Player Matchup

Olorun
Olorun
DOINurUGLYmom
Olorun
Level 123
God Stats
472W - 592L
1,463 SR
Queue Stats
856W - 1,088L
1,390 Elo+
Solo
Heimdallr
Heimdallr
MIDNIGHTzs
Heimdallr
Level 64
God Stats
5W - 5L
1,531 SR
Queue Stats
186W - 201L
1,386 Elo+
Solo
Athena
Athena
MSG1385
Athena
Level 100
God Stats
6W - 10L
1,441 SR
Queue Stats
71W - 84L
1,380 Elo+
Solo
Osiris
Osiris
TheDemonz6204
Osiris
Level 147
God Stats
4W - 6L
1,450 SR
Queue Stats
150W - 163L
1,443 Elo+
Solo
Ra
Ra
el-1-campeon
Ra
Level 49
God Stats
0W - 8L
983 SR
Queue Stats
157W - 201L
1,339 Elo+
Solo
Team Averages
Level 97
1,374 SR
1,388 Elo+

VS

Team Averages
Level 101
1,427 SR
1,486 Elo+
Zeus
Zeus
Bad Bone Ben
Zeus
Level 99
God Stats
1W - 3L
1,290 SR
Queue Stats
133W - 136L
1,427 Elo+
Solo
Arachne
Arachne
MixerGenoves
Arachne
Level 105
God Stats
24W - 14L
1,564 SR
Queue Stats
25W - 16L
1,468 Elo+
Solo
Ganesha
Ganesha
Wendigo744
Ganesha
Level 105
God Stats
18W - 15L
1,503 SR
Queue Stats
243W - 238L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
ll_HATCHET_ll
Gilgamesh
Level 118
God Stats
1W - 1L
1,168 SR
Queue Stats
20W - 12L
1,726 Elo+
Solo
Ne Zha
Ne Zha
xXMiniMintXx
Ne Zha
Level 80
God Stats
17W - 12L
1,612 SR
Queue Stats
397W - 474L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,558
505
4,479
7,208
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
MIDNIGHTzs
Heimdallr
9
1 / 4 / 1
5,359
487
4,628
7,585
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
MSG1385
Athena
9
2 / 3 / 1
5,790
526
4,019
9,179
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 4 / 2
5,758
523
3,801
8,652
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
5,533
503
2,640
6,484
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,601
600
8,204
5,734
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MixerGenoves
Arachne
11
6 / 3 / 1
6,865
624
5,826
10,521
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Wendigo744
Ganesha
9
1 / 0 / 7
6,346
577
3,843
8,321
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ll_HATCHET_ll
Gilgamesh
11
3 / 1 / 2
6,314
574
2,682
6,307
3,296
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
3 / 2 / 4
6,131
557
3,268
6,808
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
19
20
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
5
1
0.1
L
Heimdallr
MIDNIGHTzs
Heimdallr
1
4
1
0.38
L
Athena
MSG1385
Athena
2
3
1
0.83
W
Arachne
MixerGenoves
Arachne
6
3
1
2.17
L
3
4
2
1
W
Ganesha
Wendigo744
Ganesha
1
0
7
4.5
L
1
4
2
0.5
W
Gilgamesh
ll_HATCHET_ll
Gilgamesh
3
1
2
4
W
Ne Zha
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
23,823
39,108
Taken
37,691
19,059
Mitigated
15,165
9,500
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,204
1,213
38
1,770
5,734
1,560
15
2,286
3,448
32,649
0
L
4,479
1,730
172
1,579
7,208
3,178
36
592
6,538
25,854
3,068
L
Heimdallr
MIDNIGHTzs
Heimdallr
4,628
2,693
0
1,526
7,585
2,331
0
1,725
5,852
0
29,445
L
Athena
MSG1385
Athena
4,019
1,541
287
1,794
9,179
5,480
13
3,171
5,950
16,162
0
W
Arachne
MixerGenoves
Arachne
5,826
3,631
72
4,959
10,521
3,799
122
2,301
8,220
0
40,102
L
3,801
1,830
0
2,654
8,652
5,857
27
2,421
6,075
0
26,252
W
Ganesha
Wendigo744
Ganesha
3,843
931
1,472
2,683
8,321
4,438
0
2,428
5,893
18,413
0
L
2,640
290
383
1,105
6,484
2,213
0
3,557
2,646
24,453
0
W
Gilgamesh
ll_HATCHET_ll
Gilgamesh
2,682
771
0
1,362
6,307
3,296
280
2,329
3,978
0
25,308
W
Ne Zha
3,268
1,099
0
2,620
6,808
2,072
0
1,208
5,600
0
27,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,998
Gold Earned
32,257
252
Minions Killed
268
0
Camps Cleared
0
1,029,180
Distance Traveled
1,110,251
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,601
600
62
6
0
209,055
2
L
Olorun
5,558
505
51
5
0
197,638
4
L
Heimdallr
5,359
487
65
6
0
197,306
0
L
Athena
5,790
526
22
2
0
218,986
3
W
Arachne
6,865
624
85
8
0
223,825
0
L
Osiris
5,758
523
56
5
0
212,221
2
W
Ganesha
6,346
577
8
1
0
257,915
3
L
Ra
5,533
503
58
5
0
203,029
2
W
Gilgamesh
6,314
574
52
5
0
192,373
0
W
Ne Zha
6,131
557
61
6
0
227,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role