Player Matchup

Horus
Horus
GutsyParadigm
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,450 Elo+
Party 1
Tiamat
Tiamat
HappyMcK
Tiamat
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 55L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
atomique-sky
Ah Muzen Cab
Level 28
God Stats
6W - 4L
1,688 SR
Queue Stats
43W - 59L
1,415 Elo+
Solo
Bastet
Bastet
ronniemc_11
Bastet
Level 28
God Stats
2W - 1L
1,486 SR
Queue Stats
72W - 73L
1,399 Elo+
Solo
Ymir
Ymir
supertüfte
Ymir
Level 29
God Stats
51W - 46L
1,567 SR
Queue Stats
158W - 148L
1,394 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,406 Elo+

VS

Team Averages
Level 20
1,514 SR
1,350 Elo+
Athena
Athena
Diogo27
Athena
Level 24
God Stats
8W - 8L
1,360 SR
Queue Stats
61W - 49L
1,457 Elo+
Solo
Neith
Neith
Rip u 04
Neith
Level 18
God Stats
3W - 2L
1,658 SR
Queue Stats
48W - 39L
1,394 Elo+
Solo
Nike
Nike
Tragoune
Nike
Level 27
God Stats
17W - 12L
1,515 SR
Queue Stats
73W - 76L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zer0_Light_
Tsukuyomi
Level 28
God Stats
14W - 8L
1,538 SR
Queue Stats
171W - 136L
1,486 Elo+
Solo
Geb
Geb
sangoflo33
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,578
541
5,095
10,090
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
HappyMcK
Tiamat
10
2 / 5 / 7
7,147
511
3,656
8,975
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
atomique-sky
Ah Muzen Cab
14
10 / 5 / 5
8,678
620
14,672
9,081
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
14
10 / 3 / 8
8,897
636
11,779
11,243
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 14
8,268
591
8,246
10,090
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diogo27
Athena
10
3 / 4 / 2
7,015
501
5,423
13,044
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Rip u 04
Neith
12
5 / 8 / 4
7,381
527
8,009
12,858
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
12
1 / 5 / 1
7,112
508
3,735
8,661
2,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Zer0_Light_
Tsukuyomi
12
5 / 3 / 4
7,605
543
10,148
9,484
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 11 / 2
6,302
450
2,521
15,211
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
30
Kills
15
15
Deaths
31
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
Diogo27
Athena
3
4
2
1
W
3
2
4
2.5
W
Tiamat
HappyMcK
Tiamat
2
5
7
1.1
L
Neith
Rip u 04
Neith
5
8
4
0.88
L
Nike
1
5
1
0.3
L
Tsukuyomi
Zer0_Light_
Tsukuyomi
5
3
4
2.33
W
Ah Muzen Cab
atomique-sky
Ah Muzen Cab
10
5
5
2.5
W
Bastet
10
3
8
4.67
L
1
11
2
0.18
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
29,836
49,479
Taken
59,258
29,868
Mitigated
35,154
15,536
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Diogo27
Athena
5,423
956
405
1,237
13,044
12,751
0
3,064
9,833
22,419
0
W
5,095
2,129
541
2,446
10,090
9,873
458
1,218
8,872
0
26,006
W
Tiamat
HappyMcK
Tiamat
3,656
821
0
1,690
8,975
3,863
884
838
8,137
24,608
0
L
Neith
Rip u 04
Neith
8,009
3,672
247
2,148
12,858
6,150
144
2,733
9,879
0
35,053
L
Nike
3,735
542
0
0
8,661
2,857
202
316
7,976
0
36,882
L
Tsukuyomi
Zer0_Light_
Tsukuyomi
10,148
3,419
0
2,071
9,484
4,473
420
1,144
8,194
0
48,141
W
Ah Muzen Cab
atomique-sky
Ah Muzen Cab
14,672
9,434
733
3,453
9,081
3,102
1,122
2,037
7,044
0
51,179
W
Bastet
11,779
3,384
0
3,885
11,243
3,804
1,060
675
10,568
0
47,648
L
2,521
558
0
423
15,211
8,923
0
4,117
10,812
9,729
0
W
8,246
2,077
0
2,788
10,090
9,226
464
3,176
6,914
23,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
35,415
309
Minions Killed
283
0
Camps Cleared
0
1,320,731
Distance Traveled
1,204,358
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,015
501
40
3
0
259,299
1
W
Horus
7,578
541
58
4
0
265,098
0
W
Tiamat
7,147
511
44
3
0
251,040
1
L
Neith
7,381
527
59
4
0
226,092
0
L
Nike
7,112
508
83
6
0
243,842
3
L
Tsukuyomi
7,605
543
85
6
0
263,157
0
W
Ah Muzen Cab
8,678
620
95
7
0
259,242
3
W
Bastet
8,897
636
77
6
0
287,477
0
L
Geb
6,302
450
16
1
0
211,968
0
W
Ymir
8,268
591
35
3
0
257,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role