Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SHAY9738
Cthulhu
Level 47
God Stats
2W - 5L
1,302 SR
Queue Stats
31W - 52L
1,373 Elo+
Solo
Jing Wei
Jing Wei
UnknownFormula
Jing Wei
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2
Charybdis
Charybdis
arm0ureddev1l
Charybdis
Level 73
God Stats
1W - 1L
1,383 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Merlin
Merlin
lukek2012
Merlin
Level 64
God Stats
89W - 77L
1,520 SR
Queue Stats
140W - 134L
1,431 Elo+
Solo
Team Averages
Level 86
1,441 SR
1,422 Elo+

VS

Team Averages
Level 79
1,540 SR
1,426 Elo+
Ne Zha
Ne Zha
Lethq
Ne Zha
Level 35
God Stats
18W - 14L
1,554 SR
Queue Stats
195W - 160L
1,397 Elo+
Party 1
Janus
Janus
MakinaEusK
Janus
Level 120
God Stats
6W - 4L
1,526 SR
Queue Stats
89W - 76L
1,512 Elo+
Solo
Bellona
Bellona
Mjimpadre
Bellona
Level 81
God Stats
3W - 1L
1,495 SR
Queue Stats
14W - 20L
1,339 Elo+
Party 3
Ah Puch
Ah Puch
catalinnr
Ah Puch
Level 38
God Stats
7W - 4L
1,623 SR
Queue Stats
120W - 91L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
watnebestie
Xbalanque
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 6 / 6
13,085
935
12,763
20,970
7,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SHAY9738
Cthulhu
20
2 / 9 / 11
13,103
936
16,699
31,183
43,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
19
0 / 10 / 9
11,471
819
4,325
19,730
7,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
arm0ureddev1l
Charybdis
19
6 / 7 / 4
13,589
971
12,614
23,868
8,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
lukek2012
Merlin
19
4 / 5 / 4
13,191
942
16,726
19,859
7,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lethq
Ne Zha
20
6 / 7 / 17
13,118
937
16,764
17,919
6,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
20
11 / 0 / 17
15,385
1,099
27,238
6,455
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Mjimpadre
Bellona
20
7 / 1 / 22
14,161
1,012
15,958
17,944
22,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
catalinnr
Ah Puch
20
9 / 1 / 21
15,821
1,130
32,658
11,394
4,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
watnebestie
Xbalanque
20
4 / 6 / 24
13,774
984
19,566
14,420
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
138
15
Kills
37
37
Deaths
15
34
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
6
1
W
Ne Zha
Lethq
Ne Zha
6
7
17
2.07
W
Janus
11
0
17
19.5
W
Bellona
Mjimpadre
Bellona
7
1
22
18
L
Cthulhu
SHAY9738
Cthulhu
2
9
11
0.83
L
Jing Wei
0
10
9
0.45
L
Charybdis
arm0ureddev1l
Charybdis
6
7
4
1.14
W
Ah Puch
catalinnr
Ah Puch
9
1
21
19.5
L
Merlin
lukek2012
Merlin
4
5
4
1.2
W
Xbalanque
watnebestie
Xbalanque
4
6
24
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,127
Damage
112,184
115,610
Taken
68,132
74,989
Mitigated
42,005
14,425
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,763
994
2,849
3,069
20,970
7,742
0
11,248
9,722
34,493
0
W
Ne Zha
Lethq
Ne Zha
16,764
3,410
0
1,623
17,919
6,663
0
11,254
5,846
0
26,650
W
Janus
27,238
770
0
190
6,455
2,370
0
5,714
741
64,506
0
W
Bellona
Mjimpadre
Bellona
15,958
2,804
1,715
1,852
17,944
22,312
0
11,606
6,338
0
23,689
L
Cthulhu
SHAY9738
Cthulhu
16,699
629
1,441
2,512
31,183
43,699
0
17,819
13,364
31,709
0
L
Jing Wei
4,325
2,581
0
237
19,730
7,242
0
10,818
8,912
0
15,632
L
Charybdis
arm0ureddev1l
Charybdis
12,614
7,218
0
2,836
23,868
8,787
0
13,187
10,681
0
41,937
W
Ah Puch
catalinnr
Ah Puch
32,658
1,452
0
2,026
11,394
4,312
0
8,251
3,143
79,142
0
L
Merlin
lukek2012
Merlin
16,726
291
25
1,456
19,859
7,519
0
6,824
13,035
54,786
0
W
Xbalanque
watnebestie
Xbalanque
19,566
7,510
0
127
14,420
6,348
0
9,363
5,057
0
36,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,439
Gold Earned
72,259
304
Minions Killed
263
5
Camps Cleared
13
1,229,064
Distance Traveled
1,364,200
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,085
935
75
5
2
224,246
0
W
Ne Zha
13,118
937
12
1
3
245,035
1
W
Janus
15,385
1,099
98
7
3
315,061
0
W
Bellona
14,161
1,012
16
1
0
280,564
0
L
Cthulhu
13,103
936
31
2
1
285,321
2
L
Jing Wei
11,471
819
16
1
0
221,281
0
L
Charybdis
13,589
971
88
6
2
234,599
0
W
Ah Puch
15,821
1,130
107
8
5
281,730
2
L
Merlin
13,191
942
94
7
0
263,617
0
W
Xbalanque
13,774
984
30
2
2
241,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role