Player Matchup

Neith
Neith
Fanat_Haski
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Geb
Geb
Kaos_BADZz
Geb
Level 30
God Stats
1W - 5L
1,423 SR
Queue Stats
70W - 75L
1,394 Elo+
Solo
Artemis
Artemis
SN_Ghost_001
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sasuke5_5Uchiha
Danzaburou
Level 24
God Stats
39W - 42L
1,422 SR
Queue Stats
60W - 70L
1,325 Elo+
Solo
Skadi
Skadi
YT_Padz
Skadi
Level 5
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,412 Elo+

VS

Team Averages
Level 15
1,408 SR
1,339 Elo+
Aphrodite
Aphrodite
IMissKitsune
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,447 Elo+
Solo
Loki
Loki
PsichiiK__21
Loki
Level 12
God Stats
11W - 8L
1,595 SR
Queue Stats
12W - 9L
1,442 Elo+
Solo
Anhur
Anhur
Senpai_Daxter
Anhur
Level 29
God Stats
2W - 1L
1,337 SR
Queue Stats
108W - 88L
1,473 Elo+
Solo
Yemoja
Yemoja
embabyyassin52-g
Yemoja
Level 16
God Stats
1W - 2L
1,107 SR
Queue Stats
30W - 61L
1,228 Elo+
Solo
Fenrir
Fenrir
kartstrider
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,331
452
2,913
7,054
1,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 5 / 6
6,662
476
6,182
10,470
8,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
SN_Ghost_001
Artemis
11
3 / 7 / 0
6,812
487
5,288
8,430
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Sasuke5_5Uchiha
Danzaburou
12
3 / 8 / 0
7,277
520
8,318
14,057
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
YT_Padz
Skadi
4
0 / 3 / 0
4,581
327
547
2,171
415
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IMissKitsune
Aphrodite
10
2 / 2 / 10
7,395
528
2,415
8,761
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
14 / 1 / 3
9,593
685
13,666
12,164
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
12 / 2 / 3
9,258
661
8,228
10,077
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 16
7,729
552
3,540
7,891
3,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
1 / 4 / 4
6,960
497
2,250
6,820
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
29
29
Deaths
10
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Aphrodite
IMissKitsune
Aphrodite
2
2
10
3.5
L
0
5
6
0.6
W
14
1
3
15.5
L
Artemis
SN_Ghost_001
Artemis
3
7
0
0.43
L
Danzaburou
Sasuke5_5Uchiha
Danzaburou
3
8
0
0.38
W
12
2
3
6.75
L
Skadi
YT_Padz
Skadi
0
3
0
0
W
0
1
16
8
W
Fenrir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
30,099
42,182
Taken
45,713
17,294
Mitigated
22,289
7,185
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,913
1,387
0
422
7,054
1,380
2,043
1,267
5,787
0
21,743
W
Aphrodite
IMissKitsune
Aphrodite
2,415
707
1,317
3,287
8,761
7,400
1,099
2,323
6,438
18,902
0
L
6,182
730
251
1,974
10,470
8,966
217
2,141
8,329
21,900
0
W
13,666
5,231
0
3,532
12,164
6,057
1,673
601
11,563
0
59,579
L
Artemis
SN_Ghost_001
Artemis
5,288
2,588
0
1,075
8,430
2,155
923
1,577
6,853
0
28,870
L
Danzaburou
Sasuke5_5Uchiha
Danzaburou
8,318
2,670
0
3,463
14,057
4,378
1,052
970
13,087
0
46,722
W
8,228
5,289
0
2,523
10,077
2,975
3,118
619
9,458
0
49,900
L
Skadi
YT_Padz
Skadi
547
387
0
0
2,171
415
76
0
2,171
0
1,893
W
3,540
660
3,233
3,267
7,891
3,141
468
2,046
5,845
14,133
0
W
Fenrir
2,250
702
0
578
6,820
2,716
2,213
593
6,227
0
17,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
40,935
221
Minions Killed
285
0
Camps Cleared
0
994,432
Distance Traveled
1,190,949
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,331
452
44
3
0
203,951
1
W
Aphrodite
7,395
528
36
3
0
213,441
1
L
Geb
6,662
476
35
3
0
247,610
2
W
Loki
9,593
685
104
7
0
264,799
0
L
Artemis
6,812
487
49
4
0
228,601
0
L
Danzaburou
7,277
520
90
6
0
220,819
2
W
Anhur
9,258
661
93
7
0
239,190
0
L
Skadi
4,581
327
3
0
0
93,451
0
W
Yemoja
7,729
552
10
1
0
240,898
5
W
Fenrir
6,960
497
42
3
0
232,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role