Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Damocles16
Bellona
Level 65
God Stats
45W - 49L
1,492 SR
Queue Stats
135W - 146L
1,465 Elo+
Party 3
Zeus
Zeus
Ebir228
Zeus
Level 49
God Stats
25W - 37L
1,465 SR
Queue Stats
121W - 149L
1,484 Elo+
Party 3
Jing Wei
Jing Wei
jordanrs6
Jing Wei
Level 17
God Stats
3W - 0L
1,737 SR
Queue Stats
19W - 28L
1,377 Elo+
Party 1
Fenrir
Fenrir
sakhamidov
Fenrir
Level 25
God Stats
39W - 38L
1,518 SR
Queue Stats
100W - 139L
1,391 Elo+
Party 3
Team Averages
Level 60
1,543 SR
1,443 Elo+

VS

Team Averages
Level 58
1,459 SR
1,471 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
A11ergexTab
Kukulkan
Level 25
God Stats
0W - 3L
1,211 SR
Queue Stats
93W - 115L
1,394 Elo+
Party 2
Geb
Geb
DannyJammy
Geb
Level 32
God Stats
15W - 14L
1,529 SR
Queue Stats
87W - 83L
1,374 Elo+
Solo
Chiron
Chiron
Noctum666
Chiron
Level 84
God Stats
8W - 10L
1,553 SR
Queue Stats
307W - 334L
1,421 Elo+
Party 2
Bakasura
Bakasura
Prokich
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 2
5,380
489
4,529
6,787
3,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Damocles16
Bellona
11
5 / 0 / 0
6,894
627
7,445
7,264
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Ebir228
Zeus
12
5 / 0 / 0
7,108
646
5,053
5,528
1,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
jordanrs6
Jing Wei
9
1 / 1 / 0
5,290
481
2,907
4,077
983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
sakhamidov
Fenrir
9
1 / 3 / 4
5,630
512
3,160
7,979
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 2 / 0
5,768
524
4,965
8,787
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
A11ergexTab
Kukulkan
9
0 / 4 / 3
5,449
495
3,694
5,482
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
5,384
489
2,004
5,899
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Noctum666
Chiron
9
0 / 0 / 2
5,277
480
5,206
4,817
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Prokich
Bakasura
8
3 / 5 / 1
5,526
502
5,946
8,096
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
12
Kills
4
4
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
2
1
L
Ah Puch
 
Ah Puch
1
2
0
0.5
L
Kukulkan
A11ergexTab
Kukulkan
0
4
3
0.38
W
Bellona
Damocles16
Bellona
5
0
0
5
L
0
1
2
1
W
Zeus
Ebir228
Zeus
5
0
0
5
L
Chiron
Noctum666
Chiron
0
0
2
1
L
Bakasura
Prokich
Bakasura
3
5
1
0.7
W
Jing Wei
jordanrs6
Jing Wei
1
1
0
1
W
Fenrir
sakhamidov
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
21,815
31,635
Taken
33,081
12,958
Mitigated
16,191
7,959
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,529
1,388
30
1,420
6,787
3,144
0
1,048
5,739
27,689
0
L
Ah Puch
 
Ah Puch
4,965
290
0
4,928
8,787
6,610
0
868
7,351
26,584
0
L
Kukulkan
A11ergexTab
Kukulkan
3,694
733
0
500
5,482
1,640
28
2,327
2,945
25,069
0
W
Bellona
Damocles16
Bellona
7,445
3,128
0
2,238
7,264
4,843
498
3,278
3,091
0
30,860
L
2,004
162
0
913
5,899
3,318
0
2,189
3,710
10,173
0
W
Zeus
Ebir228
Zeus
5,053
906
0
1,177
5,528
1,485
1,126
1,967
3,067
39,768
0
L
Chiron
Noctum666
Chiron
5,206
2,474
507
3,043
4,817
1,368
0
2,065
2,752
0
38,728
L
Bakasura
Prokich
Bakasura
5,946
4,196
0
1,901
8,096
3,255
0
1,807
6,035
0
22,165
W
Jing Wei
jordanrs6
Jing Wei
2,907
2,249
0
447
4,077
983
0
956
3,121
0
25,016
W
Fenrir
sakhamidov
Fenrir
3,160
858
0
2,647
7,979
2,503
0
2,274
5,270
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
27,404
329
Minions Killed
263
0
Camps Cleared
0
1,021,793
Distance Traveled
1,018,781
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,380
489
47
4
0
190,704
1
L
Ah Puch
5,768
524
51
5
0
188,863
3
L
Kukulkan
5,449
495
58
5
0
196,190
6
W
Bellona
6,894
627
86
8
0
209,527
0
L
Geb
5,384
489
10
1
0
204,910
4
W
Zeus
7,108
646
84
8
0
218,854
0
L
Chiron
5,277
480
94
9
0
207,500
3
L
Bakasura
5,526
502
50
5
0
221,318
1
W
Jing Wei
5,290
481
64
6
0
200,949
0
W
Fenrir
5,630
512
48
4
0
201,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role