Player Matchup

Ares
Ares
ALEXRAMBO2013
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,060 Elo+
Solo
Fenrir
Fenrir
Jevpz
Fenrir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 124L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
Sixuya
Gilgamesh
Level 15
God Stats
2W - 7L
1,114 SR
Queue Stats
35W - 40L
1,383 Elo+
Party 1
Medusa
Medusa
Space3ntity
Medusa
Level 8
God Stats
0W - 2L
1,164 SR
Queue Stats
4W - 5L
1,290 Elo+
Solo
Cthulhu
Cthulhu
XxDreadLordxX04
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,356 SR
1,319 Elo+

VS

Team Averages
Level 19
1,457 SR
1,325 Elo+
Pele
Pele
Impluse12
Pele
Level 29
God Stats
21W - 28L
1,439 SR
Queue Stats
226W - 228L
1,395 Elo+
Party 2
Neith
Neith
MoE_Stackzz_Baby
Neith
Level 14
God Stats
4W - 7L
1,478 SR
Queue Stats
28W - 29L
1,396 Elo+
Party 2
Geb
Geb
RepFedCenAme7
Geb
Level 16
God Stats
75W - 68L
1,422 SR
Queue Stats
80W - 79L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScrelzNYC
Morgan Le Fay
Level 28
God Stats
4W - 1L
1,686 SR
Queue Stats
122W - 133L
1,354 Elo+
Solo
Cthulhu
Cthulhu
joshua_ninjaleye
Cthulhu
Level 6
God Stats
2W - 1L
1,259 SR
Queue Stats
4W - 7L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 8
11,765
905
3,593
23,552
12,153
Fenrir
Jevpz
Fenrir
20
18 / 8 / 9
17,347
1,334
32,507
25,396
13,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Sixuya
Gilgamesh
20
5 / 5 / 14
14,639
1,126
23,072
23,875
26,698
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
20
3 / 11 / 10
12,722
979
19,710
20,927
7,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 13
14,266
1,097
12,473
20,653
13,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 4 / 13
16,347
1,257
22,691
17,679
6,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 9 / 13
14,251
1,096
25,320
20,483
8,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 8 / 20
14,348
1,104
10,064
20,716
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
ScrelzNYC
Morgan Le Fay
20
11 / 6 / 20
14,949
1,150
29,930
15,867
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 4 / 18
12,793
984
15,193
25,403
30,396
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
125
31
Kills
41
41
Deaths
31
54
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
13
8
0.31
W
Pele
14
4
13
5.13
L
Fenrir
Jevpz
Fenrir
18
8
9
2.81
W
12
9
13
2.06
W
2
8
20
1.5
W
Morgan Le Fay
ScrelzNYC
Morgan Le Fay
11
6
20
3.5
L
Gilgamesh
Sixuya
Gilgamesh
5
5
14
2.4
L
Medusa
3
11
10
0.73
L
5
4
13
2.88
W
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,355
Damage
103,198
114,403
Taken
100,148
73,275
Mitigated
64,731
9,723
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,593
754
0
12
23,552
12,153
0
13,732
9,529
19,042
0
W
Pele
22,691
7,504
0
3,462
17,679
6,556
0
2,527
14,851
0
48,168
L
Fenrir
Jevpz
Fenrir
32,507
7,080
0
5,646
25,396
13,368
0
11,475
13,334
301
41,249
W
25,320
14,175
0
1,868
20,483
8,228
0
3,493
16,581
0
44,651
W
10,064
785
0
913
20,716
11,620
0
5,912
14,480
42,885
0
W
Morgan Le Fay
ScrelzNYC
Morgan Le Fay
29,930
8,035
0
1,124
15,867
7,931
0
3,408
12,264
39,490
2,679
L
Gilgamesh
Sixuya
Gilgamesh
23,072
3,828
0
1,738
23,875
26,698
0
9,133
14,153
8,693
38,762
L
Medusa
19,710
11,990
0
1,355
20,927
7,906
0
7,498
13,109
0
44,017
L
12,473
1,438
311
661
20,653
13,150
0
8,868
11,412
39,012
0
W
15,193
2,081
236
7,759
25,403
30,396
0
5,885
18,898
27,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,739
Gold Earned
72,688
217
Minions Killed
225
4
Camps Cleared
10
1,254,141
Distance Traveled
1,250,749
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,765
905
28
2
0
169,105
0
W
Pele
16,347
1,257
64
5
4
281,852
0
L
Fenrir
17,347
1,334
12
1
0
292,500
0
W
Neith
14,251
1,096
33
3
5
217,028
1
W
Geb
14,348
1,104
72
6
0
275,460
0
W
Morgan Le Fay
14,949
1,150
29
2
0
235,895
3
L
Gilgamesh
14,639
1,126
69
5
4
269,997
0
L
Medusa
12,722
979
55
4
0
252,149
1
L
Cthulhu
14,266
1,097
53
4
0
270,390
3
W
Cthulhu
12,793
984
27
2
1
240,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role