Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GreenBeanZR
Medusa
Level 76
God Stats
8W - 0L
1,727 SR
Queue Stats
165W - 12L
1,855 Elo+
Party 1
Bacchus
Bacchus
xMe4x
Bacchus
Level 13
God Stats
23W - 1L
1,963 SR
Queue Stats
44W - 1L
1,933 Elo+
Party 1
Team Averages
Level 82
1,730 SR
1,763 Elo+

VS

Team Averages
Level 54
1,553 SR
1,406 Elo+
Apollo
Apollo
SauceGodStewop
Apollo
Level 143
God Stats
2W - 6L
1,496 SR
Queue Stats
165W - 151L
1,476 Elo+
Solo
Sol
Sol
The_king_master1
Sol
Level 6
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Cthulhu
Cthulhu
better_coast2
Cthulhu
Level 12
God Stats
2W - 2L
1,506 SR
Queue Stats
3W - 15L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 11
10,255
603
2,524
2,089
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
19 / 0 / 7
13,616
801
22,360
9,653
4,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
xMe4x
Bacchus
14
5 / 0 / 12
11,578
681
4,105
5,471
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
8,214
483
113
3,614
847
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 17 / 0
8,648
509
4,437
20,970
5,013
Cthulhu
9
0 / 9 / 0
8,199
482
1,196
10,112
3,323

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
27
Kills
0
0
Deaths
27
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
11
8.5
W
Medusa
19
0
7
22.5
L
0
1
0
0
L
0
17
0
0
L
Cthulhu
0
9
0
0
W
Bacchus
xMe4x
Bacchus
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
5,746
17,213
Taken
34,696
9,666
Mitigated
9,183
3,731
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,524
442
0
1,252
2,089
1,043
0
440
1,649
15,312
0
W
Medusa
22,360
13,211
0
825
9,653
4,009
2,062
4,048
5,605
0
54,562
L
113
50
0
360
3,614
847
0
1,055
2,521
0
5,267
L
4,437
1,677
0
1,087
20,970
5,013
0
2,735
18,131
18,519
0
L
Cthulhu
1,196
135
0
0
10,112
3,323
0
2,633
7,415
2,186
0
W
Bacchus
xMe4x
Bacchus
4,105
851
0
1,654
5,471
4,614
0
3,346
2,125
31,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
25,061
150
Minions Killed
33
13
Camps Cleared
0
739,586
Distance Traveled
408,700
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,255
603
22
1
2
94,209
4
W
Medusa
13,616
801
79
5
2
248,567
0
L
Apollo
8,214
483
16
1
0
56,477
0
L
Sol
8,648
509
16
1
0
220,049
2
L
Cthulhu
8,199
482
1
0
0
132,174
0
W
Bacchus
11,578
681
49
3
9
396,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role