Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KalSupp
Thor
Level 26
God Stats
1W - 6L
1,220 SR
Queue Stats
56W - 78L
1,365 Elo+
Party 2
Medusa
Medusa
Kyoci
Medusa
Level 29
God Stats
36W - 40L
1,575 SR
Queue Stats
142W - 151L
1,551 Elo+
Solo
Thoth
Thoth
larrykatula12
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,242 Elo+
Party 2
Vamana
Vamana
无荫之树
Vamana
Level 22
God Stats
5W - 5L
1,244 SR
Queue Stats
45W - 43L
1,383 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,408 Elo+

VS

Team Averages
Level 26
1,570 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kurtica
Merlin
Level 26
God Stats
1W - 0L
1,349 SR
Queue Stats
29W - 35L
1,281 Elo+
Party 1
Sylvanus
Sylvanus
PeonLvl1
Sylvanus
Level 28
God Stats
35W - 22L
1,630 SR
Queue Stats
85W - 63L
1,563 Elo+
Solo
Pele
Pele
Vannquishh
Pele
Level 25
God Stats
23W - 14L
1,619 SR
Queue Stats
36W - 34L
1,479 Elo+
Solo
Amaterasu
Amaterasu
vauban01
Amaterasu
Level 24
God Stats
8W - 0L
1,750 SR
Queue Stats
19W - 16L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 1
4,470
447
907
6,345
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
KalSupp
Thor
8
0 / 3 / 1
5,050
505
1,145
7,622
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Kyoci
Medusa
5
1 / 3 / 0
4,219
422
2,602
3,805
874
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,680
468
1,636
5,581
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
11
5 / 2 / 0
6,380
638
5,804
9,023
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 0 / 5
5,728
573
3,316
2,371
695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Kurtica
Merlin
9
1 / 0 / 1
5,342
534
2,345
4,528
1,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
PeonLvl1
Sylvanus
10
5 / 2 / 4
6,283
628
6,844
7,411
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 1 / 0
5,227
523
5,092
3,544
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
vauban01
Amaterasu
8
1 / 3 / 0
5,041
504
3,615
7,490
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
13
14
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
5
5.5
L
Thor
KalSupp
Thor
0
3
1
0.17
W
Merlin
Kurtica
Merlin
1
0
1
1.5
L
Medusa
Kyoci
Medusa
1
3
0
0.33
W
Sylvanus
PeonLvl1
Sylvanus
5
2
4
3.5
W
3
1
0
3
L
0
3
0
0
W
Amaterasu
vauban01
Amaterasu
1
3
0
0.33
L
Vamana
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,094
Damage
21,212
32,376
Taken
25,344
11,465
Mitigated
12,611
9,743
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
907
217
0
956
6,345
2,708
0
1,977
4,368
12,273
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3,316
1,805
0
713
2,371
695
297
320
2,051
0
17,418
L
Thor
KalSupp
Thor
1,145
403
0
2,962
7,622
1,741
0
620
7,002
0
23,094
W
Merlin
Kurtica
Merlin
2,345
464
0
2,498
4,528
1,180
327
1,353
2,943
20,628
0
L
Medusa
Kyoci
Medusa
2,602
1,326
0
1,053
3,805
874
651
2,121
1,684
0
10,665
W
Sylvanus
PeonLvl1
Sylvanus
6,844
2,376
443
2,376
7,411
3,642
886
587
6,824
29,162
6,448
W
5,092
1,449
0
1,730
3,544
828
0
51
3,493
0
21,851
L
1,636
323
0
256
5,581
1,124
0
2,787
2,794
16,516
0
W
Amaterasu
vauban01
Amaterasu
3,615
1,827
0
2,401
7,490
6,266
0
0
7,490
0
18,534
L
Vamana
5,804
3,593
0
4,516
9,023
5,018
1,198
898
8,125
0
32,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
27,621
217
Minions Killed
233
0
Camps Cleared
0
823,183
Distance Traveled
922,126
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,470
447
20
2
0
184,970
4
W
Ah Muzen Cab
5,728
573
51
5
0
203,720
3
L
Thor
5,050
505
58
6
0
160,654
0
W
Merlin
5,342
534
38
4
0
150,029
0
L
Medusa
4,219
422
36
4
0
105,815
1
W
Sylvanus
6,283
628
64
6
0
175,002
1
W
Pele
5,227
523
45
5
0
214,510
3
L
Thoth
4,680
468
35
4
0
176,472
0
W
Amaterasu
5,041
504
35
4
0
178,865
0
L
Vamana
6,380
638
68
7
0
195,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role