Player Matchup

Izanami
Izanami
Frac el pro
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
LepidusCorvus
Mercury
Level 16
God Stats
36W - 32L
1,568 SR
Queue Stats
50W - 57L
1,361 Elo+
Party 1
Ra
Ra
ThisGameOrThat
Ra
Level 7
God Stats
8W - 13L
1,491 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Ares
Ares
Zeus5958
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,068 Elo+
Solo
Thor
Thor
kiyozuryu27
Thor
Level 15
God Stats
1W - 3L
1,387 SR
Queue Stats
43W - 42L
1,355 Elo+
Party 1
Team Averages
Level 10
1,489 SR
1,316 Elo+

VS

Team Averages
Level 13
1,482 SR
1,474 Elo+
Arachne
Arachne
Quest MikeyMike
Arachne
Level 29
God Stats
18W - 10L
1,695 SR
Queue Stats
31W - 22L
1,690 Elo+
Solo
Neith
Neith
Spookster RL
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Geb
Geb
ZeroSorte
Geb
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Thor
Thor
alex_blackx
Thor
Level 4
God Stats
1W - 0L
1,216 SR
Queue Stats
3W - 2L
1,181 Elo+
Solo
Kukulkan
Kukulkan
dyev
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frac el pro
Izanami
16
0 / 11 / 4
9,354
850
1,963
15,318
4,560
Mercury
17
16 / 16 / 1
13,125
1,193
33,267
27,753
12,585
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 11 / 8
9,582
871
5,063
21,700
7,708
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
16
0 / 9 / 5
9,070
825
3,129
23,788
23,321
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 6 / 8
10,244
931
7,580
13,637
7,370
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
47 / 0 / 3
19,949
1,814
68,895
25,670
14,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
0 / 7 / 11
10,427
948
6,477
9,060
3,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
1 / 4 / 22
12,272
1,116
8,125
14,077
15,685
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 6 / 13
11,002
1,000
8,681
10,247
4,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
dyev
Kukulkan
14
0 / 1 / 0
8,160
742
210
618
144
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
17
Kills
53
53
Deaths
18
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Frac el pro
Izanami
0
11
4
0.18
L
Mercury
16
16
1
1.03
W
47
0
3
48.5
W
0
7
11
0.79
L
0
11
8
0.36
W
1
4
22
3
L
Ares
0
9
5
0.28
W
5
6
13
1.92
W
Kukulkan
dyev
Kukulkan
0
1
0
0
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
92,388
102,196
Taken
59,672
55,544
Mitigated
37,712
5,944
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Frac el pro
Izanami
1,963
1,335
0
0
15,318
4,560
0
1,449
13,869
0
14,754
L
Mercury
33,267
26,333
0
3,305
27,753
12,585
0
2,616
25,137
0
54,723
W
68,895
55,527
0
17,755
25,670
14,330
0
3,337
22,333
0
108,822
W
6,477
4,014
0
268
9,060
3,382
0
411
8,649
0
19,874
L
5,063
1,370
0
780
21,700
7,708
0
1,515
20,185
18,535
0
W
8,125
2,774
0
736
14,077
15,685
0
2,026
12,051
21,165
0
L
Ares
3,129
233
0
325
23,788
23,321
0
1,904
21,884
10,493
0
W
8,681
3,314
0
250
10,247
4,171
0
2,418
7,829
0
17,683
W
Kukulkan
dyev
Kukulkan
210
0
0
0
618
144
0
0
618
210
0
L
7,580
403
0
1,534
13,637
7,370
0
851
12,786
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,375
Gold Earned
61,810
146
Minions Killed
161
1
Camps Cleared
10
800,749
Distance Traveled
669,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,354
850
21
2
1
164,645
0
L
Mercury
13,125
1,193
47
4
0
204,100
0
W
Arachne
19,949
1,814
92
8
9
230,884
0
W
Neith
10,427
948
30
3
1
110,047
0
L
Ra
9,582
871
29
3
0
149,120
2
W
Geb
12,272
1,116
26
2
0
166,602
0
L
Ares
9,070
825
3
0
0
115,484
0
W
Thor
11,002
1,000
13
1
0
151,136
0
W
Kukulkan
8,160
742
0
0
0
10,986
0
L
Thor
10,244
931
46
4
0
167,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role