Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
GinaxXx
Discordia
Gold V
Level 148
God Stats
58W - 30L
1,647 SR
Queue Stats
635W - 644L
1,246 MMR
Solo
Geb
Geb
Gold III
Khalcifer7
Geb
Gold III
Level 126
God Stats
28W - 26L
1,588 SR
Queue Stats
67W - 70L
1,335 MMR
Solo
Artio
Artio
Silver I
Pekmezgucu
Artio
Silver I
Level 107
God Stats
17W - 14L
1,533 SR
Queue Stats
236W - 229L
1,246 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,554 SR
1,365 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,572 SR
1,297 MMR
Merlin
Merlin
Silver III
Elcachasduras
Merlin
Silver III
Level 87
God Stats
0W - 1L
1,756 SR
Queue Stats
11W - 18L
1,445 MMR
Party 1
Neith
Neith
Gold II
IamTeba
Neith
Gold II
Level 135
God Stats
2W - 3L
1,515 SR
Queue Stats
88W - 82L
1,501 MMR
Party 2
Osiris
Osiris
Silver III
JoseD1607
Osiris
Silver III
Level 103
God Stats
0W - 2L
1,359 SR
Queue Stats
18W - 36L
1,011 MMR
Party 1
Ravana
Ravana
Silver I
Søratø
Ravana
Silver I
Level 147
God Stats
5W - 6L
1,573 SR
Queue Stats
138W - 141L
1,302 MMR
Solo
Ganesha
Ganesha
Silver I
yosoitupadre13
Ganesha
Silver I
Level 146
God Stats
10W - 6L
1,658 SR
Queue Stats
93W - 91L
1,225 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 2 / 3
10,604
530
8,354
16,390
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
 
Danzaburou
16
5 / 3 / 5
10,426
521
16,718
12,209
4,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
GinaxXx
Discordia
17
5 / 0 / 9
11,058
553
14,916
9,728
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 7
8,546
427
5,559
14,419
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
17
3 / 2 / 7
10,376
519
13,647
21,577
23,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetArtemisMorgan Le Fay

VS

Bans
SolCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 0
9,775
489
10,877
12,424
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
IamTeba
Neith
15
3 / 2 / 2
9,325
466
11,675
11,570
3,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
JoseD1607
Osiris
13
0 / 2 / 4
8,015
401
8,011
16,268
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Søratø
Ravana
12
1 / 8 / 1
7,729
386
7,030
15,199
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 5
8,327
416
7,033
18,862
20,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
8
8
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
3
3.75
W
Danzaburou
 
Danzaburou
5
3
5
2.5
L
4
6
0
0.67
W
Discordia
GinaxXx
Discordia
5
0
9
9.5
L
Neith
IamTeba
Neith
3
2
2
2
L
Osiris
JoseD1607
Osiris
0
2
4
1
W
1
1
7
4.5
W
Artio
3
2
7
3.25
L
Ravana
Søratø
Ravana
1
8
1
0.19
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,194
Damage
44,626
74,323
Taken
74,323
54,391
Mitigated
48,079
34,552
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,354
2,495
0
15,156
16,390
8,042
430
3,067
13,036
0
87,618
W
Danzaburou
 
Danzaburou
16,718
9,369
0
5,307
12,209
4,431
2,451
2,416
9,771
0
73,124
L
10,877
473
324
2,085
12,424
5,168
0
7,839
4,054
65,937
0
W
Discordia
GinaxXx
Discordia
14,916
676
0
3,375
9,728
3,523
910
3,532
5,978
80,023
0
L
Neith
IamTeba
Neith
11,675
5,633
0
4,019
11,570
3,767
280
4,549
6,822
0
64,083
L
Osiris
JoseD1607
Osiris
8,011
2,823
0
3,032
16,268
13,676
16
7,921
8,256
0
40,385
W
5,559
566
0
2,522
14,419
15,351
243
3,164
11,133
14,034
0
W
Artio
13,647
925
693
7,499
21,577
23,044
108
5,337
14,971
63,518
0
L
Ravana
Søratø
Ravana
7,030
1,493
0
3,262
15,199
4,997
0
4,680
10,049
0
45,470
L
7,033
266
0
3,631
18,862
20,471
0
7,983
10,352
29,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,010
Gold Earned
43,171
544
Minions Killed
477
0
Camps Cleared
0
1,906,104
Distance Traveled
1,826,699
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,604
530
117
6
0
396,620
8
W
Danzaburou
10,426
521
131
7
0
360,727
2
L
Merlin
9,775
489
149
7
0
332,799
10
W
Discordia
11,058
553
164
8
0
394,224
7
L
Neith
9,325
466
150
8
0
363,019
5
L
Osiris
8,015
401
90
5
0
391,325
3
W
Geb
8,546
427
15
1
0
408,806
10
W
Artio
10,376
519
117
6
0
345,727
2
L
Ravana
7,729
386
78
4
0
360,844
5
L
Ganesha
8,327
416
10
1
0
378,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role