Player Matchup

Mulan
Mulan
 
Mulan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AppaWitDaChoppa_
Achilles
Level 129
God Stats
4W - 1L
1,690 SR
Queue Stats
95W - 88L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Ghostvexcon5
Nu Wa
Level 100
God Stats
1W - 0L
1,693 SR
Queue Stats
48W - 34L
1,490 Elo+
Party 1
Team Averages
Level 79
1,628 SR
1,487 Elo+

VS

Team Averages
Level 24
1,259 SR
1,063 Elo+
Geb
Geb
DylanCord2827
Geb
Level 7
God Stats
1W - 4L
1,335 SR
Queue Stats
1W - 10L
1,079 Elo+
Solo
Olorun
Olorun
STALQER 1USA
Olorun
Level 5
God Stats
11W - 14L
1,065 SR
Queue Stats
16W - 21L
999 Elo+
Solo
Neith
Neith
lyrebird06
Neith
Level 59
God Stats
1W - 12L
1,378 SR
Queue Stats
58W - 87L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 1 / 6
8,315
832
6,950
6,478
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 2 / 8
8,706
871
8,706
9,093
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 12
8,501
850
13,584
5,339
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
5,990
599
2,691
12,902
6,878
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
10
0 / 6 / 3
6,245
625
5,662
10,391
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
11
3 / 3 / 0
7,218
722
3,920
8,591
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
6
9
W
7
2
8
5.5
L
0
8
1
0.06
W
4
0
12
10
L
Olorun
0
6
3
0.25
L
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
12,273
20,910
Taken
31,884
13,295
Mitigated
15,623
3,752
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,950
1,979
0
1,139
6,478
5,483
120
3,363
2,732
817
21,217
W
8,706
3,722
0
1,117
9,093
6,154
648
2,849
5,879
0
21,822
L
2,691
714
0
295
12,902
6,878
0
4,724
7,596
6,439
0
W
13,584
4,339
85
1,411
5,339
1,658
1,472
1,772
3,353
33,930
0
L
Olorun
5,662
1,866
163
1,516
10,391
6,112
0
4,691
5,288
14,825
0
L
Neith
3,920
1,411
0
2,055
8,591
2,633
0
4,643
3,607
0
32,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
19,453
115
Minions Killed
98
7
Camps Cleared
1
592,013
Distance Traveled
482,186
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,315
832
38
4
5
181,536
1
W
Achilles
8,706
871
31
3
1
206,967
4
L
Geb
5,990
599
3
0
0
152,199
0
W
Nu Wa
8,501
850
46
5
1
203,510
1
L
Olorun
6,245
625
15
2
1
149,695
0
L
Neith
7,218
722
80
8
0
180,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role