Player Matchup

Hel
Hel
DrFalc
Hel
Level 25
God Stats
0W - 3L
1,445 SR
Queue Stats
17W - 20L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
DrillTrtle
Sun Wukong
Level 5
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 2L
1,069 Elo+
Solo
Cthulhu
Cthulhu
HeXX-Flickz
Cthulhu
Level 3
God Stats
1W - 5L
1,454 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 2
Team Averages
Level 11
1,432 SR
1,241 Elo+

VS

Team Averages
Level 58
1,643 SR
1,425 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
SniperProof
King Arthur
Level 25
God Stats
2W - 0L
1,575 SR
Queue Stats
27W - 35L
1,369 Elo+
Solo
Ares
Ares
hunter-katana
Ares
Level 28
God Stats
3W - 0L
1,853 SR
Queue Stats
160W - 145L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DrFalc
Hel
10
1 / 3 / 2
6,586
599
5,569
10,130
3,372
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DrillTrtle
Sun Wukong
8
0 / 9 / 2
6,196
563
3,783
12,299
6,150
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
HeXX-Flickz
Cthulhu
10
2 / 4 / 1
7,620
693
5,213
13,888
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
7 / 2 / 6
8,545
777
13,564
7,202
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
SniperProof
King Arthur
13
5 / 0 / 7
8,354
759
7,866
8,066
5,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 1 / 8
8,353
759
5,898
9,369
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
15
16
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
6
5
L
Hel
DrFalc
Hel
1
3
2
0.67
L
Sun Wukong
DrillTrtle
Sun Wukong
0
9
2
0.11
L
Cthulhu
HeXX-Flickz
Cthulhu
2
4
1
0.63
W
King Arthur
SniperProof
King Arthur
5
0
7
8.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
27,328
36,317
Taken
24,637
19,344
Mitigated
16,597
8,391
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,564
3,884
209
2,325
7,202
3,000
1,516
4,096
3,106
35,021
2,852
L
Hel
DrFalc
Hel
5,569
447
2,354
4,429
10,130
3,372
228
6,148
3,982
18,864
0
L
Sun Wukong
DrillTrtle
Sun Wukong
3,783
1,615
0
496
12,299
6,150
101
5,329
6,970
0
11,668
L
Cthulhu
HeXX-Flickz
Cthulhu
5,213
754
0
1,112
13,888
9,822
116
7,235
6,653
10,158
0
W
King Arthur
SniperProof
King Arthur
7,866
1,962
0
1,370
8,066
5,006
731
3,064
5,002
0
19,297
W
5,898
1,207
568
1,521
9,369
8,591
552
3,939
5,430
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,402
Gold Earned
25,252
66
Minions Killed
95
1
Camps Cleared
6
511,311
Distance Traveled
559,352
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,545
777
59
5
6
180,881
1
L
Hel
6,586
599
38
3
1
180,572
1
L
Sun Wukong
6,196
563
17
2
0
144,276
0
L
Cthulhu
7,620
693
11
1
0
186,463
0
W
King Arthur
8,354
759
17
2
0
223,057
4
W
Ares
8,353
759
19
2
0
155,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role