Player Matchup

Fenrir
Fenrir
Aiizsa
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,399 Elo+
Party 1
Neith
Neith
DEAD-BOyX333
Neith
Level 27
God Stats
3W - 2L
1,399 SR
Queue Stats
144W - 126L
1,510 Elo+
Solo
Charybdis
Charybdis
Tricaq
Charybdis
Level 29
God Stats
5W - 8L
1,329 SR
Queue Stats
33W - 41L
1,372 Elo+
Party 1
Merlin
Merlin
isaacblack120
Merlin
Level 29
God Stats
23W - 18L
1,515 SR
Queue Stats
38W - 43L
1,376 Elo+
Solo
Bacchus
Bacchus
pewpewj
Bacchus
Level 28
God Stats
8W - 11L
1,418 SR
Queue Stats
164W - 156L
1,464 Elo+
Solo
Team Averages
Level 26
1,432 SR
1,424 Elo+

VS

Team Averages
Level 17
1,554 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Nyctus1758
Odin
Level 7
God Stats
2W - 2L
1,694 SR
Queue Stats
41W - 39L
1,512 Elo+
Solo
Cthulhu
Cthulhu
TareEpoch
Cthulhu
Level 28
God Stats
45W - 38L
1,526 SR
Queue Stats
140W - 151L
1,375 Elo+
Solo
Xbalanque
Xbalanque
atomic03
Xbalanque
Level 21
God Stats
3W - 3L
1,671 SR
Queue Stats
95W - 109L
1,402 Elo+
Solo
Olorun
Olorun
ratoboyjj
Olorun
Level 7
God Stats
1W - 3L
1,378 SR
Queue Stats
11W - 20L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aiizsa
Fenrir
19
17 / 4 / 8
13,220
1,102
22,357
17,800
15,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 2 / 12
12,930
1,078
23,209
14,656
6,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
Tricaq
Charybdis
17
2 / 2 / 4
10,090
841
4,576
4,513
1,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 8
11,701
975
12,352
8,822
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
pewpewj
Bacchus
19
2 / 1 / 17
13,030
1,086
13,166
22,138
39,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

192

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 8 / 3
10,345
862
11,237
14,030
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 2
10,826
902
9,757
17,891
15,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
TareEpoch
Cthulhu
17
0 / 1 / 2
10,423
869
8,049
16,658
14,859
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
atomic03
Xbalanque
18
9 / 7 / 1
13,849
1,154
26,802
23,066
12,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
ratoboyjj
Olorun
16
0 / 9 / 3
9,887
824
7,292
12,973
5,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
30
Kills
11
11
Deaths
30
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
8
3
0.19
W
Fenrir
Aiizsa
Fenrir
17
4
8
5.25
W
6
2
12
6
L
2
5
2
0.6
L
Cthulhu
TareEpoch
Cthulhu
0
1
2
1
W
Charybdis
Tricaq
Charybdis
2
2
4
2
L
Xbalanque
atomic03
Xbalanque
9
7
1
1.36
W
3
2
8
3.5
W
Bacchus
pewpewj
Bacchus
2
1
17
10.5
L
Olorun
ratoboyjj
Olorun
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,660
Damage
63,137
67,929
Taken
84,618
68,456
Mitigated
53,369
5,274
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,237
437
0
962
14,030
5,354
0
5,217
8,813
37,863
0
W
Fenrir
Aiizsa
Fenrir
22,357
9,352
0
1,727
17,800
15,746
0
8,981
8,584
0
27,933
W
23,209
10,206
0
1,641
14,656
6,743
0
5,060
9,408
0
50,980
L
9,757
3,261
0
1,085
17,891
15,705
0
4,667
12,744
1,398
23,558
L
Cthulhu
TareEpoch
Cthulhu
8,049
690
1,588
1,034
16,658
14,859
0
5,490
11,168
38,570
0
W
Charybdis
Tricaq
Charybdis
4,576
3,244
0
344
4,513
1,719
0
1,359
3,122
0
6,730
L
Xbalanque
atomic03
Xbalanque
26,802
19,384
0
7,050
23,066
12,210
0
7,078
15,988
0
46,205
W
12,352
200
0
256
8,822
4,499
0
1,913
6,827
41,836
0
W
Bacchus
pewpewj
Bacchus
13,166
3,211
0
1,306
22,138
39,749
0
9,500
11,580
31,030
0
L
Olorun
ratoboyjj
Olorun
7,292
4,456
487
1,687
12,973
5,241
0
3,066
9,907
16,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,971
Gold Earned
55,330
186
Minions Killed
222
0
Camps Cleared
12
1,022,018
Distance Traveled
1,088,488
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,345
862
57
5
2
208,175
0
W
Fenrir
13,220
1,102
5
0
0
273,496
0
W
Neith
12,930
1,078
70
6
0
212,423
1
L
Odin
10,826
902
36
3
0
233,286
1
L
Cthulhu
10,423
869
80
7
0
300,235
2
W
Charybdis
10,090
841
3
0
0
70,977
0
L
Xbalanque
13,849
1,154
24
2
10
202,768
0
W
Merlin
11,701
975
64
5
0
202,721
1
W
Bacchus
13,030
1,086
44
4
0
262,401
0
L
Olorun
9,887
824
25
2
0
144,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role