Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
BasicSnowflake_
Nemesis
Silver II
Level 160
God Stats
12W - 14L
1,509 SR
Queue Stats
1,089W - 1,114L
1,059 MMR
Solo
Achilles
Achilles
Silver I
KOACH420
Achilles
Silver I
Level 158
God Stats
34W - 31L
1,564 SR
Queue Stats
996W - 1,014L
1,004 MMR
Solo
Sol
Sol
Gold V
Night-Raider-3
Sol
Gold V
Level 121
God Stats
11W - 7L
1,567 SR
Queue Stats
259W - 254L
1,160 MMR
Solo
Cernunnos
Cernunnos
Silver I
Triexco
Cernunnos
Silver I
Level 129
God Stats
25W - 27L
1,566 SR
Queue Stats
307W - 324L
1,156 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,541 SR
1,176 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,469 SR
1,085 MMR
Artemis
Artemis
Silver I
GuardSad
Artemis
Silver I
Level 107
God Stats
1W - 1L
1,570 SR
Queue Stats
72W - 95L
1,126 MMR
Solo
Sylvanus
Sylvanus
Silver II
IAM eLiTe 420
Sylvanus
Silver II
Level 160
God Stats
62W - 54L
1,551 SR
Queue Stats
163W - 167L
963 MMR
Solo
Poseidon
Poseidon
Silver II
Qhaoz
Poseidon
Silver II
Level 106
God Stats
66W - 46L
1,471 SR
Queue Stats
128W - 117L
1,373 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
normitajuanita11
Sun Wukong
Silver III
Level 67
God Stats
2W - 4L
1,254 SR
Queue Stats
15W - 29L
962 MMR
Solo
Hun Batz
Hun Batz
Silver II
sero62003
Hun Batz
Silver II
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 162L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 4
10,765
399
9,348
14,106
10,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 10 / 4
13,819
512
10,771
27,531
12,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
KOACH420
Achilles
20
4 / 4 / 5
13,987
518
27,016
31,751
40,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 8 / 5
14,810
549
25,774
28,394
11,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Triexco
Cernunnos
20
4 / 6 / 3
12,967
480
11,582
20,060
7,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RaijinAthenaCliodhna

VS

Bans
TsukuyomiChaacAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GuardSad
Artemis
20
2 / 4 / 4
16,080
596
18,875
28,297
13,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
IAM eLiTe 420
Sylvanus
19
2 / 4 / 11
14,260
528
6,217
21,980
33,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Qhaoz
Poseidon
20
16 / 5 / 7
18,175
673
31,282
21,709
10,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
normitajuanita11
Sun Wukong
20
3 / 2 / 10
15,270
566
15,644
31,780
28,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
sero62003
Hun Batz
20
7 / 6 / 7
16,493
611
16,656
27,840
13,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
21
Kills
30
31
Deaths
21
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
4
1
L
6
10
4
0.8
W
Artemis
GuardSad
Artemis
2
4
4
1
W
Sylvanus
IAM eLiTe 420
Sylvanus
2
4
11
1.88
L
Achilles
KOACH420
Achilles
4
4
5
1.63
L
6
8
5
1.06
W
Poseidon
Qhaoz
Poseidon
16
5
7
3.9
L
Cernunnos
Triexco
Cernunnos
4
6
3
0.92
W
Sun Wukong
normitajuanita11
Sun Wukong
3
2
10
4
W
Hun Batz
sero62003
Hun Batz
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,491
Damage
88,674
121,842
Taken
131,606
82,702
Mitigated
98,495
32,650
Healing
64,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,348
2,602
0
3,250
14,106
10,711
62
3,238
10,734
0
52,811
L
10,771
4,859
0
5,715
27,531
12,614
718
8,885
18,400
0
89,451
W
Artemis
GuardSad
Artemis
18,875
12,451
0
13,255
28,297
13,167
4,384
3,025
24,840
0
153,529
W
Sylvanus
IAM eLiTe 420
Sylvanus
6,217
653
11,976
6,742
21,980
33,504
671
4,722
17,096
19,281
0
L
Achilles
KOACH420
Achilles
27,016
6,283
0
10,716
31,751
40,496
911
10,894
20,579
8,730
91,864
L
25,774
8,849
0
9,609
28,394
11,440
2,898
10,025
17,735
101,003
8,638
W
Poseidon
Qhaoz
Poseidon
31,282
5,563
0
4,898
21,709
10,015
5,195
8,820
12,737
153,974
0
L
Cernunnos
Triexco
Cernunnos
11,582
6,318
0
3,360
20,060
7,441
1,508
5,542
14,384
0
91,238
W
Sun Wukong
normitajuanita11
Sun Wukong
15,644
3,530
0
16,128
31,780
28,454
717
7,620
22,278
7,337
80,843
W
Hun Batz
sero62003
Hun Batz
16,656
5,652
0
11,003
27,840
13,355
4,969
5,704
21,881
0
154,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,348
Gold Earned
80,278
737
Minions Killed
797
0
Camps Cleared
0
2,175,573
Distance Traveled
2,650,442
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,765
399
88
3
0
338,310
1
L
Nemesis
13,819
512
128
5
0
544,456
11
W
Artemis
16,080
596
209
8
0
458,174
3
W
Sylvanus
14,260
528
19
1
0
505,748
11
L
Achilles
13,987
518
185
7
0
464,495
0
L
Sol
14,810
549
193
7
0
470,505
5
W
Poseidon
18,175
673
202
7
0
610,053
4
L
Cernunnos
12,967
480
143
5
0
357,807
5
W
Sun Wukong
15,270
566
167
6
0
526,828
3
W
Hun Batz
16,493
611
200
7
0
549,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role