,417 SR
Queue Stats
9W - 11L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Velidity
Artio
13
8 / 0 / 5
8,624
616
7,447
10,732
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
chik1r
Artemis
10
2 / 4 / 8
6,524
466
5,843
7,681
2,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 8
7,852
561
7,596
10,525
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
heojeong
King Arthur
13
3 / 0 / 1
7,418
530
4,450
6,813
3,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
jasim32
Mercury
15
4 / 2 / 6
8,298
593
5,468
8,975
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarisSana
Sun Wukong
11
1 / 5 / 3
6,690
478
3,976
9,584
4,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
IEATSCREENZ
Izanami
8
2 / 6 / 0
5,752
411
5,224
8,940
2,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 0
8,482
606
9,129
7,637
2,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
andipope
Hun Batz
9
0 / 3 / 0
5,888
421
2,361
7,274
2,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
0 / 5 / 0
5,796
414
4,997
11,547
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
23
Kills
8
8
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HarisSana
Sun Wukong
1
5
3
0.5
L
Izanami
IEATSCREENZ
Izanami
2
6
0
0.33
L
5
4
0
1.25
W
Artio
Velidity
Artio
8
0
5
10.5
L
Hun Batz
andipope
Hun Batz
0
3
0
0
W
Artemis
chik1r
Artemis
2
4
8
1.5
W
6
2
8
5
W
King Arthur
heojeong
King Arthur
3
0
1
3.5
W
Mercury
jasim32
Mercury
4
2
6
3.5
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
25,687
44,726
Taken
44,982
24,855
Mitigated
21,175
13,599
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HarisSana
Sun Wukong
3,976
461
0
1,342
9,584
4,396
633
4,511
5,073
0
23,536
L
Izanami
IEATSCREENZ
Izanami
5,224
3,776
0
233
8,940
2,340
616
3,916
5,024
0
26,097
L
9,129
109
0
1,312
7,637
2,740
758
3,449
4,188
57,500
0
W
Artio
Velidity
Artio
7,447
323
545
4,472
10,732
12,683
300
1,286
9,401
29,375
0
L
Hun Batz
andipope
Hun Batz
2,361
583
0
520
7,274
2,250
0
1,693
5,581
0
27,660
W
Artemis
chik1r
Artemis
5,843
2,187
0
1,253
7,681
2,020
963
1,925
5,756
0
20,075
W
7,596
2,863
0
4,899
10,525
3,365
1,145
3,798
6,682
42,093
0
W
King Arthur
heojeong
King Arthur
4,450
606
0
1,680
6,813
3,355
252
3,121
3,121
190
37,217
W
Mercury
jasim32
Mercury
5,468
2,602
0
750
8,975
3,432
64
3,202
5,640
0
56,905
L
Ares
4,997
405
0
723
11,547
9,449
208
1,474
10,073
22,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,716
Gold Earned
32,608
320
Minions Killed
285
0
Camps Cleared
0
1,410,183
Distance Traveled
1,330,870
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,690
478
32
2
0
293,830
0
L
Izanami
5,752
411
59
4
0
278,105
0
L
Zeus
8,482
606
102
7
0
262,966
1
W
Artio
8,624
616
37
3
0
301,590
2
L
Hun Batz
5,888
421
65
5
0
268,325
0
W
Artemis
6,524
466
28
2
0
250,084
0
W
Sol
7,852
561
86
6
0
265,059
0
W
King Arthur
7,418
530
71
5
0
258,927
4
W
Mercury
8,298
593
98
7
0
334,523
0
L
Ares
5,796
414
27
2
0
227,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role