Player Matchup

Sun Wukong
Sun Wukong
AkiZetta
Sun Wukong
Level 16
God Stats
10W - 6L
1,600 SR
Queue Stats
65W - 68L
1,372 Elo+
Solo
Poseidon
Poseidon
DeividWolf11
Poseidon
Level 16
God Stats
8W - 7L
1,568 SR
Queue Stats
9W - 8L
1,478 Elo+
Solo
Merlin
Merlin
aquila228
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Solo
Nemesis
Nemesis
lennysquid1
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
narcolepticfrogg
Ah Muzen Cab
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 121L
1,326 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,407 Elo+

VS

Team Averages
Level 38
1,466 SR
1,467 Elo+
Neith
Neith
Boyko15Spartak
Neith
Level 28
God Stats
5W - 3L
1,613 SR
Queue Stats
26W - 28L
1,391 Elo+
Solo
Tyr
Tyr
Mcm6495
Tyr
Level 26
God Stats
2W - 3L
1,341 SR
Queue Stats
98W - 130L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Panticarra
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,406 SR
Queue Stats
5W - 3L
1,592 Elo+
Party 1
Artio
Artio
PurplePhonix666
Artio
Level 27
God Stats
10W - 5L
1,470 SR
Queue Stats
189W - 181L
1,465 Elo+
Solo
Ymir
Ymir
SillyMarie
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkiZetta
Sun Wukong
14
2 / 3 / 7
8,588
1,074
9,274
17,771
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
DeividWolf11
Poseidon
15
5 / 3 / 5
9,423
1,178
13,073
9,900
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
aquila228
Merlin
14
0 / 1 / 7
7,902
988
4,282
5,360
1,594
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lennysquid1
Nemesis
14
1 / 9 / 4
7,685
961
5,423
12,973
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
narcolepticfrogg
Ah Muzen Cab
14
3 / 5 / 4
8,389
1,049
7,949
6,879
2,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

168

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
9,564
1,196
11,304
6,671
2,637
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
15
1 / 6 / 13
8,563
1,070
3,787
13,006
10,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Panticarra
Morgan Le Fay
16
12 / 0 / 5
11,097
1,387
22,950
5,601
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 17
8,558
1,070
5,803
10,297
9,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 13
9,135
1,142
4,372
10,488
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
11
Kills
21
21
Deaths
11
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AkiZetta
Sun Wukong
2
3
7
1.83
W
7
1
10
12
L
Poseidon
DeividWolf11
Poseidon
5
3
5
2.5
W
Tyr
1
6
13
1.25
W
Morgan Le Fay
Panticarra
Morgan Le Fay
12
0
5
14.5
W
0
1
17
8.5
W
1
3
13
2.5
L
Merlin
aquila228
Merlin
0
1
7
3.5
L
Nemesis
lennysquid1
Nemesis
1
9
4
0.33
L
Ah Muzen Cab
narcolepticfrogg
Ah Muzen Cab
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
48,216
52,883
Taken
46,063
26,668
Mitigated
33,800
2,812
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AkiZetta
Sun Wukong
9,274
1,216
0
797
17,771
14,376
0
11,235
5,906
248
19,315
W
11,304
7,659
0
417
6,671
2,637
0
2,681
3,990
0
25,847
L
Poseidon
DeividWolf11
Poseidon
13,073
1,843
0
528
9,900
2,935
0
7,279
2,621
36,143
0
W
Tyr
3,787
918
0
496
13,006
10,999
0
6,670
5,930
0
17,412
W
Morgan Le Fay
Panticarra
Morgan Le Fay
22,950
3,522
104
1,603
5,601
2,031
0
1,700
3,901
56,346
0
W
5,803
726
1,372
2,494
10,297
9,478
0
3,903
6,086
15,938
0
W
4,372
426
0
1,006
10,488
8,655
0
2,649
7,533
10,396
0
L
Merlin
aquila228
Merlin
4,282
507
0
0
5,360
1,594
0
3,775
1,585
17,012
0
L
Nemesis
lennysquid1
Nemesis
5,423
755
0
977
12,973
5,441
0
7,595
5,378
0
9,429
L
Ah Muzen Cab
narcolepticfrogg
Ah Muzen Cab
7,949
2,899
0
510
6,879
2,322
0
3,241
3,638
0
21,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
46,917
145
Minions Killed
189
4
Camps Cleared
7
703,370
Distance Traveled
804,537
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,588
1,074
32
4
0
181,101
0
W
Neith
9,564
1,196
41
5
3
158,877
0
L
Poseidon
9,423
1,178
55
7
1
148,491
0
W
Tyr
8,563
1,070
41
5
1
137,694
0
W
Morgan Le Fay
11,097
1,387
61
8
3
183,285
1
W
Artio
8,558
1,070
30
4
0
191,351
1
W
Ymir
9,135
1,142
16
2
0
133,330
2
L
Merlin
7,902
988
27
3
1
141,261
0
L
Nemesis
7,685
961
5
1
2
129,088
3
L
Ah Muzen Cab
8,389
1,049
26
3
0
103,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role