Player Matchup

Janus
Janus
BigFlexTape
Janus
Level 15
God Stats
2W - 4L
1,365 SR
Queue Stats
34W - 33L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
LarryLoVE
Kuzenbo
Level 18
God Stats
7W - 10L
1,643 SR
Queue Stats
243W - 203L
1,346 Elo+
Solo
Tiamat
Tiamat
agama07
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Fenrir
Fenrir
skillerdeva
Fenrir
Level 29
God Stats
12W - 7L
1,802 SR
Queue Stats
151W - 170L
1,363 Elo+
Solo
Neith
Neith
wòôts
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,440 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,338 Elo+

VS

Team Averages
Level 28
1,408 SR
1,434 Elo+
Vulcan
Vulcan
Hanfbeutel
Vulcan
Level 5
God Stats
1W - 1L
1,338 SR
Queue Stats
11W - 11L
1,158 Elo+
Solo
King Arthur
King Arthur
Rabbadonn
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Suasito
Anhur
Level 26
God Stats
4W - 1L
1,476 SR
Queue Stats
20W - 10L
1,410 Elo+
Solo
Amaterasu
Amaterasu
getxxposed2
Amaterasu
Level 17
God Stats
4W - 5L
1,224 SR
Queue Stats
35W - 43L
1,310 Elo+
Solo
Arachne
Arachne
romchik96
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 2
8,679
511
10,112
11,895
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
LarryLoVE
Kuzenbo
12
1 / 2 / 7
7,583
446
5,648
16,046
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
agama07
Tiamat
9
0 / 9 / 3
6,419
378
4,309
8,638
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
5 / 9 / 1
9,021
531
11,032
16,514
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
wòôts
Neith
12
4 / 7 / 2
7,890
464
7,132
11,810
2,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hanfbeutel
Vulcan
14
4 / 7 / 2
9,188
540
11,136
11,305
3,780
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Rabbadonn
King Arthur
11
2 / 5 / 6
7,946
467
3,620
8,421
4,850
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Suasito
Anhur
17
11 / 2 / 6
10,970
645
13,694
12,685
4,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
getxxposed2
Amaterasu
16
9 / 1 / 2
10,186
599
15,811
15,000
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
romchik96
Arachne
15
5 / 3 / 3
9,458
556
8,315
15,313
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
31
31
Deaths
18
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
W
Vulcan
Hanfbeutel
Vulcan
4
7
2
0.71
L
Kuzenbo
LarryLoVE
Kuzenbo
1
2
7
2.25
W
King Arthur
Rabbadonn
King Arthur
2
5
6
1
W
Anhur
Suasito
Anhur
11
2
6
7
L
Tiamat
agama07
Tiamat
0
9
3
0.17
W
Amaterasu
getxxposed2
Amaterasu
9
1
2
10
W
Arachne
romchik96
Arachne
5
3
3
2.17
L
Fenrir
5
9
1
0.61
L
Neith
wòôts
Neith
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
52,576
64,903
Taken
62,724
31,210
Mitigated
29,234
11,830
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,112
696
72
2,816
11,895
3,770
276
6,115
5,729
45,555
0
W
Vulcan
Hanfbeutel
Vulcan
11,136
4,979
107
3,008
11,305
3,780
315
6,176
5,129
48,235
0
L
Kuzenbo
LarryLoVE
Kuzenbo
5,648
1,988
0
737
16,046
17,009
14
2,497
13,106
16,683
0
W
King Arthur
Rabbadonn
King Arthur
3,620
763
0
134
8,421
4,850
136
1,371
6,895
329
12,621
W
Anhur
Suasito
Anhur
13,694
8,917
0
4,472
12,685
4,302
5,038
3,703
8,650
0
73,908
L
Tiamat
agama07
Tiamat
4,309
663
0
674
8,638
2,359
0
525
8,030
12,701
0
W
Amaterasu
getxxposed2
Amaterasu
15,811
4,681
0
7,174
15,000
10,979
410
5,815
9,045
3,924
55,685
W
Arachne
romchik96
Arachne
8,315
5,936
222
7,479
15,313
5,323
230
2,377
12,936
0
55,375
L
Fenrir
11,032
2,358
0
3,847
16,514
5,562
0
1,487
14,656
0
48,902
L
Neith
wòôts
Neith
7,132
3,152
438
3,246
11,810
2,510
527
2,078
9,593
0
31,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
47,748
275
Minions Killed
457
0
Camps Cleared
0
1,429,640
Distance Traveled
1,542,175
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,679
511
81
5
0
294,156
0
W
Vulcan
9,188
540
76
4
0
288,556
2
L
Kuzenbo
7,583
446
21
1
0
336,717
3
W
King Arthur
7,946
467
15
1
0
308,014
0
W
Anhur
10,970
645
146
9
0
270,041
3
L
Tiamat
6,419
378
24
1
0
209,694
1
W
Amaterasu
10,186
599
119
7
0
346,726
2
W
Arachne
9,458
556
101
6
0
328,838
5
L
Fenrir
9,021
531
88
5
0
305,318
0
L
Neith
7,890
464
61
4
0
283,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role