Player Matchup

Cernunnos
Cernunnos
ESTEBAN446
Cernunnos
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 94L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
FadedAshes
Gilgamesh
Level 21
God Stats
0W - 2L
1,436 SR
Queue Stats
27W - 29L
1,581 Elo+
Solo
Xing Tian
Xing Tian
Jasarhel
Xing Tian
Level 24
God Stats
11W - 5L
1,771 SR
Queue Stats
19W - 18L
1,643 Elo+
Party 1
Scylla
Scylla
Katinette
Scylla
Level 28
God Stats
1W - 2L
1,455 SR
Queue Stats
327W - 315L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
SoOdokemono
Danzaburou
Level 24
God Stats
46W - 22L
1,726 SR
Queue Stats
151W - 127L
1,682 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,596 Elo+

VS

Team Averages
Level 13
1,655 SR
1,635 Elo+
Thor
Thor
Farizeo
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,736 Elo+
Solo
Izanami
Izanami
JustForFun21
Izanami
Level 16
God Stats
12W - 6L
1,795 SR
Queue Stats
28W - 23L
1,573 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 24
God Stats
61W - 61L
1,599 SR
Queue Stats
76W - 70L
1,593 Elo+
Solo
Bellona
Bellona
ZagomHig
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,514 Elo+
Solo
Terra
Terra
cristofernowell
Terra
Level 7
God Stats
6W - 5L
1,879 SR
Queue Stats
6W - 5L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ESTEBAN446
Cernunnos
15
1 / 3 / 2
8,772
585
6,138
12,110
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
FadedAshes
Gilgamesh
13
4 / 4 / 3
8,241
549
6,608
10,819
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Jasarhel
Xing Tian
11
2 / 4 / 3
7,383
492
3,059
10,775
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Katinette
Scylla
11
0 / 4 / 5
6,802
453
4,458
7,446
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SoOdokemono
Danzaburou
12
0 / 4 / 1
7,190
479
4,342
8,298
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Farizeo
Thor
4
0 / 1 / 0
5,068
338
261
1,238
233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JustForFun21
Izanami
17
11 / 1 / 4
10,240
683
11,522
9,879
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 6
8,239
549
10,358
11,587
4,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZagomHig
Bellona
15
2 / 1 / 1
8,709
581
7,785
9,123
11,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 1 / 5
7,958
531
2,958
7,324
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
19
19
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ESTEBAN446
Cernunnos
1
3
2
0.67
L
Gilgamesh
FadedAshes
Gilgamesh
4
4
3
1.38
W
Thor
Farizeo
Thor
0
1
0
0
L
Xing Tian
Jasarhel
Xing Tian
2
4
3
0.88
W
Izanami
JustForFun21
Izanami
11
1
4
13
L
Scylla
Katinette
Scylla
0
4
5
0.63
W
2
3
6
1.67
L
Danzaburou
SoOdokemono
Danzaburou
0
4
1
0.13
W
Bellona
ZagomHig
Bellona
2
1
1
2.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
32,884
49,448
Taken
39,151
18,132
Mitigated
26,762
12,746
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ESTEBAN446
Cernunnos
6,138
2,953
0
4,208
12,110
4,188
500
1,387
10,723
0
67,079
L
Gilgamesh
FadedAshes
Gilgamesh
6,608
2,411
0
3,526
10,819
3,628
0
4,016
6,803
0
35,147
W
Thor
Farizeo
Thor
261
191
0
338
1,238
233
0
0
1,238
0
3,169
L
Xing Tian
Jasarhel
Xing Tian
3,059
618
1,409
1,658
10,775
6,563
192
3,966
6,809
8,305
0
W
Izanami
JustForFun21
Izanami
11,522
6,925
0
5,341
9,879
3,681
2,374
1,820
8,019
0
91,072
L
Scylla
Katinette
Scylla
4,458
717
0
500
7,446
2,137
750
3,603
3,843
34,855
0
W
10,358
1,456
760
5,421
11,587
4,957
901
1,820
9,652
53,988
0
L
Danzaburou
SoOdokemono
Danzaburou
4,342
1,732
0
1,445
8,298
1,616
0
344
7,954
0
49,782
W
Bellona
ZagomHig
Bellona
7,785
2,600
0
2,303
9,123
11,042
0
734
8,381
0
60,732
W
2,958
755
1,190
2,528
7,324
6,849
240
2,938
4,226
9,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,388
Gold Earned
40,214
382
Minions Killed
433
0
Camps Cleared
0
1,312,790
Distance Traveled
1,135,358
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,772
585
130
9
0
251,892
6
L
Gilgamesh
8,241
549
68
5
0
302,728
3
W
Thor
5,068
338
12
1
0
45,419
0
L
Xing Tian
7,383
492
19
1
0
260,496
1
W
Izanami
10,240
683
175
12
0
283,904
1
L
Scylla
6,802
453
69
5
0
238,251
2
W
Hades
8,239
549
116
8
0
240,888
3
L
Danzaburou
7,190
479
96
6
0
259,423
3
W
Bellona
8,709
581
121
8
0
266,333
2
W
Terra
7,958
531
9
1
0
298,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role