Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ivar66666
Skadi
Level 27
God Stats
35W - 38L
1,508 SR
Queue Stats
66W - 65L
1,472 Elo+
Solo
Khepri
Khepri
Medum1
Khepri
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 116L
1,483 Elo+
Solo
Nemesis
Nemesis
Murashiba
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,537 Elo+
Party 2
Agni
Agni
Nafarit
Agni
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 2
Team Averages
Level 16
1,502 SR
1,506 Elo+

VS

Team Averages
Level 14
1,504 SR
1,453 Elo+
Janus
Janus
VlasGrom
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 107L
1,542 Elo+
Solo
King Arthur
King Arthur
Vonuchkashal
King Arthur
Level 5
God Stats
1W - 1L
1,784 SR
Queue Stats
35W - 41L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
WSMwasmed
Sun Wukong
Level 27
God Stats
1W - 4L
1,138 SR
Queue Stats
72W - 75L
1,399 Elo+
Solo
Yemoja
Yemoja
livebreath
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,406 Elo+
Party 1
Fenrir
Fenrir
stefsky62rus
Fenrir
Level 7
God Stats
11W - 17L
1,599 SR
Queue Stats
58W - 63L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
15 / 3 / 16
12,668
1,152
31,423
15,298
9,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Ivar66666
Skadi
20
13 / 3 / 22
13,347
1,213
35,150
14,031
7,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Medum1
Khepri
19
4 / 5 / 27
12,965
1,179
13,665
19,221
33,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Murashiba
Nemesis
19
6 / 3 / 19
12,349
1,123
18,321
16,274
9,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Nafarit
Agni
19
5 / 2 / 24
12,032
1,094
24,176
13,608
6,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
VlasGrom
Janus
17
8 / 6 / 7
13,038
1,185
27,899
18,385
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Vonuchkashal
King Arthur
17
1 / 11 / 10
10,348
941
11,231
30,546
30,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
WSMwasmed
Sun Wukong
17
3 / 7 / 3
10,494
954
13,024
30,519
14,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
livebreath
Yemoja
17
1 / 7 / 10
11,417
1,038
5,810
27,786
25,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
3 / 13 / 9
10,766
979
15,463
24,354
19,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
55
43
Kills
16
16
Deaths
44
108
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
3
16
7.67
W
Skadi
Ivar66666
Skadi
13
3
22
8
W
Khepri
Medum1
Khepri
4
5
27
3.5
W
Nemesis
Murashiba
Nemesis
6
3
19
5.17
W
Agni
Nafarit
Agni
5
2
24
8.5
L
Janus
VlasGrom
Janus
8
6
7
1.92
L
King Arthur
Vonuchkashal
King Arthur
1
11
10
0.55
L
Sun Wukong
WSMwasmed
Sun Wukong
3
7
3
0.64
L
Yemoja
livebreath
Yemoja
1
7
10
0.86
L
Fenrir
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,735
Damage
73,427
78,432
Taken
131,590
67,366
Mitigated
95,280
15,302
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
31,423
1,120
0
6,693
15,298
9,643
0
6,551
8,747
54,844
0
W
Skadi
Ivar66666
Skadi
35,150
21,654
0
2,376
14,031
7,852
0
6,859
7,172
0
54,283
W
Khepri
Medum1
Khepri
13,665
2,450
0
1,705
19,221
33,297
0
7,773
11,448
20,769
0
W
Nemesis
Murashiba
Nemesis
18,321
8,382
0
1,945
16,274
9,908
0
8,163
8,111
0
45,256
W
Agni
Nafarit
Agni
24,176
2,275
471
2,112
13,608
6,666
0
5,885
7,723
39,349
0
L
Janus
VlasGrom
Janus
27,899
981
480
2,013
18,385
5,901
0
9,579
8,806
54,834
0
L
King Arthur
Vonuchkashal
King Arthur
11,231
1,193
0
222
30,546
30,231
0
15,812
14,734
2,673
22,890
L
Sun Wukong
WSMwasmed
Sun Wukong
13,024
2,934
0
3,100
30,519
14,269
0
14,267
16,252
0
30,401
L
Yemoja
livebreath
Yemoja
5,810
1,896
3,864
1,641
27,786
25,559
0
16,909
10,877
23,031
0
L
Fenrir
15,463
3,824
0
1,064
24,354
19,320
0
12,697
11,657
0
23,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,361
Gold Earned
56,063
206
Minions Killed
191
6
Camps Cleared
5
1,054,377
Distance Traveled
1,006,752
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,668
1,152
49
4
1
186,474
0
W
Skadi
13,347
1,213
35
3
2
181,242
1
W
Khepri
12,965
1,179
12
1
0
196,887
2
W
Nemesis
12,349
1,123
69
6
1
255,934
1
W
Agni
12,032
1,094
41
4
2
233,840
1
L
Janus
13,038
1,185
81
7
2
206,672
0
L
King Arthur
10,348
941
22
2
0
214,433
0
L
Sun Wukong
10,494
954
38
3
3
213,480
2
L
Yemoja
11,417
1,038
32
3
0
172,153
2
L
Fenrir
10,766
979
18
2
0
200,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role