Player Matchup

Sun Wukong
Sun Wukong
Zenith121331
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
alexisgamer13
Fenrir
Level 85
God Stats
2W - 10L
1,448 SR
Queue Stats
17W - 27L
1,446 Elo+
Solo
Achilles
Achilles
shortdogg707
Achilles
Level 155
God Stats
69W - 144L
1,296 SR
Queue Stats
935W - 1,603L
1,276 Elo+
Solo
Team Averages
Level 82
1,415 SR
1,407 Elo+

VS

Team Averages
Level 38
1,532 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
DaveScottl
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,363 Elo+
Solo
Artemis
Artemis
Python067
Artemis
Level 17
God Stats
3W - 3L
1,277 SR
Queue Stats
48W - 58L
1,377 Elo+
Solo
Fenrir
Fenrir
arab1977
Fenrir
Level 13
God Stats
4W - 4L
1,819 SR
Queue Stats
10W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Zenith121331
Sun Wukong
11
0 / 10 / 6
8,000
615
6,786
18,864
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 7 / 2
8,136
626
8,158
9,909
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
shortdogg707
Achilles
12
5 / 11 / 2
9,213
709
12,422
17,437
14,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaveScottl
Morgan Le Fay
15
8 / 2 / 14
10,277
791
9,014
10,491
4,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Python067
Artemis
15
13 / 2 / 13
11,494
884
19,015
7,712
2,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
arab1977
Fenrir
12
6 / 3 / 13
9,516
732
6,080
18,423
9,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
27
28
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaveScottl
Morgan Le Fay
8
2
14
7.5
W
Artemis
Python067
Artemis
13
2
13
9.75
L
Sun Wukong
Zenith121331
Sun Wukong
0
10
6
0.3
L
2
7
2
0.43
W
Fenrir
arab1977
Fenrir
6
3
13
4.17
L
Achilles
shortdogg707
Achilles
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
34,109
46,210
Taken
36,626
32,501
Mitigated
16,902
3,736
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaveScottl
Morgan Le Fay
9,014
1,682
510
4,277
10,491
4,285
1,356
24
9,833
27,699
0
W
Artemis
Python067
Artemis
19,015
11,462
118
3,460
7,712
2,834
1,537
275
7,044
0
50,281
L
Sun Wukong
Zenith121331
Sun Wukong
6,786
1,014
0
1,069
18,864
13,896
79
2,762
16,102
0
15,852
L
8,158
2,175
0
712
9,909
3,690
0
3,498
6,411
0
13,212
W
Fenrir
arab1977
Fenrir
6,080
1,815
0
5,797
18,423
9,783
131
0
17,374
95
11,665
L
Achilles
shortdogg707
Achilles
12,422
5,494
0
1,955
17,437
14,915
0
3,250
14,187
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
31,287
76
Minions Killed
110
2
Camps Cleared
4
576,398
Distance Traveled
665,861
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,277
791
29
2
0
215,744
0
W
Artemis
11,494
884
67
5
4
196,387
0
L
Sun Wukong
8,000
615
19
1
0
220,950
0
L
Fenrir
8,136
626
23
2
0
174,668
0
W
Fenrir
9,516
732
14
1
0
253,730
1
L
Achilles
9,213
709
34
3
2
180,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role