Player Matchup

Gilgamesh
Gilgamesh
BlazeInferno99
Gilgamesh
Level 25
God Stats
3W - 3L
1,526 SR
Queue Stats
21W - 26L
1,540 Elo+
Solo
Izanami
Izanami
Jasarhel
Izanami
Level 25
God Stats
1W - 2L
1,278 SR
Queue Stats
19W - 18L
1,607 Elo+
Party 1
Bellona
Bellona
Katinette
Bellona
Level 28
God Stats
4W - 1L
1,670 SR
Queue Stats
327W - 315L
1,587 Elo+
Party 1
Zeus
Zeus
MrHellaCrazy
Zeus
Level 24
God Stats
17W - 12L
1,612 SR
Queue Stats
128W - 126L
1,532 Elo+
Solo
Serqet
Serqet
fdsfesfs
Serqet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,391 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,531 Elo+

VS

Team Averages
Level 24
1,555 SR
1,649 Elo+
Khepri
Khepri
Gamekn9ght
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,671 Elo+
Party 3
Chronos
Chronos
HflipperQc
Chronos
Level 25
God Stats
2W - 2L
1,697 SR
Queue Stats
85W - 71L
1,544 Elo+
Solo
Ra
Ra
MrFinna
Ra
Level 8
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 2
Thanatos
Thanatos
NeXus_XxCraZe
Thanatos
Level 64
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 2L
1,729 Elo+
Party 2
Nu Wa
Nu Wa
geogg0413
Nu Wa
Level 16
God Stats
2W - 3L
1,504 SR
Queue Stats
12W - 9L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazeInferno99
Gilgamesh
11
7 / 0 / 3
6,617
662
4,181
5,170
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Jasarhel
Izanami
8
2 / 3 / 5
5,313
531
5,464
5,846
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Katinette
Bellona
10
2 / 2 / 2
6,174
617
4,915
7,339
5,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 3
6,564
656
3,917
3,459
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
fdsfesfs
Serqet
8
4 / 2 / 8
6,257
626
4,285
7,859
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gamekn9ght
Khepri
6
1 / 2 / 4
4,843
484
2,404
6,332
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
HflipperQc
Chronos
11
1 / 4 / 1
6,122
612
4,208
8,394
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 0
4,713
471
2,203
3,775
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
NeXus_XxCraZe
Thanatos
7
2 / 3 / 0
5,053
505
2,780
5,896
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
geogg0413
Nu Wa
7
2 / 6 / 3
4,921
492
5,625
5,049
912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
7
7
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlazeInferno99
Gilgamesh
7
0
3
8.5
L
Khepri
Gamekn9ght
Khepri
1
2
4
1.5
L
Chronos
HflipperQc
Chronos
1
4
1
0.38
W
Izanami
Jasarhel
Izanami
2
3
5
1.5
W
Bellona
Katinette
Bellona
2
2
2
1.5
L
1
4
0
0.25
W
4
0
3
5.5
L
Thanatos
NeXus_XxCraZe
Thanatos
2
3
0
0.67
W
Serqet
fdsfesfs
Serqet
4
2
8
4
L
Nu Wa
geogg0413
Nu Wa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
17,220
29,673
Taken
29,446
12,839
Mitigated
10,003
7,596
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlazeInferno99
Gilgamesh
4,181
1,496
0
193
5,170
2,085
0
1,476
3,552
0
33,257
L
Khepri
Gamekn9ght
Khepri
2,404
970
222
749
6,332
3,973
0
484
5,794
6,576
0
L
Chronos
HflipperQc
Chronos
4,208
1,596
0
1,950
8,394
2,350
0
546
7,848
33,551
0
W
Izanami
Jasarhel
Izanami
5,464
4,099
0
2,072
5,846
1,456
1,642
2,612
3,026
0
22,903
W
Bellona
Katinette
Bellona
4,915
1,476
0
2,696
7,339
5,324
54
4,229
3,062
4,324
24,534
L
2,203
47
0
16
3,775
1,081
0
2,010
1,533
15,961
0
W
3,917
310
0
750
3,459
983
387
1,271
2,004
36,574
0
L
Thanatos
NeXus_XxCraZe
Thanatos
2,780
433
0
4,136
5,896
1,687
0
653
5,051
0
17,155
W
Serqet
fdsfesfs
Serqet
4,285
914
0
1,885
7,859
2,991
336
3,960
3,589
0
10,321
L
Nu Wa
geogg0413
Nu Wa
5,625
1,378
0
53
5,049
912
0
398
4,370
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
25,652
258
Minions Killed
188
0
Camps Cleared
0
978,535
Distance Traveled
931,661
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,617
662
62
6
0
218,492
3
L
Khepri
4,843
484
3
0
0
196,376
0
L
Chronos
6,122
612
88
9
0
191,359
0
W
Izanami
5,313
531
33
3
0
188,711
0
W
Bellona
6,174
617
64
6
0
196,932
1
L
Ra
4,713
471
23
2
0
167,402
0
W
Zeus
6,564
656
88
9
0
172,585
5
L
Thanatos
5,053
505
46
5
0
204,115
0
W
Serqet
6,257
626
11
1
0
201,815
8
L
Nu Wa
4,921
492
28
3
0
172,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role