Player Matchup

Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlozavR
Ymir
Level 26
God Stats
7W - 5L
1,449 SR
Queue Stats
33W - 34L
1,289 Elo+
Solo
Cliodhna
Cliodhna
Decebal93
Cliodhna
Level 27
God Stats
10W - 17L
1,131 SR
Queue Stats
63W - 76L
1,304 Elo+
Solo
Ra
Ra
Renzo058
Ra
Level 6
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 1
Team Averages
Level 16
1,371 SR
1,363 Elo+

VS

Team Averages
Level 21
1,448 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DungeonPopusk
Skadi
Level 23
God Stats
12W - 16L
1,423 SR
Queue Stats
39W - 40L
1,411 Elo+
Party 2
King Arthur
King Arthur
Erekozi
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
M9snik228
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 69L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TTPOCTA4EK
Tsukuyomi
Level 24
God Stats
0W - 2L
1,319 SR
Queue Stats
17W - 11L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
7 / 1 / 2
7,356
669
5,349
5,043
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
 
Apollo
11
6 / 0 / 2
6,745
613
7,200
6,446
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
AlozavR
Ymir
9
0 / 0 / 6
5,702
518
1,563
7,413
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Decebal93
Cliodhna
10
4 / 3 / 8
6,532
594
3,731
5,597
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
6 / 2 / 3
6,470
588
6,582
6,460
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 7 / 2
5,844
531
4,494
8,330
3,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 0
4,734
430
3,010
5,946
1,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Erekozi
King Arthur
3
1 / 4 / 0
4,070
370
1,268
3,265
1,072
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
M9snik228
Sobek
9
1 / 1 / 1
5,770
525
3,866
7,287
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TTPOCTA4EK
Tsukuyomi
10
0 / 6 / 0
5,661
515
3,588
8,168
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
23
Kills
5
6
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
2
8
W
Apollo
 
Apollo
6
0
2
7
L
Anubis
 
Anubis
2
7
2
0.43
W
Ymir
AlozavR
Ymir
0
0
6
3
W
Cliodhna
Decebal93
Cliodhna
4
3
8
2.67
L
1
5
0
0.2
L
King Arthur
Erekozi
King Arthur
1
4
0
0.25
L
Sobek
M9snik228
Sobek
1
1
1
1.5
W
6
2
3
3.75
L
Tsukuyomi
TTPOCTA4EK
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
16,226
30,959
Taken
32,996
13,372
Mitigated
12,672
11,207
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,349
1,119
0
1,500
5,043
4,612
108
285
4,758
0
27,620
W
Apollo
 
Apollo
7,200
4,102
0
3,624
6,446
1,889
0
1,989
4,457
0
46,049
L
Anubis
 
Anubis
4,494
626
0
2,087
8,330
3,393
430
4,171
3,772
22,323
0
W
Ymir
AlozavR
Ymir
1,563
647
0
1,652
7,413
3,704
0
1,628
5,785
11,228
0
W
Cliodhna
Decebal93
Cliodhna
3,731
959
0
1,576
5,597
1,530
0
1,274
4,323
0
26,153
L
3,010
1,567
0
497
5,946
1,076
0
475
5,471
0
14,340
L
King Arthur
Erekozi
King Arthur
1,268
458
0
0
3,265
1,072
0
1,178
1,929
0
5,019
L
Sobek
M9snik228
Sobek
3,866
646
0
2,937
7,287
4,920
135
1,402
5,799
15,122
0
W
6,582
873
144
2,711
6,460
1,637
378
3,184
3,276
30,530
0
L
Tsukuyomi
TTPOCTA4EK
Tsukuyomi
3,588
778
0
1,812
8,168
2,211
54
408
7,382
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
26,079
264
Minions Killed
171
0
Camps Cleared
0
1,091,242
Distance Traveled
860,981
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,356
669
62
6
0
237,269
2
W
Apollo
6,745
613
82
7
0
207,581
0
L
Anubis
5,844
531
43
4
0
158,882
0
W
Ymir
5,702
518
17
2
0
209,487
3
W
Cliodhna
6,532
594
52
5
0
208,054
0
L
Skadi
4,734
430
20
2
0
171,066
0
L
King Arthur
4,070
370
7
1
0
116,494
0
L
Sobek
5,770
525
28
3
0
210,714
2
W
Ra
6,470
588
51
5
0
228,851
3
L
Tsukuyomi
5,661
515
73
7
0
203,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role