Player Matchup

Gilgamesh
Gilgamesh
Baseinator
Gilgamesh
Level 27
God Stats
1W - 2L
1,409 SR
Queue Stats
34W - 43L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
Jaxonac
Ah Puch
Level 64
God Stats
11W - 7L
1,522 SR
Queue Stats
46W - 65L
1,392 Elo+
Party 2
Izanami
Izanami
Urarak
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,351 Elo+
Solo
Team Averages
Level 36
1,477 SR
1,402 Elo+

VS

Team Averages
Level 43
1,525 SR
1,491 Elo+
Tiamat
Tiamat
MuffinbardE
Tiamat
Level 16
God Stats
10W - 5L
1,500 SR
Queue Stats
149W - 111L
1,605 Elo+
Party 1
Thanatos
Thanatos
iPley
Thanatos
Level 25
God Stats
2W - 2L
1,413 SR
Queue Stats
8W - 16L
1,283 Elo+
Solo
Cu Chulainn
Cu Chulainn
thatt_1_guyy
Cu Chulainn
Level 89
God Stats
2W - 0L
1,663 SR
Queue Stats
191W - 167L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baseinator
Gilgamesh
10
1 / 3 / 3
7,028
639
4,355
9,972
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Jaxonac
Ah Puch
11
2 / 4 / 2
7,217
656
7,851
9,119
3,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Urarak
Izanami
9
1 / 9 / 3
6,860
624
5,648
10,542
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
11 / 1 / 4
9,366
851
11,917
8,671
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
iPley
Thanatos
4
0 / 2 / 0
5,660
515
300
1,576
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
thatt_1_guyy
Cu Chulainn
14
5 / 2 / 9
8,416
765
11,533
13,106
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
16
16
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Baseinator
Gilgamesh
1
3
3
0.83
L
Ah Puch
Jaxonac
Ah Puch
2
4
2
0.75
W
Tiamat
11
1
4
13
L
Izanami
Urarak
Izanami
1
9
3
0.28
W
Thanatos
iPley
Thanatos
0
2
0
0
W
Cu Chulainn
thatt_1_guyy
Cu Chulainn
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
23,750
29,633
Taken
23,353
14,799
Mitigated
15,237
3,735
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Baseinator
Gilgamesh
4,355
1,076
0
1,058
9,972
8,079
192
4,105
5,391
0
14,410
L
Ah Puch
Jaxonac
Ah Puch
7,851
623
436
2,111
9,119
3,065
428
3,306
5,326
26,885
0
W
Tiamat
11,917
972
70
3,995
8,671
5,287
545
2,057
6,387
35,841
0
L
Izanami
Urarak
Izanami
5,648
2,897
0
130
10,542
3,655
161
4,263
5,584
0
20,797
W
Thanatos
iPley
Thanatos
300
0
0
265
1,576
466
0
838
700
0
1,259
W
Cu Chulainn
thatt_1_guyy
Cu Chulainn
11,533
2,266
0
3,533
13,106
9,484
182
5,452
7,356
0
25,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,105
Gold Earned
23,442
131
Minions Killed
115
3
Camps Cleared
5
538,072
Distance Traveled
435,314
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,028
639
34
3
0
198,027
3
L
Ah Puch
7,217
656
48
4
3
191,352
1
W
Tiamat
9,366
851
70
6
2
195,323
0
L
Izanami
6,860
624
49
4
0
148,693
3
W
Thanatos
5,660
515
10
1
1
28,293
0
W
Cu Chulainn
8,416
765
35
3
2
211,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role