Player Matchup

Hel
Hel
Albatross34
Hel
Level 15
God Stats
5W - 8L
1,353 SR
Queue Stats
27W - 38L
1,331 Elo+
Party 1
Agni
Agni
GunnerManOZ
Agni
Level 16
God Stats
31W - 44L
1,402 SR
Queue Stats
99W - 151L
1,160 Elo+
Solo
The Morrigan
The Morrigan
RODNOCK06
The Morrigan
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 19L
1,329 Elo+
Party 1
Zeus
Zeus
Talaith_ejder
Zeus
Level 18
God Stats
25W - 27L
1,522 SR
Queue Stats
175W - 204L
1,381 Elo+
Solo
Jormungandr
Jormungandr
tHeArTistMouSEcO
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,151 Elo+
Solo
Team Averages
Level 12
1,455 SR
1,270 Elo+

VS

Team Averages
Level 6
1,413 SR
1,245 Elo+
Geb
Geb
CrazyDino332
Geb
Level 5
God Stats
4W - 8L
1,423 SR
Queue Stats
7W - 17L
1,195 Elo+
Solo
Yemoja
Yemoja
PastelGamer5880
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,012 Elo+
Solo
Olorun
Olorun
Prophet25
Olorun
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 195L
1,405 Elo+
Solo
Scylla
Scylla
awsomedoggy
Scylla
Level 8
God Stats
0W - 4L
1,087 SR
Queue Stats
7W - 15L
1,255 Elo+
Solo
Jormungandr
Jormungandr
destructor_305
Jormungandr
Level 6
God Stats
4W - 2L
1,552 SR
Queue Stats
9W - 16L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 25
14,032
1,002
23,043
18,410
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 25
14,830
1,059
10,051
11,268
9,411
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
RODNOCK06
The Morrigan
20
16 / 3 / 9
15,301
1,093
33,272
19,035
7,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 5 / 6
16,143
1,153
34,069
18,401
7,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
tHeArTistMouSEcO
Jormungandr
20
2 / 7 / 15
12,645
903
13,124
19,265
18,571
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 2
12,477
891
7,515
20,926
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
3 / 5 / 9
14,577
1,041
15,486
27,986
14,681
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Prophet25
Olorun
20
6 / 4 / 11
14,952
1,068
25,043
18,608
6,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
19
1 / 12 / 7
12,341
882
12,157
26,466
25,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
destructor_305
Jormungandr
19
8 / 7 / 4
13,997
1,000
17,505
27,160
9,519
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
39
Kills
20
20
Deaths
39
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
4
25
3.38
L
2
11
2
0.27
W
4
1
25
16.5
L
3
5
9
1.5
L
Olorun
Prophet25
Olorun
6
4
11
2.88
W
The Morrigan
RODNOCK06
The Morrigan
16
3
9
6.83
W
16
5
6
3.8
L
Scylla
1
12
7
0.38
L
Jormungandr
destructor_305
Jormungandr
8
7
4
1.43
W
Jormungandr
tHeArTistMouSEcO
Jormungandr
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,559
Damage
77,706
86,379
Taken
121,146
51,955
Mitigated
65,667
23,284
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,043
3,983
9,099
7,454
18,410
8,512
0
17,433
977
53,790
0
L
7,515
1,835
0
343
20,926
9,768
0
19,146
1,780
21,732
0
W
10,051
2,863
0
0
11,268
9,411
0
9,825
1,443
37,287
0
L
15,486
5,121
1,742
4,315
27,986
14,681
0
25,410
2,576
46,477
0
L
Olorun
Prophet25
Olorun
25,043
14,435
450
7,333
18,608
6,110
0
17,986
622
55,985
0
W
The Morrigan
RODNOCK06
The Morrigan
33,272
12,354
0
3,040
19,035
7,953
0
16,746
2,289
46,743
0
W
34,069
6,630
150
3,541
18,401
7,508
0
16,745
1,656
48,156
0
L
Scylla
12,157
2,820
0
725
26,466
25,589
0
24,688
1,452
27,715
0
L
Jormungandr
destructor_305
Jormungandr
17,505
5,115
85
1,314
27,160
9,519
0
26,003
1,157
40,048
0
W
Jormungandr
tHeArTistMouSEcO
Jormungandr
13,124
5,252
0
0
19,265
18,571
0
16,957
2,308
27,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,951
Gold Earned
68,344
221
Minions Killed
228
2
Camps Cleared
6
1,245,215
Distance Traveled
1,088,657
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,032
1,002
72
5
0
288,869
0
L
Geb
12,477
891
23
2
3
160,300
0
W
Agni
14,830
1,059
61
4
0
253,138
5
L
Yemoja
14,577
1,041
64
5
1
229,892
0
L
Olorun
14,952
1,068
61
4
0
225,103
0
W
The Morrigan
15,301
1,093
22
2
0
276,159
0
W
Zeus
16,143
1,153
30
2
2
238,499
0
L
Scylla
12,341
882
30
2
2
256,231
1
L
Jormungandr
13,997
1,000
50
4
0
217,131
0
W
Jormungandr
12,645
903
36
3
0
188,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role