Player Matchup

Thoth
Thoth
DadadadaDora
Thoth
Level 5
God Stats
3W - 1L
1,747 SR
Queue Stats
8W - 16L
1,722 Elo+
Party 2
Thanatos
Thanatos
Generale7
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 103L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Kaewta69
Gilgamesh
Level 37
God Stats
0W - 2L
1,709 SR
Queue Stats
120W - 162L
1,440 Elo+
Party 2
Scylla
Scylla
LalalalaLyn
Scylla
Level 7
God Stats
4W - 5L
1,550 SR
Queue Stats
11W - 18L
1,437 Elo+
Party 2
Freya
Freya
MamamaMontra
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,427 Elo+
Party 2
Team Averages
Level 19
1,601 SR
1,476 Elo+

VS

Team Averages
Level 21
1,495 SR
1,494 Elo+
Neith
Neith
CerisLovesShira
Neith
Level 9
God Stats
1W - 2L
1,189 SR
Queue Stats
12W - 8L
1,508 Elo+
Party 1
Bastet
Bastet
InquizitorA
Bastet
Level 38
God Stats
3W - 6L
1,439 SR
Queue Stats
68W - 105L
1,363 Elo+
Party 1
Izanami
Izanami
Odneus
Izanami
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
22W - 10L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
leonkeelan11
Morgan Le Fay
Level 29
God Stats
9W - 4L
1,787 SR
Queue Stats
71W - 32L
1,589 Elo+
Party 3
Kuzenbo
Kuzenbo
mush999
Kuzenbo
Level 27
God Stats
16W - 13L
1,561 SR
Queue Stats
189W - 150L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
10,321
860
5,520
16,091
6,661
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Generale7
Thanatos
16
0 / 7 / 3
10,013
834
7,220
12,022
5,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Kaewta69
Gilgamesh
18
3 / 5 / 2
12,275
1,023
15,420
30,353
32,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
17
2 / 6 / 1
10,956
913
10,676
17,357
7,059
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 12 / 3
11,130
928
16,767
24,267
9,746
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 13
13,113
1,093
17,652
12,016
4,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
19
7 / 2 / 18
12,601
1,050
16,816
14,288
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Odneus
Izanami
19
2 / 0 / 22
11,431
953
10,084
10,033
3,585
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
leonkeelan11
Morgan Le Fay
20
15 / 2 / 18
14,044
1,170
32,295
14,352
5,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
mush999
Kuzenbo
20
5 / 0 / 25
13,633
1,136
16,890
9,417
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
7
Kills
40
40
Deaths
7
11
Assists
96
Player
Kills
Deaths
Assists
KDA
W
11
3
13
5.83
L
1
10
2
0.2
L
Thanatos
Generale7
Thanatos
0
7
3
0.21
W
Bastet
7
2
18
8
L
Gilgamesh
Kaewta69
Gilgamesh
3
5
2
0.8
L
Scylla
2
6
1
0.42
L
1
12
3
0.21
W
Izanami
Odneus
Izanami
2
0
22
13
W
Morgan Le Fay
leonkeelan11
Morgan Le Fay
15
2
18
12
W
Kuzenbo
mush999
Kuzenbo
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,603
Damage
93,737
100,090
Taken
60,106
60,871
Mitigated
34,095
9,384
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,652
11,299
0
1,720
12,016
4,502
0
8,038
3,978
0
41,397
L
5,520
463
0
50
16,091
6,661
0
7,758
8,333
21,314
0
L
Thanatos
Generale7
Thanatos
7,220
2,282
0
2,914
12,022
5,009
0
4,541
7,481
0
20,999
W
Bastet
16,816
5,711
0
6,244
14,288
5,344
0
8,191
6,097
0
35,192
L
Gilgamesh
Kaewta69
Gilgamesh
15,420
1,143
2,138
1,965
30,353
32,396
0
10,949
19,404
14,730
24,146
L
Scylla
10,676
494
68
594
17,357
7,059
0
10,827
6,530
30,541
0
L
16,767
5,218
0
1,655
24,267
9,746
0
15,110
9,157
28,439
0
W
Izanami
Odneus
Izanami
10,084
5,097
0
320
10,033
3,585
0
7,415
2,618
0
18,261
W
Morgan Le Fay
leonkeelan11
Morgan Le Fay
32,295
3,187
317
3,220
14,352
5,399
0
9,886
4,466
57,118
0
W
Kuzenbo
mush999
Kuzenbo
16,890
5,892
0
1,440
9,417
15,265
0
5,018
4,399
29,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
64,822
181
Minions Killed
210
4
Camps Cleared
12
1,065,055
Distance Traveled
1,187,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,113
1,093
61
5
6
198,716
0
L
Thoth
10,321
860
26
2
0
191,065
2
L
Thanatos
10,013
834
28
2
1
169,238
1
W
Bastet
12,601
1,050
50
4
3
241,771
1
L
Gilgamesh
12,275
1,023
49
4
1
267,124
0
L
Scylla
10,956
913
51
4
2
223,602
0
L
Freya
11,130
928
27
2
0
214,026
0
W
Izanami
11,431
953
23
2
2
221,804
0
W
Morgan Le Fay
14,044
1,170
62
5
1
254,319
0
W
Kuzenbo
13,633
1,136
14
1
0
270,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role