Player Matchup

Fenrir
Fenrir
feedthree757
Fenrir
Level 21
God Stats
3W - 0L
1,723 SR
Queue Stats
16W - 15L
1,299 Elo+
Party 1
Xbalanque
Xbalanque
nik4321
Xbalanque
Level 108
God Stats
1W - 0L
1,348 SR
Queue Stats
50W - 38L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
toxic avenger38
Xing Tian
Level 95
God Stats
6W - 2L
1,599 SR
Queue Stats
129W - 88L
1,499 Elo+
Party 1
Team Averages
Level 75
1,557 SR
1,420 Elo+

VS

Team Averages
Level 89
1,538 SR
1,367 Elo+
Gilgamesh
Gilgamesh
BoughtenPants31
Gilgamesh
Level 104
God Stats
0W - 1L
1,514 SR
Queue Stats
18W - 16L
1,467 Elo+
Solo
Heimdallr
Heimdallr
DeviousFalcon
Heimdallr
Level 76
God Stats
3W - 5L
1,521 SR
Queue Stats
397W - 496L
1,300 Elo+
Solo
Poseidon
Poseidon
WhySoS3ri0us513
Poseidon
Level 88
God Stats
5W - 2L
1,579 SR
Queue Stats
20W - 23L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 11 / 10
11,618
645
8,219
17,571
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
nik4321
Xbalanque
19
13 / 1 / 7
14,313
795
21,901
15,296
6,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
toxic avenger38
Xing Tian
17
4 / 1 / 17
12,623
701
12,333
29,465
27,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoughtenPants31
Gilgamesh
15
5 / 9 / 7
11,804
656
19,516
22,077
22,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DeviousFalcon
Heimdallr
15
5 / 6 / 7
11,711
651
17,743
15,700
6,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
14
3 / 6 / 7
11,150
619
16,511
12,538
4,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
21
Kills
13
13
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BoughtenPants31
Gilgamesh
5
9
7
0.94
L
Heimdallr
DeviousFalcon
Heimdallr
5
6
7
1.42
L
Poseidon
3
6
7
1.08
W
Fenrir
4
11
10
0.82
W
Xbalanque
nik4321
Xbalanque
13
1
7
16.5
W
Xing Tian
toxic avenger38
Xing Tian
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,453
Damage
53,770
62,332
Taken
50,315
42,793
Mitigated
33,007
14,656
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BoughtenPants31
Gilgamesh
19,516
3,895
0
391
22,077
22,157
141
2,951
18,430
8,938
26,577
L
Heimdallr
DeviousFalcon
Heimdallr
17,743
7,846
0
1,287
15,700
6,657
923
4,740
10,473
0
43,571
L
Poseidon
16,511
4,072
0
1,825
12,538
4,193
425
3,759
8,361
42,218
0
W
Fenrir
8,219
2,361
0
543
17,571
8,263
720
5,107
12,464
0
16,071
W
Xbalanque
nik4321
Xbalanque
21,901
15,750
0
3,179
15,296
6,726
1,854
3,588
11,708
0
70,615
W
Xing Tian
toxic avenger38
Xing Tian
12,333
542
728
10,206
29,465
27,804
204
12,143
17,322
35,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
34,665
176
Minions Killed
162
9
Camps Cleared
6
1,075,356
Distance Traveled
903,952
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,804
656
44
2
0
304,623
2
L
Heimdallr
11,711
651
58
3
2
290,199
0
L
Poseidon
11,150
619
60
3
4
309,130
2
W
Fenrir
11,618
645
23
1
2
292,766
3
W
Xbalanque
14,313
795
122
7
5
329,709
3
W
Xing Tian
12,623
701
31
2
2
452,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role