Player Matchup

Danzaburou
Danzaburou
FatMale
Danzaburou
Level 27
God Stats
14W - 19L
1,509 SR
Queue Stats
174W - 183L
1,510 Elo+
Solo
Merlin
Merlin
Maximous13
Merlin
Level 28
God Stats
76W - 55L
1,562 SR
Queue Stats
156W - 163L
1,493 Elo+
Solo
King Arthur
King Arthur
TSMShi
King Arthur
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
44W - 44L
1,455 Elo+
Solo
Zeus
Zeus
ZlatansNose
Zeus
Level 25
God Stats
4W - 2L
1,552 SR
Queue Stats
63W - 47L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
iScream
Kuzenbo
Level 29
God Stats
3W - 4L
1,089 SR
Queue Stats
110W - 117L
1,354 Elo+
Solo
Team Averages
Level 28
1,486 SR
1,479 Elo+

VS

Team Averages
Level 24
1,542 SR
1,458 Elo+
Ganesha
Ganesha
 
Ganesha
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Dvolr
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,273 Elo+
Solo
Neith
Neith
Kailyss18
Neith
Level 36
God Stats
5W - 6L
1,540 SR
Queue Stats
34W - 29L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Kloakengeist
Nu Wa
Level 23
God Stats
28W - 23L
1,547 SR
Queue Stats
103W - 133L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Mikelius97
Amaterasu
Level 28
God Stats
18W - 13L
1,626 SR
Queue Stats
74W - 75L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatMale
Danzaburou
17
7 / 0 / 11
11,142
1,114
11,779
7,356
2,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Maximous13
Merlin
17
1 / 0 / 15
9,917
992
6,772
2,734
946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TSMShi
King Arthur
17
5 / 5 / 12
10,295
1,030
11,918
14,162
12,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 1 / 12
11,137
1,114
27,366
4,870
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
iScream
Kuzenbo
16
1 / 2 / 16
10,308
1,031
8,907
13,526
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 7
9,922
992
8,663
17,078
21,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Dvolr
Arachne
15
3 / 6 / 5
9,529
953
8,126
14,117
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Kailyss18
Neith
15
2 / 6 / 5
9,348
935
7,643
13,288
5,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 2
9,151
915
7,692
5,998
2,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Mikelius97
Amaterasu
15
1 / 4 / 6
8,974
897
7,046
18,161
14,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
21
Kills
8
8
Deaths
21
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
7
1.17
L
Arachne
Dvolr
Arachne
3
6
5
0.92
W
Danzaburou
FatMale
Danzaburou
7
0
11
12.5
L
Neith
Kailyss18
Neith
2
6
5
0.75
L
2
2
2
1.5
W
Merlin
Maximous13
Merlin
1
0
15
8.5
L
Amaterasu
Mikelius97
Amaterasu
1
4
6
1
W
King Arthur
TSMShi
King Arthur
5
5
12
2.2
W
7
1
12
13
W
Kuzenbo
iScream
Kuzenbo
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,742
Damage
39,170
42,648
Taken
68,642
35,714
Mitigated
50,703
4,537
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,663
629
0
1,592
17,078
21,220
0
10,832
6,246
18,393
0
L
Arachne
Dvolr
Arachne
8,126
6,221
217
2,065
14,117
6,485
0
9,367
4,750
0
14,578
W
Danzaburou
FatMale
Danzaburou
11,779
3,356
0
1,361
7,356
2,619
0
4,327
3,029
0
33,782
L
Neith
Kailyss18
Neith
7,643
2,649
0
1,834
13,288
5,846
0
9,281
4,007
0
35,387
L
7,692
2,462
0
527
5,998
2,382
0
3,862
2,136
39,719
0
W
Merlin
Maximous13
Merlin
6,772
368
177
978
2,734
946
0
1,710
1,024
46,029
0
L
Amaterasu
Mikelius97
Amaterasu
7,046
1,757
0
1,875
18,161
14,770
0
12,181
5,980
3,865
15,252
W
King Arthur
TSMShi
King Arthur
11,918
1,086
0
125
14,162
12,017
0
5,349
8,813
5,595
19,083
W
27,366
1,802
29
710
4,870
1,789
0
2,215
2,655
49,230
0
W
Kuzenbo
iScream
Kuzenbo
8,907
2,369
0
1,157
13,526
18,343
0
4,308
9,218
21,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,799
Gold Earned
46,924
267
Minions Killed
203
5
Camps Cleared
4
937,300
Distance Traveled
993,587
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,922
992
0
0
0
204,507
0
L
Arachne
9,529
953
16
2
2
199,248
0
W
Danzaburou
11,142
1,114
52
5
1
197,124
3
L
Neith
9,348
935
72
7
0
174,153
0
L
Nu Wa
9,151
915
71
7
1
182,119
0
W
Merlin
9,917
992
86
9
2
203,015
1
L
Amaterasu
8,974
897
44
4
1
233,560
0
W
King Arthur
10,295
1,030
45
5
0
160,649
0
W
Zeus
11,137
1,114
63
6
2
178,032
0
W
Kuzenbo
10,308
1,031
21
2
0
198,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role