Player Matchup

Izanami
Izanami
CannedBranch776
Izanami
Level 7
God Stats
3W - 1L
1,695 SR
Queue Stats
8W - 7L
1,469 Elo+
Solo
Bellona
Bellona
Damaged Bottom
Bellona
Level 6
God Stats
2W - 0L
1,761 SR
Queue Stats
17W - 4L
1,722 Elo+
Party 1
Ganesha
Ganesha
Kadenti
Ganesha
Level 16
God Stats
25W - 10L
1,649 SR
Queue Stats
57W - 27L
1,636 Elo+
Party 1
Jing Wei
Jing Wei
Navicks
Jing Wei
Level 13
God Stats
51W - 28L
1,912 SR
Queue Stats
85W - 65L
1,444 Elo+
Party 1
Hel
Hel
Revaxy
Hel
Level 8
God Stats
1W - 1L
1,309 SR
Queue Stats
21W - 17L
1,383 Elo+
Party 1
Team Averages
Level 10
1,665 SR
1,531 Elo+

VS

Team Averages
Level 12
1,562 SR
1,492 Elo+
Cthulhu
Cthulhu
Fried Rice2208
Cthulhu
Level 23
God Stats
8W - 5L
1,617 SR
Queue Stats
11W - 14L
1,409 Elo+
Solo
Yemoja
Yemoja
SteelTrain93
Yemoja
Level 7
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
destructor_305
Scylla
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,400 Elo+
Solo
King Arthur
King Arthur
ljung_man1
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,669 Elo+
Solo
Loki
Loki
nhubbz
Loki
Level 18
God Stats
16W - 14L
1,482 SR
Queue Stats
122W - 120L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
6,522
1,304
3,210
3,508
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
13 / 0 / 7
9,032
1,806
13,558
4,660
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Kadenti
Ganesha
12
0 / 0 / 12
6,552
1,310
2,343
1,932
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Navicks
Jing Wei
12
4 / 0 / 10
6,567
1,313
5,859
3,242
1,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Revaxy
Hel
12
2 / 1 / 11
6,247
1,249
4,201
3,409
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

414

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,312
1,062
2,844
5,471
2,167
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
0 / 2 / 1
5,647
1,129
3,488
6,595
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 1
5,163
1,033
1,335
7,534
2,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ljung_man1
King Arthur
10
0 / 6 / 1
4,940
988
1,291
6,707
2,352
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
nhubbz
Loki
10
2 / 7 / 0
5,740
1,148
4,273
7,198
2,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
23
Kills
2
2
Deaths
23
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
13
0
7
16.5
L
0
3
2
0.33
W
Ganesha
Kadenti
Ganesha
0
0
12
6
W
Jing Wei
Navicks
Jing Wei
4
0
10
9
W
Hel
Revaxy
Hel
2
1
11
7.5
L
Yemoja
0
2
1
0.25
L
0
5
1
0.1
L
King Arthur
ljung_man1
King Arthur
0
6
1
0.08
L
Loki
nhubbz
Loki
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
13,231
16,751
Taken
33,505
8,675
Mitigated
12,925
5,845
Healing
1,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,210
2,313
0
0
3,508
1,328
0
1,788
1,720
0
16,008
W
13,558
5,855
0
995
4,660
3,713
0
2,527
2,133
0
22,985
L
2,844
222
9
0
5,471
2,167
0
505
4,882
9,647
0
W
Ganesha
Kadenti
Ganesha
2,343
444
0
583
1,932
1,053
0
642
1,290
4,681
0
W
Jing Wei
Navicks
Jing Wei
5,859
4,888
0
482
3,242
1,271
0
1,422
1,820
0
9,455
W
Hel
Revaxy
Hel
4,201
1,162
1,989
1,796
3,409
1,310
0
1,288
2,121
11,917
0
L
Yemoja
3,488
715
611
540
6,595
4,050
0
1,913
4,635
14,052
0
L
1,335
506
0
202
7,534
2,132
0
505
6,814
7,939
0
L
King Arthur
ljung_man1
King Arthur
1,291
408
0
0
6,707
2,352
0
2,953
3,671
0
3,018
L
Loki
nhubbz
Loki
4,273
706
0
0
7,198
2,224
0
668
6,224
0
10,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
26,802
82
Minions Killed
65
3
Camps Cleared
3
535,584
Distance Traveled
383,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,522
1,304
30
6
0
98,334
0
W
Bellona
9,032
1,806
27
5
0
107,782
0
L
Cthulhu
5,312
1,062
15
3
0
64,666
1
W
Ganesha
6,552
1,310
0
0
0
121,531
0
W
Jing Wei
6,567
1,313
9
2
3
104,434
0
W
Hel
6,247
1,249
16
3
0
103,503
0
L
Yemoja
5,647
1,129
18
4
1
98,518
0
L
Scylla
5,163
1,033
13
3
1
75,732
0
L
King Arthur
4,940
988
3
1
0
59,226
0
L
Loki
5,740
1,148
16
3
1
85,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role