Player Matchup

Zhong Kui
Zhong Kui
Gold IV
Sarkofaq
Zhong Kui
Gold IV
Level 127
God Stats
26W - 15L
1,616 SR
Queue Stats
75W - 69L
1,348 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,616 SR
1,348 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 89
1,346 SR
962 MMR
King Arthur
King Arthur
Bronze IV
ISaimonI
King Arthur
Bronze IV
Level 89
God Stats
0W - 3L
1,346 SR
Queue Stats
0W - 9L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Sarkofaq
Zhong Kui
18
6 / 0 / 0
11,325
944
12,552
9,499
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PoseidonGilgameshSkadiCu ChulainnAh Muzen Cab

VS

Bans
MulanHe BoOdinKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ISaimonI
King Arthur
11
0 / 6 / 0
7,062
589
4,345
15,858
17,332
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ISaimonI
King Arthur
0
6
0
0
W
Zhong Kui
Sarkofaq
Zhong Kui
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
4,345
9,499
Taken
15,858
7,887
Mitigated
17,332
4,605
Healing
1,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ISaimonI
King Arthur
4,345
556
0
1,314
15,858
17,332
0
10,263
5,595
0
21,395
W
Zhong Kui
Sarkofaq
Zhong Kui
12,552
4,260
0
4,605
9,499
7,887
1,958
578
8,253
72,405
10,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,325
Gold Earned
7,062
157
Minions Killed
35
11
Camps Cleared
0
220,379
Distance Traveled
224,388
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,062
589
35
3
0
224,388
5
W
Zhong Kui
11,325
944
157
13
11
220,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role