Player Matchup

Heimdallr
Heimdallr
NOPENAHNEVER
Heimdallr
Level 102
God Stats
1W - 0L
1,614 SR
Queue Stats
1W - 4L
1,063 Elo+
Party 1
Horus
Horus
ThiccenTendies
Horus
Level 125
God Stats
4W - 3L
1,723 SR
Queue Stats
43W - 52L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Ymypphardtho
Baron Samedi
Level 38
God Stats
1W - 1L
1,413 SR
Queue Stats
28W - 28L
1,494 Elo+
Party 1
Team Averages
Level 88
1,584 SR
1,335 Elo+

VS

Team Averages
Level 100
1,377 SR
1,414 Elo+
Ares
Ares
AlexKi2D
Ares
Level 62
God Stats
0W - 5L
1,161 SR
Queue Stats
147W - 193L
1,366 Elo+
Solo
Anubis
Anubis
Kalaschni2606
Anubis
Level 121
God Stats
190W - 235L
1,471 SR
Queue Stats
352W - 420L
1,436 Elo+
Party 2
Da Ji
Da Ji
SteveStar04
Da Ji
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NOPENAHNEVER
Heimdallr
16
3 / 6 / 10
12,703
605
15,204
17,643
6,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 14
13,600
648
10,297
23,381
31,371
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Ymypphardtho
Baron Samedi
19
11 / 3 / 5
15,501
738
27,436
18,515
8,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 3 / 9
12,920
615
7,234
24,315
36,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 5 / 2
13,657
650
19,878
14,844
8,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 3
11,943
569
13,601
20,125
10,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
16
Kills
11
11
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
9
1.5
L
8
5
2
1.8
W
Heimdallr
NOPENAHNEVER
Heimdallr
3
6
10
1.33
L
3
8
3
0.56
W
2
2
14
4.5
W
Baron Samedi
Ymypphardtho
Baron Samedi
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,937
Damage
40,713
59,539
Taken
59,284
46,917
Mitigated
55,350
28,868
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,234
691
236
6,127
24,315
36,232
263
10,987
12,605
19,049
0
L
19,878
460
0
5,051
14,844
8,261
873
7,311
7,158
82,771
0
W
Heimdallr
NOPENAHNEVER
Heimdallr
15,204
5,052
0
4,048
17,643
6,579
1,286
7,211
10,432
0
50,002
L
13,601
3,568
0
642
20,125
10,857
0
8,491
11,199
0
36,372
W
10,297
3,187
4,340
8,250
23,381
31,371
614
12,048
11,333
0
24,140
W
Baron Samedi
Ymypphardtho
Baron Samedi
27,436
1,690
4,622
7,608
18,515
8,967
1,163
8,422
10,093
77,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
38,520
206
Minions Killed
231
5
Camps Cleared
11
1,135,523
Distance Traveled
1,146,527
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,920
615
14
1
2
444,493
5
L
Anubis
13,657
650
171
8
4
323,506
2
W
Heimdallr
12,703
605
70
3
1
376,281
3
L
Da Ji
11,943
569
46
2
5
378,528
5
W
Horus
13,600
648
19
1
0
402,411
5
W
Baron Samedi
15,501
738
117
6
4
356,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role