Player Matchup

Neith
Neith
Cordovil_36
Neith
Level 85
God Stats
15W - 16L
1,514 SR
Queue Stats
403W - 481L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
Lana-Skyhel
Cernunnos
Level 100
God Stats
8W - 5L
1,413 SR
Queue Stats
87W - 83L
1,410 Elo+
Solo
Olorun
Olorun
OBLIWIAN
Olorun
Level 108
God Stats
8W - 2L
1,473 SR
Queue Stats
108W - 121L
1,437 Elo+
Solo
Sylvanus
Sylvanus
neiltrev
Sylvanus
Level 108
God Stats
5W - 7L
1,371 SR
Queue Stats
94W - 106L
1,365 Elo+
Solo
Cliodhna
Cliodhna
yoshimp17
Cliodhna
Level 65
God Stats
3W - 3L
1,451 SR
Queue Stats
162W - 226L
1,400 Elo+
Party 2
Team Averages
Level 93
1,444 SR
1,407 Elo+

VS

Team Averages
Level 53
1,355 SR
1,366 Elo+
Pele
Pele
Freddy_Cs
Pele
Level 29
God Stats
4W - 5L
1,568 SR
Queue Stats
108W - 114L
1,378 Elo+
Party 1
Ymir
Ymir
Hitman--Hun
Ymir
Level 29
God Stats
18W - 12L
1,323 SR
Queue Stats
128W - 128L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wooddyyy HD
Cu Chulainn
Level 62
God Stats
1W - 4L
1,386 SR
Queue Stats
201W - 237L
1,348 Elo+
Solo
Aphrodite
Aphrodite
sibirski24
Aphrodite
Level 94
God Stats
14W - 14L
1,195 SR
Queue Stats
613W - 634L
1,373 Elo+
Solo
Rama
Rama
x_DeltaZombi_x
Rama
Level 52
God Stats
2W - 6L
1,303 SR
Queue Stats
294W - 306L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 10
14,703
588
26,607
26,077
11,211
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Lana-Skyhel
Cernunnos
17
2 / 3 / 10
12,142
486
16,528
13,261
4,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
OBLIWIAN
Olorun
20
9 / 5 / 6
13,941
558
22,077
18,585
9,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
neiltrev
Sylvanus
17
1 / 4 / 10
11,982
479
15,209
32,430
20,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
yoshimp17
Cliodhna
18
4 / 5 / 12
12,370
495
18,152
20,470
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 2 / 4
13,943
558
27,721
25,990
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 5
9,290
372
6,590
31,790
21,394
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Wooddyyy HD
Cu Chulainn
20
2 / 6 / 5
12,632
505
20,816
24,362
18,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
sibirski24
Aphrodite
15
0 / 4 / 8
10,076
403
11,519
22,419
10,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 6
10,226
409
13,405
21,408
7,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
23
Kills
18
18
Deaths
23
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Pele
14
2
4
8
L
0
8
5
0.31
W
Cernunnos
Lana-Skyhel
Cernunnos
2
3
10
2.33
W
Olorun
OBLIWIAN
Olorun
9
5
6
2.4
L
Cu Chulainn
Wooddyyy HD
Cu Chulainn
2
6
5
0.75
W
Sylvanus
neiltrev
Sylvanus
1
4
10
1.5
L
Aphrodite
sibirski24
Aphrodite
0
4
8
1
L
2
3
6
1.67
W
Cliodhna
yoshimp17
Cliodhna
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,573
Damage
80,051
110,823
Taken
125,969
52,485
Mitigated
69,912
60,704
Healing
51,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,607
16,788
666
19,920
26,077
11,211
5,394
3,172
22,905
0
126,165
L
Pele
27,721
4,779
0
10,860
25,990
11,551
2,327
6,830
19,160
0
113,390
L
6,590
1,357
0
5,668
31,790
21,394
356
8,731
23,059
34,400
0
W
Cernunnos
Lana-Skyhel
Cernunnos
16,528
6,643
300
3,833
13,261
4,916
4,220
2,047
11,214
0
90,605
W
Olorun
OBLIWIAN
Olorun
22,077
9,749
905
5,631
18,585
9,110
3,904
3,371
15,214
88,102
7,498
L
Cu Chulainn
Wooddyyy HD
Cu Chulainn
20,816
2,397
0
4,976
24,362
18,515
181
5,876
18,486
14,855
80,583
W
Sylvanus
neiltrev
Sylvanus
15,209
3,625
5,701
16,381
32,430
20,016
1,134
10,478
21,952
39,985
0
L
Aphrodite
sibirski24
Aphrodite
11,519
616
5,361
14,921
22,419
10,815
1,142
11,945
10,474
54,052
0
L
13,405
8,589
1,224
8,761
21,408
7,637
570
2,215
19,193
0
70,114
W
Cliodhna
yoshimp17
Cliodhna
18,152
554
0
7,367
20,470
7,232
1,002
1,251
19,219
0
79,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,138
Gold Earned
56,167
642
Minions Killed
588
0
Camps Cleared
0
2,261,522
Distance Traveled
2,283,326
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,703
588
194
8
0
433,621
3
L
Pele
13,943
558
166
7
0
576,115
2
L
Ymir
9,290
372
55
2
0
379,234
5
W
Cernunnos
12,142
486
143
6
0
426,169
2
W
Olorun
13,941
558
145
6
0
460,258
0
L
Cu Chulainn
12,632
505
156
6
0
503,101
10
W
Sylvanus
11,982
479
56
2
0
444,868
5
L
Aphrodite
10,076
403
107
4
0
406,067
0
L
Rama
10,226
409
104
4
0
418,809
4
W
Cliodhna
12,370
495
104
4
0
496,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role