Player Matchup

Tyr
Tyr
DullerRex643620
Tyr
Level 21
God Stats
5W - 2L
1,597 SR
Queue Stats
56W - 51L
1,549 Elo+
Solo
Hachiman
Hachiman
EX__Marco
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Neith
Neith
Itz Nxxhz
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,713 Elo+
Solo
Tiamat
Tiamat
Mannu_Chaves
Tiamat
Level 29
God Stats
1W - 4L
1,574 SR
Queue Stats
16W - 13L
1,508 Elo+
Solo
Serqet
Serqet
Netrohh
Serqet
Level 7
God Stats
7W - 6L
1,542 SR
Queue Stats
14W - 10L
1,568 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,615 Elo+

VS

Team Averages
Level 19
1,447 SR
1,508 Elo+
Kuzenbo
Kuzenbo
Kheprui
Kuzenbo
Level 26
God Stats
4W - 3L
1,494 SR
Queue Stats
122W - 117L
1,490 Elo+
Solo
Olorun
Olorun
Níck7
Olorun
Level 17
God Stats
2W - 2L
1,478 SR
Queue Stats
101W - 66L
1,686 Elo+
Solo
Cernunnos
Cernunnos
SOS_Massaro
Cernunnos
Level 20
God Stats
1W - 1L
1,308 SR
Queue Stats
40W - 32L
1,568 Elo+
Solo
Nemesis
Nemesis
dinolu
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,271 Elo+
Solo
Mercury
Mercury
misaelmaia83
Mercury
Level 26
God Stats
5W - 6L
1,454 SR
Queue Stats
15W - 16L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,700
370
60
822
320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hachiman
EX__Marco
Hachiman
2
0 / 5 / 0
3,580
358
504
2,742
755
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Itz Nxxhz
Neith
12
6 / 1 / 1
6,857
686
5,755
5,852
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
11
4 / 2 / 4
6,587
659
6,842
6,776
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Netrohh
Serqet
10
3 / 2 / 5
6,252
625
5,446
5,839
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kheprui
Kuzenbo
8
0 / 3 / 1
5,468
547
836
6,622
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Níck7
Olorun
13
9 / 1 / 0
8,397
840
7,143
7,108
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SOS_Massaro
Cernunnos
9
1 / 3 / 1
5,667
567
2,200
4,448
780
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
dinolu
Nemesis
9
1 / 4 / 2
5,541
554
1,894
6,320
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
misaelmaia83
Mercury
9
0 / 2 / 0
5,250
525
480
7,620
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
11
11
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Hachiman
EX__Marco
Hachiman
0
5
0
0
L
Neith
Itz Nxxhz
Neith
6
1
1
6.5
W
Kuzenbo
Kheprui
Kuzenbo
0
3
1
0.17
L
Tiamat
4
2
4
3
L
Serqet
Netrohh
Serqet
3
2
5
2.75
W
Olorun
Níck7
Olorun
9
1
0
9
W
Cernunnos
SOS_Massaro
Cernunnos
1
3
1
0.5
W
Nemesis
dinolu
Nemesis
1
4
2
0.5
W
Mercury
misaelmaia83
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
12,553
22,031
Taken
32,118
8,796
Mitigated
10,625
8,165
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
60
0
0
58
822
320
0
372
450
0
1,631
L
Hachiman
EX__Marco
Hachiman
504
504
0
0
2,742
755
0
2,165
577
0
1,101
L
Neith
Itz Nxxhz
Neith
5,755
3,575
0
3,328
5,852
1,704
0
2,169
3,683
0
41,468
W
Kuzenbo
Kheprui
Kuzenbo
836
494
0
770
6,622
3,940
40
1,718
4,792
16,438
0
L
Tiamat
6,842
1,213
0
2,546
6,776
4,193
316
1,618
5,158
34,613
0
L
Serqet
Netrohh
Serqet
5,446
831
0
2,233
5,839
1,824
0
771
5,068
0
22,654
W
Olorun
Níck7
Olorun
7,143
3,384
80
3,914
7,108
2,726
1,910
1,951
5,037
40,634
5,637
W
Cernunnos
SOS_Massaro
Cernunnos
2,200
1,190
0
807
4,448
780
0
572
3,842
0
22,250
W
Nemesis
dinolu
Nemesis
1,894
892
0
226
6,320
1,369
0
1,902
4,065
0
12,902
W
Mercury
misaelmaia83
Mercury
480
228
0
4,464
7,620
1,810
0
361
7,247
0
26,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,976
Gold Earned
30,323
223
Minions Killed
256
0
Camps Cleared
0
703,707
Distance Traveled
968,956
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,700
370
6
1
0
19,672
0
L
Hachiman
3,580
358
2
0
0
76,584
0
L
Neith
6,857
686
90
9
0
176,634
1
W
Kuzenbo
5,468
547
22
2
0
179,163
0
L
Tiamat
6,587
659
79
8
0
197,697
4
L
Serqet
6,252
625
46
5
0
233,120
1
W
Olorun
8,397
840
84
8
0
181,885
2
W
Cernunnos
5,667
567
55
6
0
191,195
1
W
Nemesis
5,541
554
43
4
0
219,056
0
W
Mercury
5,250
525
52
5
0
197,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role