Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Betherezen
Anubis
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 133L
1,580 Elo+
Solo
Artemis
Artemis
LonelyBouy
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,408 Elo+
Party 2
Mercury
Mercury
RAMOON009
Mercury
Level 35
God Stats
1W - 4L
1,289 SR
Queue Stats
35W - 41L
1,464 Elo+
Party 2
Geb
Geb
juangamer351651
Geb
Level 33
God Stats
6W - 7L
1,465 SR
Queue Stats
153W - 119L
1,598 Elo+
Solo
Team Averages
Level 36
1,451 SR
1,510 Elo+

VS

Team Averages
Level 103
1,482 SR
1,524 Elo+
Fenrir
Fenrir
Chingco
Fenrir
Level 124
God Stats
10W - 11L
1,453 SR
Queue Stats
169W - 124L
1,574 Elo+
Party 3
Heimdallr
Heimdallr
JWallk
Heimdallr
Level 124
God Stats
6W - 5L
1,419 SR
Queue Stats
204W - 202L
1,603 Elo+
Party 1
Ao Kuang
Ao Kuang
Smirnoff1860
Ao Kuang
Level 63
God Stats
19W - 22L
1,485 SR
Queue Stats
117W - 146L
1,388 Elo+
Solo
Mulan
Mulan
WUMBOLOGY7532
Mulan
Level 47
God Stats
25W - 10L
1,699 SR
Queue Stats
208W - 211L
1,499 Elo+
Party 1
Eset
Eset
theshadowkitten
Eset
Level 156
God Stats
2W - 3L
1,356 SR
Queue Stats
273W - 254L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 0
4,608
419
2,014
9,015
2,255
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Betherezen
Anubis
9
0 / 4 / 0
5,201
473
3,389
6,797
2,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
LonelyBouy
Artemis
7
0 / 4 / 0
4,197
382
2,980
5,763
849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
RAMOON009
Mercury
9
0 / 3 / 0
5,197
472
601
6,205
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,314
483
3,202
8,752
5,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chingco
Fenrir
12
2 / 0 / 0
6,983
635
5,758
7,243
4,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
JWallk
Heimdallr
11
7 / 0 / 2
6,900
627
8,950
4,191
1,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Smirnoff1860
Ao Kuang
12
3 / 0 / 3
6,647
604
2,551
7,126
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 7
6,323
575
3,785
7,233
4,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 0 / 4
6,546
595
3,296
3,543
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Anubis
Betherezen
Anubis
0
4
0
0
W
Fenrir
Chingco
Fenrir
2
0
0
2
W
Heimdallr
JWallk
Heimdallr
7
0
2
8
L
Artemis
LonelyBouy
Artemis
0
4
0
0
L
Mercury
RAMOON009
Mercury
0
3
0
0
W
Ao Kuang
Smirnoff1860
Ao Kuang
3
0
3
4.5
W
1
0
7
4.5
L
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,186
Damage
24,340
36,532
Taken
29,336
13,142
Mitigated
13,112
9,249
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,014
276
1,162
2,370
9,015
2,255
0
0
9,015
12,281
0
L
Anubis
Betherezen
Anubis
3,389
52
0
1,781
6,797
2,560
0
2,749
3,868
30,458
0
W
Fenrir
Chingco
Fenrir
5,758
1,701
0
3,759
7,243
4,625
0
3,173
4,070
2,819
36,816
W
Heimdallr
JWallk
Heimdallr
8,950
4,079
0
1,346
4,191
1,497
0
1,250
2,941
0
43,039
L
Artemis
LonelyBouy
Artemis
2,980
1,421
0
744
5,763
849
0
112
5,651
0
13,710
L
Mercury
RAMOON009
Mercury
601
123
0
255
6,205
1,721
0
2,524
3,579
0
32,329
W
Ao Kuang
Smirnoff1860
Ao Kuang
2,551
543
0
2,740
7,126
1,916
0
733
6,393
40,810
0
W
3,785
960
1,314
2,509
7,233
4,374
0
1,631
5,602
0
16,885
L
3,202
1,087
0
2,937
8,752
5,757
0
420
8,332
28,289
0
W
3,296
430
0
1,427
3,543
700
151
1,927
1,616
34,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
33,399
232
Minions Killed
358
0
Camps Cleared
0
1,053,281
Distance Traveled
1,054,984
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,608
419
22
2
0
221,373
4
L
Anubis
5,201
473
61
6
0
204,292
5
W
Fenrir
6,983
635
93
8
0
223,196
1
W
Heimdallr
6,900
627
86
8
0
195,060
3
L
Artemis
4,197
382
25
2
0
201,238
0
L
Mercury
5,197
472
74
7
0
242,013
0
W
Ao Kuang
6,647
604
75
7
0
203,324
2
W
Mulan
6,323
575
14
1
0
218,279
0
L
Geb
5,314
483
50
5
0
184,365
3
W
Eset
6,546
595
90
8
0
215,125
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role