Player Matchup

Aphrodite
Aphrodite
Nark0bar0n123
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,278 Elo+
Party 1
Nemesis
Nemesis
anyM0re
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,278 Elo+
Party 1
Mulan
Mulan
gameguruGhoul
Mulan
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 15L
1,278 Elo+
Party 1
Team Averages
Level 22
1,573 SR
1,278 Elo+

VS

Team Averages
Level 23
1,490 SR
1,405 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DatCrunoke
Medusa
Level 27
God Stats
16W - 17L
1,469 SR
Queue Stats
94W - 110L
1,232 Elo+
Solo
Ares
Ares
Quin69
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nark0bar0n123
Aphrodite
11
2 / 5 / 3
7,884
717
5,513
12,815
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
anyM0re
Nemesis
10
1 / 7 / 4
7,095
645
4,593
12,186
5,155
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 8 / 3
7,386
671
6,493
16,622
12,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
11 / 0 / 9
10,022
911
12,765
4,972
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
DatCrunoke
Medusa
12
8 / 2 / 10
9,184
835
13,152
9,341
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Quin69
Ares
11
1 / 3 / 19
8,941
813
5,984
11,597
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
20
20
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
0
9
15.5
W
Medusa
DatCrunoke
Medusa
8
2
10
6.5
L
Aphrodite
Nark0bar0n123
Aphrodite
2
5
3
0.7
W
Ares
Quin69
Ares
1
3
19
3.5
L
Nemesis
anyM0re
Nemesis
1
7
4
0.43
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,599
Damage
31,901
41,623
Taken
25,910
23,133
Mitigated
17,303
9,520
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,765
1,582
0
2,168
4,972
2,089
948
1,138
3,834
27,549
0
W
Medusa
DatCrunoke
Medusa
13,152
7,287
0
3,202
9,341
4,564
1,259
1,897
7,248
0
32,958
L
Aphrodite
Nark0bar0n123
Aphrodite
5,513
1,664
3,175
3,367
12,815
5,458
0
5,440
7,197
19,179
0
W
Ares
Quin69
Ares
5,984
738
0
2,953
11,597
10,650
334
3,032
8,565
12,001
0
L
Nemesis
anyM0re
Nemesis
4,593
2,178
0
1,597
12,186
5,155
0
4,778
7,218
0
13,197
L
6,493
525
0
1,381
16,622
12,520
0
8,630
7,718
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
28,147
81
Minions Killed
81
4
Camps Cleared
5
575,532
Distance Traveled
577,797
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,022
911
38
3
1
199,962
1
W
Medusa
9,184
835
32
3
2
190,389
3
L
Aphrodite
7,884
717
27
2
3
184,560
0
W
Ares
8,941
813
11
1
2
187,446
1
L
Nemesis
7,095
645
20
2
0
194,391
3
L
Mulan
7,386
671
34
3
1
196,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role