Player Matchup

Zeus
Zeus
Astaroth998
Zeus
Level 125
God Stats
4W - 1L
1,643 SR
Queue Stats
32W - 28L
1,644 Elo+
Party 2
King Arthur
King Arthur
Loopen
King Arthur
Level 144
God Stats
6W - 9L
1,465 SR
Queue Stats
169W - 198L
1,423 Elo+
Solo
Bastet
Bastet
Menua
Bastet
Level 159
God Stats
7W - 4L
1,622 SR
Queue Stats
182W - 168L
1,682 Elo+
Party 2
Team Averages
Level 143
1,577 SR
1,583 Elo+

VS

Team Averages
Level 145
1,542 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Soffi
Sylvanus
Level 158
God Stats
3W - 3L
1,626 SR
Queue Stats
45W - 34L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 5
8,662
866
16,860
7,269
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Loopen
King Arthur
12
6 / 1 / 11
8,056
806
3,956
5,490
4,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Menua
Bastet
12
3 / 1 / 13
7,594
759
11,325
9,056
3,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 6 / 0
6,929
693
4,892
8,122
3,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
10
1 / 5 / 3
6,915
692
7,132
14,052
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Soffi
Sylvanus
8
0 / 9 / 4
6,351
635
4,644
12,787
8,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
4
4
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
0
0.5
L
Medusa
 
Medusa
1
5
3
0.5
W
11
2
5
6.75
W
King Arthur
Loopen
King Arthur
6
1
11
11.5
W
Bastet
Menua
Bastet
3
1
13
9.5
L
Sylvanus
Soffi
Sylvanus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
16,668
21,815
Taken
34,961
10,467
Mitigated
21,379
6,072
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,892
134
0
947
8,122
3,468
0
2,928
5,022
12,001
0
L
Medusa
 
Medusa
7,132
2,685
0
1,054
14,052
9,336
0
6,405
7,279
0
21,562
W
16,860
3,352
0
2,081
7,269
2,298
354
2,930
4,049
30,633
0
W
King Arthur
Loopen
King Arthur
3,956
554
549
999
5,490
4,240
144
2,797
2,496
0
15,820
W
Bastet
Menua
Bastet
11,325
2,852
0
2,443
9,056
3,929
388
4,059
4,703
0
25,646
L
Sylvanus
Soffi
Sylvanus
4,644
748
1,678
2,937
12,787
8,575
0
6,937
5,459
9,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
20,195
100
Minions Killed
78
7
Camps Cleared
1
547,441
Distance Traveled
444,721
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,929
693
28
3
0
162,350
2
L
Medusa
6,915
692
34
3
1
150,640
1
W
Zeus
8,662
866
39
4
1
159,489
1
W
King Arthur
8,056
806
23
2
1
189,242
1
W
Bastet
7,594
759
38
4
5
198,710
4
L
Sylvanus
6,351
635
16
2
0
131,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role