Player Matchup

Bellona
Bellona
BonkIsSwag
Bellona
Level 47
God Stats
3W - 3L
1,337 SR
Queue Stats
171W - 222L
1,265 Elo+
Solo
Thoth
Thoth
Looney508
Thoth
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,263 Elo+
Party 1
Pele
Pele
NSP_Optik
Pele
Level 128
God Stats
1W - 5L
1,474 SR
Queue Stats
80W - 96L
1,363 Elo+
Party 1
Olorun
Olorun
TEXXAS_GOON
Olorun
Level 43
God Stats
12W - 11L
1,470 SR
Queue Stats
129W - 134L
1,318 Elo+
Solo
Rama
Rama
TaughImpala9
Rama
Level 46
God Stats
3W - 0L
1,849 SR
Queue Stats
104W - 160L
1,264 Elo+
Solo
Team Averages
Level 57
1,526 SR
1,295 Elo+

VS

Team Averages
Level 62
1,416 SR
1,336 Elo+
Amaterasu
Amaterasu
AlexThePerson123
Amaterasu
Level 45
God Stats
1W - 4L
1,497 SR
Queue Stats
122W - 141L
1,367 Elo+
Solo
Mercury
Mercury
CaminatorZ99
Mercury
Level 63
God Stats
17W - 10L
1,708 SR
Queue Stats
239W - 279L
1,363 Elo+
Solo
Geb
Geb
CoolingWings359
Geb
Level 44
God Stats
0W - 3L
1,206 SR
Queue Stats
108W - 157L
1,289 Elo+
Party 2
Jing Wei
Jing Wei
WarLord101202
Jing Wei
Level 118
God Stats
1W - 7L
1,170 SR
Queue Stats
500W - 519L
1,359 Elo+
Party 2
Ah Puch
Ah Puch
johnRocks7
Ah Puch
Level 42
God Stats
5W - 6L
1,500 SR
Queue Stats
131W - 175L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BonkIsSwag
Bellona
17
4 / 2 / 5
11,389
518
9,502
13,170
12,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Thoth
Looney508
Thoth
18
5 / 4 / 6
12,016
546
8,014
10,001
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
19
9 / 4 / 4
12,201
555
13,390
13,776
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
16
1 / 5 / 4
10,380
472
9,166
15,653
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 7 / 4
10,547
479
7,530
15,100
5,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
3 / 6 / 4
10,438
474
7,141
16,720
13,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
CaminatorZ99
Mercury
18
5 / 7 / 6
11,463
521
7,863
15,984
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 5
11,587
527
8,985
17,284
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
WarLord101202
Jing Wei
9
2 / 3 / 3
7,509
341
2,694
6,184
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
johnRocks7
Ah Puch
17
6 / 7 / 8
11,208
509
11,879
17,149
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
25
Kills
22
22
Deaths
25
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
3
6
4
0.83
W
Bellona
BonkIsSwag
Bellona
4
2
5
3.25
L
Mercury
CaminatorZ99
Mercury
5
7
6
1.14
L
6
2
5
4.25
W
Thoth
Looney508
Thoth
5
4
6
2
W
Pele
9
4
4
2.75
W
Olorun
1
5
4
0.6
W
6
7
4
1.14
L
Jing Wei
WarLord101202
Jing Wei
2
3
3
1.17
L
Ah Puch
johnRocks7
Ah Puch
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,602
Damage
38,562
67,700
Taken
73,321
34,268
Mitigated
39,421
18,332
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
7,141
2,483
295
1,507
16,720
13,455
0
2,869
13,776
0
54,691
W
Bellona
BonkIsSwag
Bellona
9,502
2,907
0
4,371
13,170
12,509
622
3,141
9,901
0
67,580
L
Mercury
CaminatorZ99
Mercury
7,863
2,762
0
415
15,984
4,903
701
2,370
13,514
0
79,094
L
8,985
584
0
3,173
17,284
15,074
120
6,672
10,558
39,452
0
W
Thoth
Looney508
Thoth
8,014
689
52
1,777
10,001
3,787
1,690
2,895
6,850
62,425
0
W
Pele
13,390
3,346
0
3,900
13,776
5,597
521
4,603
8,979
0
69,569
W
Olorun
9,166
4,839
1,042
5,164
15,653
7,218
3,617
4,814
10,769
64,397
9,343
W
7,530
6,052
0
2,026
15,100
5,157
5,809
4,641
10,337
0
53,833
L
Jing Wei
WarLord101202
Jing Wei
2,694
1,538
0
1,729
6,184
1,564
644
963
5,221
0
24,279
L
Ah Puch
johnRocks7
Ah Puch
11,879
748
0
4,291
17,149
4,425
0
2,777
14,090
55,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,533
Gold Earned
52,205
563
Minions Killed
429
0
Camps Cleared
0
1,863,953
Distance Traveled
1,813,742
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,438
474
106
5
0
400,680
3
W
Bellona
11,389
518
114
5
0
456,721
5
L
Mercury
11,463
521
126
6
0
451,108
0
L
Geb
11,587
527
51
2
0
426,529
2
W
Thoth
12,016
546
142
6
0
349,956
2
W
Pele
12,201
555
107
5
0
389,955
1
W
Olorun
10,380
472
110
5
0
331,601
0
W
Rama
10,547
479
90
4
0
335,720
0
L
Jing Wei
7,509
341
51
2
0
192,999
5
L
Ah Puch
11,208
509
95
4
0
342,426
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role