Player Matchup

Jing Wei
Jing Wei
Kreig_kaiser
Jing Wei
Level 29
God Stats
14W - 13L
1,471 SR
Queue Stats
159W - 160L
1,481 Elo+
Solo
Fenrir
Fenrir
Rayo844
Fenrir
Level 7
God Stats
5W - 7L
1,292 SR
Queue Stats
6W - 13L
1,240 Elo+
Solo
Anhur
Anhur
TwentyCone92252
Anhur
Level 18
God Stats
0W - 1L
1,227 SR
Queue Stats
25W - 25L
1,493 Elo+
Solo
Cthulhu
Cthulhu
information1563
Cthulhu
Level 8
God Stats
1W - 4L
1,299 SR
Queue Stats
27W - 42L
1,201 Elo+
Solo
Vulcan
Vulcan
pupi1028
Vulcan
Level 27
God Stats
5W - 3L
1,832 SR
Queue Stats
48W - 34L
1,509 Elo+
Solo
Team Averages
Level 18
1,424 SR
1,385 Elo+

VS

Team Averages
Level 20
1,596 SR
1,382 Elo+
Nox
Nox
AntonioJMLima
Nox
Level 26
God Stats
36W - 41L
1,398 SR
Queue Stats
133W - 142L
1,308 Elo+
Solo
Geb
Geb
DarthPlagueis69
Geb
Level 8
God Stats
21W - 17L
1,743 SR
Queue Stats
50W - 55L
1,303 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
Level 28
God Stats
16W - 8L
1,599 SR
Queue Stats
79W - 74L
1,547 Elo+
Solo
Cthulhu
Cthulhu
enriquenicio
Cthulhu
Level 11
God Stats
11W - 14L
1,466 SR
Queue Stats
49W - 53L
1,266 Elo+
Party 1
King Arthur
King Arthur
richworld22
King Arthur
Level 28
God Stats
5W - 2L
1,774 SR
Queue Stats
31W - 23L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kreig_kaiser
Jing Wei
18
0 / 6 / 10
10,970
914
13,988
30,846
12,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Rayo844
Fenrir
16
3 / 10 / 2
10,212
851
3,132
19,420
8,322
18
3 / 14 / 5
11,807
984
12,066
26,884
11,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 5
10,087
841
5,329
17,937
18,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
pupi1028
Vulcan
18
6 / 9 / 6
12,462
1,039
19,240
18,035
8,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 17
13,356
1,113
11,029
5,286
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 4 / 20
10,651
888
9,216
13,689
9,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
20
24 / 1 / 17
16,475
1,373
50,869
11,354
5,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
enriquenicio
Cthulhu
19
5 / 6 / 23
11,976
998
17,789
18,890
12,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
richworld22
King Arthur
19
8 / 2 / 19
12,745
1,062
16,898
14,458
18,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
140
13
Kills
44
44
Deaths
13
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
W
0
4
20
2.5
L
Jing Wei
Kreig_kaiser
Jing Wei
0
6
10
0.83
W
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
24
1
17
32.5
L
Fenrir
Rayo844
Fenrir
3
10
2
0.4
L
3
14
5
0.39
W
Cthulhu
enriquenicio
Cthulhu
5
6
23
2.75
L
1
5
5
0.7
L
Vulcan
pupi1028
Vulcan
6
9
6
1
W
King Arthur
richworld22
King Arthur
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,755
Damage
105,801
113,122
Taken
63,677
59,446
Mitigated
46,806
10,933
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,029
638
0
14
5,286
1,974
0
3,320
1,966
35,288
0
W
9,216
1,499
149
1,337
13,689
9,370
0
5,743
7,946
20,012
0
L
Jing Wei
Kreig_kaiser
Jing Wei
13,988
11,411
0
4,078
30,846
12,514
0
11,450
19,396
0
40,957
W
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
50,869
26,196
0
5,180
11,354
5,224
0
3,601
7,753
0
85,676
L
Fenrir
Rayo844
Fenrir
3,132
715
0
290
19,420
8,322
0
7,266
12,154
0
11,807
L
12,066
6,316
280
5,410
26,884
11,768
0
8,414
18,470
0
36,866
W
Cthulhu
enriquenicio
Cthulhu
17,789
2,375
1,695
716
18,890
12,163
0
6,863
12,027
35,361
0
L
5,329
496
133
742
17,937
18,474
0
7,466
10,471
21,233
0
L
Vulcan
pupi1028
Vulcan
19,240
5,213
0
0
18,035
8,368
0
6,450
11,585
38,649
0
W
King Arthur
richworld22
King Arthur
16,898
2,206
0
472
14,458
18,075
0
5,042
9,416
5,694
19,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,538
Gold Earned
65,203
233
Minions Killed
223
8
Camps Cleared
2
1,025,001
Distance Traveled
1,121,738
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,356
1,113
74
6
0
263,026
0
W
Geb
10,651
888
21
2
0
209,052
1
L
Jing Wei
10,970
914
69
6
0
221,549
1
W
Ah Muzen Cab
16,475
1,373
69
6
2
226,375
0
L
Fenrir
10,212
851
12
1
2
187,151
1
L
Anhur
11,807
984
66
6
6
162,435
0
W
Cthulhu
11,976
998
43
4
0
203,118
1
L
Cthulhu
10,087
841
43
4
0
201,907
0
L
Vulcan
12,462
1,039
43
4
0
251,959
1
W
King Arthur
12,745
1,062
16
1
0
220,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role