Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Coindubois
Awilix
Level 144
God Stats
7W - 9L
1,402 SR
Queue Stats
175W - 174L
1,581 Elo+
Solo
Anhur
Anhur
Darokon
Anhur
Level 97
God Stats
6W - 4L
1,575 SR
Queue Stats
116W - 100L
1,657 Elo+
Solo
Merlin
Merlin
Marco1309
Merlin
Level 120
God Stats
9W - 15L
1,471 SR
Queue Stats
385W - 376L
1,651 Elo+
Solo
Fafnir
Fafnir
kartynezusz
Fafnir
Level 158
God Stats
3W - 3L
1,370 SR
Queue Stats
416W - 403L
1,551 Elo+
Solo
Team Averages
Level 135
1,464 SR
1,588 Elo+

VS

Team Averages
Level 123
1,560 SR
1,583 Elo+
Janus
Janus
AdaptK1ng
Janus
Level 59
God Stats
2W - 3L
1,184 SR
Queue Stats
28W - 20L
1,572 Elo+
Solo
Pele
Pele
LOUQUEN
Pele
Level 160
God Stats
2W - 0L
1,792 SR
Queue Stats
397W - 309L
1,616 Elo+
Party 1
Osiris
Osiris
Licane
Osiris
Level 156
God Stats
4W - 3L
1,415 SR
Queue Stats
230W - 203L
1,607 Elo+
Party 2
Mulan
Mulan
Poqie
Mulan
Level 135
God Stats
21W - 13L
1,634 SR
Queue Stats
283W - 239L
1,547 Elo+
Party 2
Xbalanque
Xbalanque
nixalix
Xbalanque
Level 107
God Stats
12W - 3L
1,775 SR
Queue Stats
291W - 275L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 4 / 0
7,279
455
7,947
13,987
11,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Coindubois
Awilix
16
3 / 3 / 2
8,943
559
6,259
9,284
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Darokon
Anhur
13
5 / 4 / 2
8,493
531
7,164
11,811
2,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Marco1309
Merlin
13
0 / 3 / 3
7,701
481
4,686
8,324
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
10
1 / 3 / 5
7,210
451
4,797
14,001
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdaptK1ng
Janus
15
3 / 2 / 6
9,309
582
7,693
7,078
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
LOUQUEN
Pele
15
9 / 2 / 1
9,459
591
11,335
12,818
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Licane
Osiris
17
4 / 1 / 2
9,986
624
14,377
13,912
12,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
Poqie
Mulan
12
0 / 2 / 5
7,039
440
2,645
12,998
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
nixalix
Xbalanque
16
1 / 2 / 3
9,117
570
6,689
8,662
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
17
17
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Janus
AdaptK1ng
Janus
3
2
6
3
L
Awilix
Coindubois
Awilix
3
3
2
1.33
L
Anhur
Darokon
Anhur
5
4
2
1.5
W
Pele
LOUQUEN
Pele
9
2
1
4.75
W
Osiris
Licane
Osiris
4
1
2
5
L
Merlin
Marco1309
Merlin
0
3
3
0.5
W
Mulan
Poqie
Mulan
0
2
5
1.25
L
Fafnir
1
3
5
1.17
W
Xbalanque
nixalix
Xbalanque
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
42,739
57,407
Taken
55,468
32,329
Mitigated
28,521
15,087
Healing
23,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,947
1,827
0
4,076
13,987
11,551
0
1,985
12,002
8,289
36,897
W
Janus
AdaptK1ng
Janus
7,693
543
0
1,766
7,078
2,130
0
2,776
4,302
70,553
0
L
Awilix
Coindubois
Awilix
6,259
3,352
0
4,440
9,284
3,229
0
1,001
8,141
0
72,165
L
Anhur
Darokon
Anhur
7,164
2,918
0
2,169
11,811
2,783
0
537
11,232
0
41,886
W
Pele
LOUQUEN
Pele
11,335
2,440
0
6,591
12,818
4,047
0
2,197
10,621
0
54,183
W
Osiris
Licane
Osiris
14,377
6,456
0
7,715
13,912
12,659
0
2,894
11,018
10,727
64,826
L
Merlin
Marco1309
Merlin
4,686
199
0
1,092
8,324
2,579
0
2,040
6,072
51,315
0
W
Mulan
Poqie
Mulan
2,645
376
0
3,696
12,998
7,579
0
3,142
9,856
0
29,996
L
Fafnir
4,797
940
0
3,310
14,001
12,187
0
3,791
9,922
13,143
0
W
Xbalanque
nixalix
Xbalanque
6,689
3,145
0
4,014
8,662
2,106
724
897
7,765
0
65,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
44,910
441
Minions Killed
557
0
Camps Cleared
0
1,565,950
Distance Traveled
1,660,982
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,279
455
79
5
0
309,389
4
W
Janus
9,309
582
147
9
0
349,347
7
L
Awilix
8,943
559
134
8
0
372,463
5
L
Anhur
8,493
531
99
6
0
287,113
1
W
Pele
9,459
591
78
5
0
356,055
1
W
Osiris
9,986
624
152
10
0
290,987
8
L
Merlin
7,701
481
116
7
0
291,166
5
W
Mulan
7,039
440
46
3
0
342,297
2
L
Fafnir
7,210
451
13
1
0
305,819
6
W
Xbalanque
9,117
570
134
8
0
322,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role