Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AdaptK1ng
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,544 Elo+
Solo
Zeus
Zeus
Lisztos
Zeus
Level 144
God Stats
43W - 29L
1,643 SR
Queue Stats
387W - 384L
1,604 Elo+
Solo
Bastet
Bastet
ivko05
Bastet
Level 158
God Stats
15W - 5L
1,665 SR
Queue Stats
306W - 291L
1,618 Elo+
Solo
Danzaburou
Danzaburou
kartynezusz
Danzaburou
Level 158
God Stats
7W - 11L
1,553 SR
Queue Stats
416W - 403L
1,538 Elo+
Solo
Team Averages
Level 128
1,572 SR
1,561 Elo+

VS

Team Averages
Level 135
1,705 SR
1,610 Elo+
Sol
Sol
Celver
Sol
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,594 Elo+
Solo
Bastet
Bastet
DwN94
Bastet
Level 157
God Stats
1W - 2L
1,878 SR
Queue Stats
234W - 229L
1,597 Elo+
Party 1
Geb
Geb
KingMedovar
Geb
Level 155
God Stats
16W - 12L
1,702 SR
Queue Stats
384W - 375L
1,640 Elo+
Solo
Izanami
Izanami
Tobunator
Izanami
Level 118
God Stats
14W - 12L
1,809 SR
Queue Stats
293W - 273L
1,613 Elo+
Party 1
Zeus
Zeus
danyspinu
Zeus
Level 91
God Stats
24W - 13L
1,635 SR
Queue Stats
377W - 343L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
9 / 0 / 2
7,686
699
6,705
7,120
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
AdaptK1ng
Cthulhu
10
2 / 1 / 8
6,909
628
3,562
10,182
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Lisztos
Zeus
12
8 / 3 / 4
7,700
700
9,269
6,868
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
ivko05
Bastet
12
4 / 1 / 0
7,277
662
6,304
7,754
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
kartynezusz
Danzaburou
10
2 / 2 / 3
6,169
561
4,436
5,951
1,452
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Celver
Sol
10
0 / 4 / 1
5,676
516
3,782
7,981
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
DwN94
Bastet
11
2 / 5 / 4
6,379
580
6,670
8,541
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 2
4,901
446
2,998
9,056
3,060
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Tobunator
Izanami
9
2 / 3 / 1
5,704
519
5,633
6,812
1,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
2 / 8 / 0
6,313
574
4,330
8,802
2,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
25
Kills
7
7
Deaths
25
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
0
2
10
W
Cthulhu
AdaptK1ng
Cthulhu
2
1
8
6
L
Sol
Celver
Sol
0
4
1
0.13
L
Bastet
DwN94
Bastet
2
5
4
0.8
L
1
5
2
0.4
W
Zeus
Lisztos
Zeus
8
3
4
3.33
L
Izanami
Tobunator
Izanami
2
3
1
0.83
L
Zeus
2
8
0
0.25
W
Bastet
ivko05
Bastet
4
1
0
4
W
Danzaburou
kartynezusz
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,276
Damage
23,413
37,875
Taken
41,192
17,151
Mitigated
11,661
15,772
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,705
2,718
0
2,320
7,120
4,873
0
1,368
5,752
0
41,700
W
Cthulhu
AdaptK1ng
Cthulhu
3,562
343
1,522
3,379
10,182
5,446
0
1,850
8,332
23,870
0
L
Sol
Celver
Sol
3,782
1,408
0
3,942
7,981
2,357
1,203
0
7,279
28,086
3,860
L
Bastet
DwN94
Bastet
6,670
1,615
0
3,262
8,541
2,278
17
2,741
5,673
0
30,833
L
2,998
526
0
1,230
9,056
3,060
0
2,755
6,265
12,687
0
W
Zeus
Lisztos
Zeus
9,269
1,627
0
1,594
6,868
1,952
688
4,103
2,765
38,038
0
L
Izanami
Tobunator
Izanami
5,633
3,843
0
733
6,812
1,525
0
1,064
5,748
0
32,354
L
Zeus
4,330
1,426
0
824
8,802
2,441
0
5,847
2,649
34,527
0
W
Bastet
ivko05
Bastet
6,304
983
0
4,821
7,754
3,428
0
2,551
5,203
0
37,873
W
Danzaburou
kartynezusz
Danzaburou
4,436
2,174
0
2,136
5,951
1,452
400
800
5,151
0
33,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
28,973
338
Minions Killed
282
0
Camps Cleared
0
1,054,801
Distance Traveled
1,007,117
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,686
699
72
7
0
226,429
1
W
Cthulhu
6,909
628
34
3
0
222,021
6
L
Sol
5,676
516
65
6
0
179,099
3
L
Bastet
6,379
580
65
6
0
221,811
1
L
Geb
4,901
446
10
1
0
210,292
3
W
Zeus
7,700
700
90
8
0
175,639
4
L
Izanami
5,704
519
72
7
0
216,469
0
L
Zeus
6,313
574
70
6
0
179,446
3
W
Bastet
7,277
662
86
8
0
237,753
2
W
Danzaburou
6,169
561
56
5
0
192,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role