Player Matchup

Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BaMbi_Eye93
Danzaburou
Level 125
God Stats
12W - 5L
1,500 SR
Queue Stats
274W - 284L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Kuhseng
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 1
Odin
Odin
Moruken96
Odin
Level 43
God Stats
4W - 0L
1,859 SR
Queue Stats
65W - 54L
1,445 Elo+
Party 1
Kumbhakarna
Kumbhakarna
extrajuicy
Kumbhakarna
Level 18
God Stats
2W - 1L
1,270 SR
Queue Stats
49W - 49L
1,583 Elo+
Party 1
Team Averages
Level 62
1,526 SR
1,474 Elo+

VS

Team Averages
Level 107
1,530 SR
1,391 Elo+
Sun Wukong
Sun Wukong
Epic Drengr
Sun Wukong
Level 129
God Stats
1W - 2L
1,520 SR
Queue Stats
477W - 466L
1,445 Elo+
Solo
Achilles
Achilles
JoshuaColossus
Achilles
Level 160
God Stats
8W - 7L
1,497 SR
Queue Stats
435W - 520L
1,415 Elo+
Solo
Eset
Eset
Lavaryna
Eset
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,108 Elo+
Solo
Anubis
Anubis
LyoKonra
Anubis
Level 62
God Stats
3W - 4L
1,737 SR
Queue Stats
86W - 77L
1,462 Elo+
Party 2
He Bo
He Bo
VenTeritos
He Bo
Level 149
God Stats
2W - 2L
1,398 SR
Queue Stats
184W - 171L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 5 / 13
10,710
893
17,985
12,103
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BaMbi_Eye93
Danzaburou
18
4 / 1 / 18
10,382
865
10,957
8,885
3,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Kuhseng
Nu Wa
16
3 / 3 / 14
9,439
787
19,397
12,200
4,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
17
9 / 2 / 13
10,521
877
9,198
21,739
15,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
extrajuicy
Kumbhakarna
16
2 / 2 / 19
9,651
804
6,697
14,038
11,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Epic Drengr
Sun Wukong
15
2 / 4 / 7
9,187
766
14,123
16,065
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
16
4 / 4 / 5
8,999
750
9,416
19,899
14,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
13
0 / 6 / 7
8,052
671
4,956
10,706
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
LyoKonra
Anubis
15
1 / 4 / 7
8,647
721
10,961
12,393
5,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
15
5 / 8 / 5
9,380
782
15,941
14,011
4,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
26
Kills
12
13
Deaths
26
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
5
13
2.9
W
Danzaburou
BaMbi_Eye93
Danzaburou
4
1
18
13
L
Sun Wukong
Epic Drengr
Sun Wukong
2
4
7
1.38
L
Achilles
4
4
5
1.63
W
Nu Wa
Kuhseng
Nu Wa
3
3
14
3.33
L
Eset
0
6
7
0.58
L
Anubis
LyoKonra
Anubis
1
4
7
1.13
W
Odin
9
2
13
7.75
L
He Bo
5
8
5
0.94
W
Kumbhakarna
extrajuicy
Kumbhakarna
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,234
Damage
55,397
68,965
Taken
73,074
38,967
Mitigated
40,843
33,483
Healing
27,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,985
1,508
3,936
3,101
12,103
4,493
425
4,911
7,103
33,753
0
W
Danzaburou
BaMbi_Eye93
Danzaburou
10,957
4,018
1,572
2,906
8,885
3,386
1,492
5,450
3,355
0
33,770
L
Sun Wukong
Epic Drengr
Sun Wukong
14,123
1,322
1,252
6,240
16,065
12,146
1,139
8,386
7,679
0
26,460
L
Achilles
9,416
1,647
459
5,654
19,899
14,439
350
10,895
9,004
0
17,501
W
Nu Wa
Kuhseng
Nu Wa
19,397
6,599
1,258
2,199
12,200
4,150
1,826
5,877
6,190
36,739
0
L
Eset
4,956
544
1,858
1,725
10,706
3,710
695
7,636
3,070
12,977
0
L
Anubis
LyoKonra
Anubis
10,961
538
1,955
4,128
12,393
5,902
370
8,266
4,127
31,905
0
W
Odin
9,198
2,781
1,943
7,570
21,739
15,436
336
9,722
11,365
327
12,900
L
He Bo
15,941
981
2,019
1,960
14,011
4,646
961
9,223
4,788
27,097
0
W
Kumbhakarna
extrajuicy
Kumbhakarna
6,697
601
4,478
4,520
14,038
11,502
512
5,898
7,747
9,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,703
Gold Earned
44,265
121
Minions Killed
132
0
Camps Cleared
0
1,186,256
Distance Traveled
1,005,345
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,710
893
27
2
0
236,807
0
W
Danzaburou
10,382
865
43
4
0
240,843
2
L
Sun Wukong
9,187
766
23
2
0
233,812
1
L
Achilles
8,999
750
11
1
0
213,791
0
W
Nu Wa
9,439
787
36
3
0
220,689
4
L
Eset
8,052
671
20
2
0
202,465
0
L
Anubis
8,647
721
47
4
0
177,448
0
W
Odin
10,521
877
12
1
0
237,545
0
L
He Bo
9,380
782
31
3
0
177,829
0
W
Kumbhakarna
9,651
804
3
0
0
250,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role