Player Matchup

Yemoja
Yemoja
BOW Boldfase
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,680 Elo+
Party 1
Thanatos
Thanatos
XxRossyxX
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,764 Elo+
Party 3
Anubis
Anubis
bembelo
Anubis
Level 29
God Stats
58W - 41L
1,549 SR
Queue Stats
83W - 71L
1,500 Elo+
Solo
Neith
Neith
eggballs228
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Jormungandr
Jormungandr
xTheWeirdOnex
Jormungandr
Level 100
God Stats
33W - 21L
1,586 SR
Queue Stats
457W - 519L
1,473 Elo+
Party 3
Team Averages
Level 28
1,527 SR
1,619 Elo+

VS

Team Averages
Level 20
1,526 SR
1,509 Elo+
Thoth
Thoth
KyTyM
Thoth
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 51L
1,458 Elo+
Solo
Cliodhna
Cliodhna
TheGoDLess
Cliodhna
Level 27
God Stats
1W - 0L
1,346 SR
Queue Stats
10W - 7L
1,478 Elo+
Party 2
King Arthur
King Arthur
andreuXD11
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,618 Elo+
Solo
Heimdallr
Heimdallr
vovan2233
Heimdallr
Level 28
God Stats
3W - 0L
1,819 SR
Queue Stats
9W - 5L
1,502 Elo+
Party 2
Sol
Sol
xXxNoobyZxXx
Sol
Level 12
God Stats
14W - 14L
1,467 SR
Queue Stats
14W - 14L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 3 / 2
6,025
463
2,463
6,402
3,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
XxRossyxX
Thanatos
11
6 / 7 / 0
7,025
540
6,287
12,686
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
bembelo
Anubis
9
2 / 6 / 1
6,190
476
7,193
10,485
4,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 5
5,413
416
2,708
6,635
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xTheWeirdOnex
Jormungandr
11
5 / 2 / 3
7,235
557
8,173
10,319
8,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KyTyM
Thoth
12
2 / 1 / 5
7,204
554
2,848
4,904
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TheGoDLess
Cliodhna
11
4 / 3 / 2
7,401
569
7,796
8,000
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
andreuXD11
King Arthur
10
1 / 7 / 6
6,751
519
6,112
11,176
5,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
vovan2233
Heimdallr
12
3 / 4 / 12
8,177
629
5,459
7,503
2,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
13 / 0 / 5
9,670
744
13,319
11,299
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
14
Kills
23
23
Deaths
15
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
2
0.67
W
Thoth
KyTyM
Thoth
2
1
5
4.5
W
Cliodhna
TheGoDLess
Cliodhna
4
3
2
1.67
L
Thanatos
XxRossyxX
Thanatos
6
7
0
0.86
W
King Arthur
andreuXD11
King Arthur
1
7
6
0.57
L
Anubis
bembelo
Anubis
2
6
1
0.42
L
0
5
5
0.5
W
Heimdallr
vovan2233
Heimdallr
3
4
12
2.25
L
Jormungandr
xTheWeirdOnex
Jormungandr
5
2
3
3.25
W
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
35,534
46,527
Taken
42,882
22,566
Mitigated
14,531
16,768
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,463
608
1,486
1,202
6,402
3,416
156
2,135
4,183
6,689
0
W
Thoth
KyTyM
Thoth
2,848
264
0
1,475
4,904
1,033
480
2,850
2,054
24,087
0
W
Cliodhna
TheGoDLess
Cliodhna
7,796
1,307
0
2,237
8,000
2,328
0
2,879
5,121
0
33,183
L
Thanatos
XxRossyxX
Thanatos
6,287
1,905
0
7,086
12,686
3,481
0
3,792
8,794
0
28,838
W
King Arthur
andreuXD11
King Arthur
6,112
1,804
0
1,418
11,176
5,560
37
5,404
5,772
516
22,007
L
Anubis
bembelo
Anubis
7,193
657
0
3,695
10,485
4,461
0
6,133
4,328
32,347
0
L
2,708
1,213
0
648
6,635
2,543
299
2,572
4,013
0
17,486
W
Heimdallr
vovan2233
Heimdallr
5,459
1,522
0
1,225
7,503
2,567
1,925
3,022
4,481
0
27,844
L
Jormungandr
xTheWeirdOnex
Jormungandr
8,173
2,236
0
2,651
10,319
8,665
0
1,247
9,042
39,991
0
W
13,319
7,205
0
7,985
11,299
3,043
7,182
3,817
7,482
56,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
39,203
244
Minions Killed
299
0
Camps Cleared
0
1,200,435
Distance Traveled
1,296,703
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,025
463
11
1
0
224,042
1
W
Thoth
7,204
554
52
4
0
242,857
3
W
Cliodhna
7,401
569
61
5
0
285,972
3
L
Thanatos
7,025
540
60
5
0
260,546
1
W
King Arthur
6,751
519
34
3
0
243,748
0
L
Anubis
6,190
476
56
4
0
223,292
0
L
Neith
5,413
416
31
2
0
239,675
5
W
Heimdallr
8,177
629
65
5
0
271,622
0
L
Jormungandr
7,235
557
86
7
0
252,880
0
W
Sol
9,670
744
87
7
0
252,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role