Player Matchup

Danzaburou
Danzaburou
DrunkSamurai360
Danzaburou
Level 68
God Stats
1W - 2L
1,396 SR
Queue Stats
106W - 92L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
TrucoTeca
Kukulkan
Level 18
God Stats
2W - 0L
1,763 SR
Queue Stats
8W - 2L
1,725 Elo+
Party 1
Loki
Loki
ihat3france
Loki
Level 23
God Stats
17W - 15L
1,548 SR
Queue Stats
45W - 34L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
rinti100
Cthulhu
Level 5
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 1
Bellona
Bellona
suzuki555
Bellona
Level 23
God Stats
2W - 0L
1,698 SR
Queue Stats
40W - 39L
1,620 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,608 Elo+

VS

Team Averages
Level 18
1,511 SR
1,550 Elo+
Janus
Janus
Ado770
Janus
Level 29
God Stats
3W - 7L
1,476 SR
Queue Stats
182W - 136L
1,622 Elo+
Solo
Pele
Pele
Comebach
Pele
Level 21
God Stats
10W - 13L
1,578 SR
Queue Stats
62W - 64L
1,626 Elo+
Solo
Yemoja
Yemoja
DejectedXereal
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Jing Wei
Jing Wei
Sh4G3TT0
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,529 Elo+
Solo
Artio
Artio
mmk1991
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkSamurai360
Danzaburou
13
5 / 1 / 1
7,532
538
7,031
7,980
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TrucoTeca
Kukulkan
13
2 / 2 / 2
7,626
545
5,800
6,529
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 5
7,223
516
6,199
9,159
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
rinti100
Cthulhu
10
1 / 1 / 8
6,788
485
5,076
7,986
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
suzuki555
Bellona
14
3 / 4 / 0
8,006
572
6,461
10,087
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ado770
Janus
11
0 / 3 / 1
6,577
470
7,087
6,401
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
15
9 / 3 / 1
8,914
637
9,740
10,511
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 2
5,736
410
2,096
7,238
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Sh4G3TT0
Jing Wei
13
3 / 4 / 1
7,560
540
4,886
9,791
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
mmk1991
Artio
7
0 / 3 / 1
5,300
379
1,246
10,357
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
12
12
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Ado770
Janus
0
3
1
0.17
L
Pele
9
3
1
3.17
L
0
1
2
1
W
Danzaburou
DrunkSamurai360
Danzaburou
5
1
1
5.5
L
Jing Wei
Sh4G3TT0
Jing Wei
3
4
1
0.88
W
Kukulkan
TrucoTeca
Kukulkan
2
2
2
1.5
W
2
4
5
1.13
L
Artio
mmk1991
Artio
0
3
1
0.17
W
Cthulhu
rinti100
Cthulhu
1
1
8
5
W
Bellona
suzuki555
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
25,055
41,741
Taken
44,298
22,744
Mitigated
20,382
6,894
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ado770
Janus
7,087
460
0
729
6,401
1,909
0
2,287
4,114
45,076
0
L
Pele
9,740
2,951
0
3,443
10,511
3,771
0
3,405
7,106
0
61,805
L
2,096
645
701
755
7,238
5,021
192
2,841
4,397
11,955
0
W
Danzaburou
DrunkSamurai360
Danzaburou
7,031
3,985
0
1,342
7,980
3,041
632
3,703
4,205
0
46,099
L
Jing Wei
Sh4G3TT0
Jing Wei
4,886
3,840
0
2,499
9,791
3,424
1,736
0
9,791
0
38,352
W
Kukulkan
TrucoTeca
Kukulkan
5,800
153
0
280
6,529
2,304
492
1,645
4,807
55,122
0
W
6,199
1,820
0
2,068
9,159
2,844
0
2,261
6,787
0
34,041
L
Artio
mmk1991
Artio
1,246
557
0
627
10,357
6,257
125
2,343
8,014
7,297
0
W
Cthulhu
rinti100
Cthulhu
5,076
572
124
1,929
7,986
5,392
22
2,493
5,426
15,922
0
W
Bellona
suzuki555
Bellona
6,461
1,570
0
1,151
10,087
9,163
708
0
10,087
0
41,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,175
Gold Earned
34,087
377
Minions Killed
322
0
Camps Cleared
0
1,323,035
Distance Traveled
1,251,473
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,577
470
92
7
0
268,345
0
L
Pele
8,914
637
109
8
0
270,873
5
L
Yemoja
5,736
410
24
2
0
260,228
0
W
Danzaburou
7,532
538
90
6
0
265,019
2
L
Jing Wei
7,560
540
81
6
0
241,251
5
W
Kukulkan
7,626
545
102
7
0
257,483
6
W
Loki
7,223
516
68
5
0
282,083
0
L
Artio
5,300
379
16
1
0
210,776
0
W
Cthulhu
6,788
485
18
1
0
247,904
2
W
Bellona
8,006
572
99
7
0
270,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role