Player Matchup

Mulan
Mulan
GlaZe Viip3rZ
Mulan
Level 92
God Stats
9W - 9L
1,508 SR
Queue Stats
77W - 106L
1,439 Elo+
Solo
Hel
Hel
Megaman5150
Hel
Level 123
God Stats
17W - 22L
1,524 SR
Queue Stats
872W - 917L
1,508 Elo+
Solo
Anhur
Anhur
Nagakun0
Anhur
Level 125
God Stats
1W - 1L
1,241 SR
Queue Stats
285W - 263L
1,477 Elo+
Solo
Cthulhu
Cthulhu
ShinobiKakashi_
Cthulhu
Level 48
God Stats
2W - 10L
1,330 SR
Queue Stats
102W - 111L
1,410 Elo+
Solo
Mercury
Mercury
T4L-Vicious-T4L
Mercury
Level 142
God Stats
2W - 1L
1,342 SR
Queue Stats
393W - 387L
1,450 Elo+
Solo
Team Averages
Level 106
1,389 SR
1,457 Elo+

VS

Team Averages
Level 71
1,459 SR
1,432 Elo+
Bellona
Bellona
Anjux Leon
Bellona
Level 155
God Stats
2W - 2L
1,391 SR
Queue Stats
225W - 232L
1,453 Elo+
Solo
Nu Wa
Nu Wa
AqoursZeroOne
Nu Wa
Level 66
God Stats
1W - 5L
1,245 SR
Queue Stats
145W - 169L
1,423 Elo+
Party 1
Neith
Neith
erucon
Neith
Level 18
God Stats
11W - 10L
1,511 SR
Queue Stats
31W - 37L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
f_derby_umauma
Heimdallr
Level 87
God Stats
2W - 2L
1,791 SR
Queue Stats
185W - 210L
1,462 Elo+
Party 1
Bastet
Bastet
nabiscorn
Bastet
Level 29
God Stats
2W - 7L
1,356 SR
Queue Stats
133W - 156L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
14,557
607
11,554
19,425
21,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 4 / 5
12,898
537
9,930
18,489
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Nagakun0
Anhur
20
2 / 0 / 1
15,133
631
3,633
14,152
6,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 1 / 6
13,493
562
15,588
26,298
30,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 1 / 5
14,365
599
10,563
17,970
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anjux Leon
Bellona
9
1 / 1 / 0
7,532
314
2,031
6,071
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 5 / 4
11,615
484
17,897
15,333
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
erucon
Neith
17
0 / 5 / 2
9,514
396
8,192
13,019
4,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
f_derby_umauma
Heimdallr
19
2 / 3 / 1
11,979
499
9,691
15,517
6,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
nabiscorn
Bastet
17
2 / 6 / 2
10,562
440
8,272
19,207
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anjux Leon
Bellona
1
1
0
1
L
2
5
4
0.8
W
5
1
7
8.5
W
3
4
5
1.38
W
Anhur
Nagakun0
Anhur
2
0
1
2.5
W
5
1
6
8
W
5
1
5
7.5
L
Neith
erucon
Neith
0
5
2
0.2
L
Heimdallr
f_derby_umauma
Heimdallr
2
3
1
0.83
L
Bastet
nabiscorn
Bastet
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,268
Damage
46,083
96,334
Taken
69,147
73,312
Mitigated
27,997
43,935
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anjux Leon
Bellona
2,031
682
0
1,509
6,071
2,891
0
2,974
2,743
0
20,784
L
17,897
1,638
0
3,063
15,333
6,091
0
7,672
7,375
84,447
0
W
11,554
1,077
0
9,541
19,425
21,792
2,982
4,571
14,730
0
88,559
W
9,930
470
2,853
9,480
18,489
6,990
2,126
7,208
10,824
80,919
0
W
Anhur
Nagakun0
Anhur
3,633
2,322
0
9,818
14,152
6,256
4,907
1,933
12,099
0
150,600
W
15,588
287
227
9,567
26,298
30,843
420
4,541
21,523
78,273
0
W
10,563
3,485
0
2,449
17,970
7,431
2,199
5,798
11,956
0
142,928
L
Neith
erucon
Neith
8,192
3,086
0
4,084
13,019
4,654
0
5,861
6,401
0
65,148
L
Heimdallr
f_derby_umauma
Heimdallr
9,691
3,143
0
4,728
15,517
6,492
1,870
4,023
11,334
0
74,273
L
Bastet
nabiscorn
Bastet
8,272
3,724
0
7,418
19,207
7,869
0
3,091
15,776
0
65,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,446
Gold Earned
51,202
847
Minions Killed
591
0
Camps Cleared
0
2,513,456
Distance Traveled
1,957,265
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,532
314
41
2
0
216,812
3
L
Nu Wa
11,615
484
158
7
0
389,846
3
W
Mulan
14,557
607
157
7
0
532,765
8
W
Hel
12,898
537
140
6
0
483,576
5
W
Anhur
15,133
631
248
10
0
450,956
1
W
Cthulhu
13,493
562
126
5
0
487,027
6
W
Mercury
14,365
599
176
7
0
559,132
7
L
Neith
9,514
396
127
5
0
408,421
6
L
Heimdallr
11,979
499
150
6
0
457,389
13
L
Bastet
10,562
440
115
5
0
484,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role