Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JM0TB
Bellona
Level 7
God Stats
5W - 3L
1,556 SR
Queue Stats
15W - 7L
1,517 Elo+
Party 1
Thor
Thor
foskito
Thor
Level 39
God Stats
4W - 4L
1,588 SR
Queue Stats
110W - 98L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gabbyrubo
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,743 SR
Queue Stats
62W - 42L
1,532 Elo+
Party 1
Terra
Terra
mager00lusch
Terra
Level 29
God Stats
3W - 0L
1,682 SR
Queue Stats
92W - 70L
1,621 Elo+
Solo
Team Averages
Level 26
1,614 SR
1,539 Elo+

VS

Team Averages
Level 14
1,570 SR
1,549 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Sefarean
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Shaammo
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Jormungandr
Jormungandr
VkSp
Jormungandr
Level 8
God Stats
4W - 6L
1,465 SR
Queue Stats
5W - 7L
1,613 Elo+
Solo
Neith
Neith
berserk852
Neith
Level 14
God Stats
5W - 6L
1,883 SR
Queue Stats
39W - 55L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
8 / 0 / 9
8,885
635
9,956
4,443
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JM0TB
Bellona
13
5 / 0 / 7
8,498
607
5,497
8,109
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
foskito
Thor
16
9 / 1 / 5
10,012
715
7,835
11,514
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
gabbyrubo
Ah Muzen Cab
13
6 / 1 / 8
8,455
604
9,124
8,484
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 15
8,929
638
3,242
10,382
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
1
0 / 0 / 0
4,185
299
0
0
0
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
1 / 14 / 0
6,077
434
4,618
14,311
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Shaammo
Danzaburou
8
0 / 8 / 0
5,571
398
3,615
8,692
2,509
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
VkSp
Jormungandr
9
1 / 8 / 0
5,647
403
3,495
14,071
5,784
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
9
0 / 3 / 0
5,319
380
3,652
6,571
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
2
33
Kills
2
2
Deaths
33
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
0
9
12.5
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Bellona
JM0TB
Bellona
5
0
7
8.5
L
Thor
1
14
0
0.07
L
Danzaburou
Shaammo
Danzaburou
0
8
0
0
L
Jormungandr
VkSp
Jormungandr
1
8
0
0.13
L
Neith
0
3
0
0
W
Thor
foskito
Thor
9
1
5
11.5
W
Ah Muzen Cab
gabbyrubo
Ah Muzen Cab
6
1
8
10
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,654
Damage
15,380
42,932
Taken
43,645
31,656
Mitigated
14,294
17,846
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,956
2,261
0
1,013
4,443
1,650
4,572
1,483
2,960
57,416
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
JM0TB
Bellona
5,497
1,666
0
3,024
8,109
9,595
945
362
7,747
5,913
31,250
L
Thor
4,618
1,464
0
825
14,311
3,831
0
3,900
10,077
0
19,624
L
Danzaburou
Shaammo
Danzaburou
3,615
940
0
382
8,692
2,509
506
2,697
5,631
0
26,201
L
Jormungandr
VkSp
Jormungandr
3,495
619
0
680
14,071
5,784
195
5,964
7,661
24,084
0
L
Neith
3,652
1,286
0
1,944
6,571
2,170
0
860
5,681
0
22,730
W
Thor
foskito
Thor
7,835
1,574
0
5,400
11,514
4,462
131
163
11,351
0
79,976
W
Ah Muzen Cab
gabbyrubo
Ah Muzen Cab
9,124
4,083
0
2,585
8,484
3,424
4,020
609
7,875
0
48,561
W
3,242
845
2,464
3,360
10,382
12,525
1,441
878
9,504
19,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
26,799
442
Minions Killed
158
0
Camps Cleared
0
1,356,102
Distance Traveled
857,785
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,885
635
116
8
0
278,045
7
L
Gilgamesh
4,185
299
0
0
0
24,690
0
W
Bellona
8,498
607
75
5
0
272,989
1
L
Thor
6,077
434
25
2
0
217,650
0
L
Danzaburou
5,571
398
48
3
0
202,344
0
L
Jormungandr
5,647
403
48
3
0
238,749
0
L
Neith
5,319
380
37
3
0
174,352
2
W
Thor
10,012
715
136
10
0
307,613
1
W
Ah Muzen Cab
8,455
604
72
5
0
256,014
2
W
Terra
8,929
638
43
3
0
241,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role