Player Matchup

Loki
Loki
Confectrix
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
GRANDZ89
Danzaburou
Level 23
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Jormungandr
Jormungandr
Heleim
Jormungandr
Level 88
God Stats
1W - 1L
1,421 SR
Queue Stats
22W - 31L
1,402 Elo+
Solo
Ah Puch
Ah Puch
PsychoLollypop
Ah Puch
Level 49
God Stats
1W - 2L
1,674 SR
Queue Stats
6W - 24L
1,278 Elo+
Solo
Team Averages
Level 69
1,481 SR
1,435 Elo+

VS

Team Averages
Level 113
1,789 SR
1,548 Elo+
Kukulkan
Kukulkan
Darman
Kukulkan
Level 118
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 10L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InvalidInput
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,915 SR
Queue Stats
18W - 13L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
Zohhak1
Sylvanus
Level 36
God Stats
2W - 0L
1,932 SR
Queue Stats
10W - 6L
1,621 Elo+
Party 2
Anubis
Anubis
ociko
Anubis
Level 147
God Stats
3W - 1L
1,596 SR
Queue Stats
5W - 5L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
7,973
797
7,279
7,487
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GRANDZ89
Danzaburou
12
2 / 7 / 2
7,497
750
6,007
10,169
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Heleim
Jormungandr
13
1 / 4 / 1
7,571
757
8,337
12,652
9,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 5 / 1
7,347
735
7,983
6,891
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darman
Kukulkan
15
6 / 1 / 8
9,186
919
10,476
7,396
3,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
InvalidInput
Ah Muzen Cab
15
5 / 0 / 10
8,965
897
11,641
9,382
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Zohhak1
Sylvanus
13
2 / 0 / 11
8,696
870
3,064
11,033
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
ociko
Anubis
14
8 / 5 / 4
9,477
948
8,012
10,700
5,139
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
21
21
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Kukulkan
Darman
Kukulkan
6
1
8
10
L
Danzaburou
GRANDZ89
Danzaburou
2
7
2
0.43
L
Jormungandr
Heleim
Jormungandr
1
4
1
0.38
W
Ah Muzen Cab
InvalidInput
Ah Muzen Cab
5
0
10
10
L
0
5
1
0.1
W
Sylvanus
Zohhak1
Sylvanus
2
0
11
7.5
W
Anubis
ociko
Anubis
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
33,193
37,199
Taken
38,511
15,620
Mitigated
21,575
1,557
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,279
752
0
0
7,487
1,798
445
4,470
3,017
0
18,159
W
Kukulkan
Darman
Kukulkan
10,476
1,870
95
650
7,396
3,269
1,163
2,098
5,298
33,642
0
L
Danzaburou
GRANDZ89
Danzaburou
6,007
3,358
0
860
10,169
2,294
297
8,844
1,325
0
18,869
L
Jormungandr
Heleim
Jormungandr
8,337
644
0
488
12,652
9,146
0
4,572
8,080
22,734
0
W
Ah Muzen Cab
InvalidInput
Ah Muzen Cab
11,641
6,090
0
2,340
9,382
3,966
1,755
6,100
3,282
0
45,567
L
7,983
76
0
209
6,891
2,382
0
4,278
2,613
36,552
0
W
Sylvanus
Zohhak1
Sylvanus
3,064
317
3,922
4,217
11,033
9,201
680
7,397
3,636
7,135
0
W
Anubis
ociko
Anubis
8,012
104
1,219
2,245
10,700
5,139
499
1,073
9,627
21,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
36,324
167
Minions Killed
180
8
Camps Cleared
9
601,798
Distance Traveled
741,788
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,973
797
30
3
3
165,216
2
W
Kukulkan
9,186
919
58
6
3
185,269
2
L
Danzaburou
7,497
750
20
2
2
124,664
0
L
Jormungandr
7,571
757
44
4
1
161,446
2
W
Ah Muzen Cab
8,965
897
78
8
4
209,292
1
L
Ah Puch
7,347
735
73
7
2
150,472
0
W
Sylvanus
8,696
870
8
1
2
199,362
1
W
Anubis
9,477
948
36
4
0
147,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role