Player Matchup

Bacchus
Bacchus
EXTR4_5ALT_xX
Bacchus
Level 51
God Stats
15W - 12L
1,429 SR
Queue Stats
74W - 82L
1,353 Elo+
Party 1
Neith
Neith
WYDStepbro6651
Neith
Level 28
God Stats
11W - 14L
1,414 SR
Queue Stats
77W - 106L
1,273 Elo+
Party 1
Persephone
Persephone
smonkeyggg
Persephone
Level 79
God Stats
20W - 16L
1,447 SR
Queue Stats
81W - 113L
1,231 Elo+
Party 1
Team Averages
Level 53
1,430 SR
1,286 Elo+

VS

Team Averages
Level 32
1,425 SR
1,218 Elo+
Jormungandr
Jormungandr
MR SKIDDY
Jormungandr
Level 28
God Stats
4W - 6L
1,598 SR
Queue Stats
100W - 97L
1,427 Elo+
Solo
Olorun
Olorun
STALQER 1USA
Olorun
Level 4
God Stats
11W - 14L
1,177 SR
Queue Stats
16W - 21L
1,098 Elo+
Solo
Medusa
Medusa
slokku
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
6 / 5 / 11
11,108
793
11,210
17,887
21,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 3 / 12
11,309
808
14,634
13,167
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
smonkeyggg
Persephone
15
8 / 2 / 13
11,645
832
14,256
10,593
4,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MR SKIDDY
Jormungandr
14
4 / 5 / 5
9,777
698
10,743
16,233
17,709
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
13
4 / 9 / 4
9,666
690
8,409
14,795
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
slokku
Medusa
14
2 / 10 / 8
10,042
717
8,020
16,387
9,703
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
24
Kills
10
10
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
5
11
2.3
L
Jormungandr
MR SKIDDY
Jormungandr
4
5
5
1.3
L
Olorun
4
9
4
0.67
W
10
3
12
5.33
L
Medusa
slokku
Medusa
2
10
8
0.6
W
Persephone
smonkeyggg
Persephone
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,100
Damage
27,172
41,647
Taken
47,415
30,951
Mitigated
32,915
12,795
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
11,210
2,608
1,022
3,194
17,887
21,043
303
6,377
11,510
33,155
0
L
Jormungandr
MR SKIDDY
Jormungandr
10,743
2,789
0
1,297
16,233
17,709
0
7,941
8,292
31,808
0
L
Olorun
8,409
3,719
986
1,321
14,795
5,503
0
9,401
5,394
21,305
0
W
14,634
7,009
0
5,231
13,167
5,846
1,162
6,130
7,037
0
50,554
L
Medusa
slokku
Medusa
8,020
5,042
280
1,319
16,387
9,703
0
8,480
7,907
0
21,848
W
Persephone
smonkeyggg
Persephone
14,256
1,866
0
3,348
10,593
4,062
816
6,959
3,632
33,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
29,485
156
Minions Killed
101
7
Camps Cleared
4
713,763
Distance Traveled
620,985
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,108
793
51
4
4
253,261
1
L
Jormungandr
9,777
698
39
3
2
224,729
0
L
Olorun
9,666
690
30
2
1
200,599
0
W
Neith
11,309
808
63
5
3
217,964
1
L
Medusa
10,042
717
32
2
1
195,657
0
W
Persephone
11,645
832
42
3
0
242,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role