Player Matchup

Bacchus
Bacchus
BigGuyRy
Bacchus
Level 94
God Stats
7W - 4L
1,631 SR
Queue Stats
381W - 281L
1,652 Elo+
Party 1
Loki
Loki
Rashndaar
Loki
Level 127
God Stats
41W - 24L
1,708 SR
Queue Stats
180W - 164L
1,572 Elo+
Party 1
Ymir
Ymir
VisedPrawn
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,331 Elo+
Party 1
Chiron
Chiron
Y3ll0wSn0wman
Chiron
Level 124
God Stats
22W - 19L
1,595 SR
Queue Stats
781W - 746L
1,695 Elo+
Party 1
Kali
Kali
derplordofdeath
Kali
Level 109
God Stats
54W - 30L
1,775 SR
Queue Stats
177W - 127L
1,647 Elo+
Party 1
Team Averages
Level 92
1,642 SR
1,579 Elo+

VS

Team Averages
Level 58
1,669 SR
1,471 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DomYukon984
Susano
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,395 Elo+
Party 3
Fenrir
Fenrir
ScarlettShower
Fenrir
Level 47
God Stats
6W - 5L
1,926 SR
Queue Stats
233W - 195L
1,596 Elo+
Solo
Bacchus
Bacchus
lSrTutul
Bacchus
Level 20
God Stats
20W - 9L
1,964 SR
Queue Stats
57W - 40L
1,489 Elo+
Party 2
Anubis
Anubis
twitchTVE6IX
Anubis
Level 21
God Stats
28W - 28L
1,453 SR
Queue Stats
29W - 30L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigGuyRy
Bacchus
15
0 / 1 / 4
9,210
512
5,701
8,042
12,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
17
9 / 1 / 4
10,924
607
12,802
8,113
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
7,144
397
1,435
11,064
7,171
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
10 / 2 / 1
10,696
594
14,167
13,452
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 1 / 5
11,022
612
14,072
14,864
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 4 / 0
9,217
512
7,611
10,981
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
11
1 / 10 / 1
7,747
430
5,826
15,334
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 0
9,747
542
5,544
14,524
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
lSrTutul
Bacchus
12
0 / 1 / 7
8,145
453
6,768
11,877
10,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
10
1 / 12 / 1
6,584
366
4,918
13,533
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
29
Kills
9
9
Deaths
30
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
4
0
1.25
W
Bacchus
BigGuyRy
Bacchus
0
1
4
2
L
Susano
1
10
1
0.15
W
Loki
9
1
4
11
L
2
3
0
0.67
W
0
4
2
0.25
W
10
2
1
5.25
W
10
1
5
12.5
L
Bacchus
lSrTutul
Bacchus
0
1
7
3.5
L
Anubis
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
30,667
55,535
Taken
66,249
32,033
Mitigated
31,784
20,235
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,611
3,786
0
3,017
10,981
3,173
572
135
10,846
0
67,851
W
Bacchus
BigGuyRy
Bacchus
5,701
1,230
0
750
8,042
12,052
0
243
7,799
50,053
0
L
Susano
5,826
821
0
2,906
15,334
3,272
0
210
15,124
0
37,998
W
Loki
12,802
3,359
0
4,523
8,113
2,944
0
1,006
7,107
0
88,364
L
5,544
1,436
0
4,520
14,524
11,069
0
5,321
9,203
2,445
55,757
W
1,435
740
0
1,011
11,064
7,171
54
4,180
6,884
8,241
0
W
14,167
9,777
622
8,647
13,452
4,383
506
3,005
10,413
0
86,953
W
14,072
7,075
0
4,682
14,864
5,483
1,473
4,065
10,799
0
72,610
L
Bacchus
lSrTutul
Bacchus
6,768
1,454
1,629
1,631
11,877
10,853
0
1,369
10,508
19,942
0
L
Anubis
4,918
108
0
2,244
13,533
3,417
0
101
13,432
25,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
41,440
519
Minions Killed
410
0
Camps Cleared
0
1,790,545
Distance Traveled
1,575,088
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,217
512
125
7
0
271,569
3
W
Bacchus
9,210
512
102
6
0
361,030
2
L
Susano
7,747
430
70
4
0
316,000
0
W
Loki
10,924
607
130
7
0
411,115
6
L
Fenrir
9,747
542
139
8
0
334,555
0
W
Ymir
7,144
397
12
1
0
321,999
1
W
Chiron
10,696
594
146
8
0
323,046
5
W
Kali
11,022
612
129
7
0
373,355
5
L
Bacchus
8,145
453
32
2
0
362,853
7
L
Anubis
6,584
366
44
2
0
290,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role