Player Matchup

Cthulhu
Cthulhu
ArX7719
Cthulhu
Level 27
God Stats
2W - 3L
1,318 SR
Queue Stats
41W - 38L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
Hejci1
Kuzenbo
Level 19
God Stats
8W - 4L
1,708 SR
Queue Stats
64W - 58L
1,470 Elo+
Party 1
Serqet
Serqet
MarekNightmare
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,384 Elo+
Solo
Nemesis
Nemesis
PostureCheckM8
Nemesis
Level 16
God Stats
5W - 0L
1,848 SR
Queue Stats
32W - 27L
1,483 Elo+
Party 1
Discordia
Discordia
Satan brouille
Discordia
Level 28
God Stats
3W - 3L
1,278 SR
Queue Stats
38W - 39L
1,418 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,428 Elo+

VS

Team Averages
Level 13
1,413 SR
1,531 Elo+
Camazotz
Camazotz
Cacharrillo
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,744 Elo+
Party 2
Cupid
Cupid
Don_cangry
Cupid
Level 24
God Stats
41W - 59L
1,353 SR
Queue Stats
60W - 96L
1,256 Elo+
Solo
Zeus
Zeus
Eithmarc
Zeus
Level 3
God Stats
1W - 4L
1,327 SR
Queue Stats
2W - 5L
1,744 Elo+
Party 2
Sun Wukong
Sun Wukong
bloodFenix3267
Sun Wukong
Level 4
God Stats
1W - 3L
1,327 SR
Queue Stats
3W - 9L
1,428 Elo+
Party 2
Loki
Loki
jkstopp
Loki
Level 28
God Stats
2W - 4L
1,557 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArX7719
Cthulhu
19
7 / 0 / 16
12,517
1,043
15,384
10,375
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Hejci1
Kuzenbo
20
7 / 0 / 21
13,795
1,150
16,013
8,867
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 18
12,140
1,012
21,479
13,026
6,743
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
15 / 4 / 15
13,773
1,148
26,304
13,627
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Satan brouille
Discordia
19
4 / 0 / 18
11,939
995
17,703
5,690
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cacharrillo
Camazotz
17
0 / 12 / 3
10,237
853
4,263
23,253
7,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
17
3 / 5 / 3
11,092
924
8,858
16,863
6,425
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
17
0 / 11 / 2
9,798
817
3,227
13,117
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
bloodFenix3267
Sun Wukong
17
5 / 8 / 2
12,188
1,016
18,346
36,683
39,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
jkstopp
Loki
17
1 / 1 / 5
10,804
900
6,266
14,750
6,764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
24
37
Kills
9
9
Deaths
37
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArX7719
Cthulhu
7
0
16
15
L
Camazotz
Cacharrillo
Camazotz
0
12
3
0.13
L
Cupid
3
5
3
0.9
L
Zeus
0
11
2
0.09
W
Kuzenbo
Hejci1
Kuzenbo
7
0
21
17.5
W
4
5
18
2.6
W
15
4
15
5.63
W
Discordia
Satan brouille
Discordia
4
0
18
13
L
Sun Wukong
bloodFenix3267
Sun Wukong
5
8
2
0.75
L
Loki
jkstopp
Loki
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,883
Damage
40,960
51,585
Taken
104,666
46,682
Mitigated
64,975
10,956
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArX7719
Cthulhu
15,384
1,834
573
5,000
10,375
13,961
0
1,186
8,756
28,159
0
L
Camazotz
Cacharrillo
Camazotz
4,263
2,807
0
1,673
23,253
7,857
0
11,174
11,659
0
18,342
L
Cupid
8,858
6,845
49
206
16,863
6,425
0
6,977
9,333
0
26,841
L
Zeus
3,227
1,389
0
56
13,117
4,220
0
5,928
6,676
10,080
0
W
Kuzenbo
Hejci1
Kuzenbo
16,013
4,537
0
1,298
8,867
15,633
0
716
6,930
28,147
0
W
21,479
10,863
803
2,184
13,026
6,743
0
1,562
11,096
0
33,779
W
26,304
13,989
0
648
13,627
7,590
0
1,587
10,310
0
37,528
W
Discordia
Satan brouille
Discordia
17,703
2,725
0
450
5,690
2,755
0
759
4,787
50,239
0
L
Sun Wukong
bloodFenix3267
Sun Wukong
18,346
3,351
0
1,863
36,683
39,709
0
16,636
18,413
6,597
36,579
L
Loki
jkstopp
Loki
6,266
902
99
735
14,750
6,764
0
6,613
7,575
569
16,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,164
Gold Earned
54,119
189
Minions Killed
154
9
Camps Cleared
2
1,238,358
Distance Traveled
1,030,779
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,517
1,043
34
3
0
248,653
0
L
Camazotz
10,237
853
27
2
0
209,808
0
L
Cupid
11,092
924
49
4
1
195,627
0
L
Zeus
9,798
817
10
1
0
133,721
2
W
Kuzenbo
13,795
1,150
12
1
1
266,134
0
W
Serqet
12,140
1,012
31
3
3
198,870
3
W
Nemesis
13,773
1,148
29
2
5
294,345
0
W
Discordia
11,939
995
83
7
0
230,356
0
L
Sun Wukong
12,188
1,016
48
4
0
241,118
0
L
Loki
10,804
900
20
2
1
250,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role