Player Matchup

Cliodhna
Cliodhna
Electivehail
Cliodhna
Level 23
God Stats
1W - 1L
1,378 SR
Queue Stats
24W - 22L
1,427 Elo+
Solo
Cernunnos
Cernunnos
HellzzPawnski
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 25L
1,686 Elo+
Solo
Cthulhu
Cthulhu
LilZki
Cthulhu
Level 19
God Stats
3W - 3L
1,590 SR
Queue Stats
14W - 13L
1,440 Elo+
Solo
Merlin
Merlin
e33romanov
Merlin
Level 27
God Stats
32W - 16L
1,608 SR
Queue Stats
107W - 119L
1,397 Elo+
Party 1
Fenrir
Fenrir
mute-plum0
Fenrir
Level 24
God Stats
2W - 3L
1,284 SR
Queue Stats
75W - 92L
1,425 Elo+
Party 1
Team Averages
Level 24
1,472 SR
1,475 Elo+

VS

Team Averages
Level 14
1,499 SR
1,390 Elo+
Ares
Ares
Cethfisto
Ares
Level 28
God Stats
6W - 8L
1,512 SR
Queue Stats
107W - 96L
1,558 Elo+
Solo
Izanami
Izanami
DejectedXereal
Izanami
Level 5
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 4L
1,599 Elo+
Solo
Thoth
Thoth
Jastaqq
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,314 Elo+
Party 2
Ymir
Ymir
k1dooo
Ymir
Level 3
God Stats
0W - 4L
1,153 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 2
Anubis
Anubis
xXxXxAngelxXxXx
Anubis
Level 27
God Stats
64W - 73L
1,595 SR
Queue Stats
247W - 267L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Electivehail
Cliodhna
13
7 / 2 / 10
8,490
606
7,992
9,494
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
HellzzPawnski
Cernunnos
16
9 / 0 / 1
9,224
659
11,822
8,189
2,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
LilZki
Cthulhu
12
12 / 1 / 9
8,275
591
10,302
8,845
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
e33romanov
Merlin
13
5 / 1 / 10
7,687
549
10,244
5,464
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
mute-plum0
Fenrir
11
5 / 2 / 10
7,699
550
4,847
10,730
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 6 / 1
6,075
434
2,822
13,521
7,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 7 / 1
6,293
450
4,397
8,983
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Jastaqq
Thoth
6
0 / 11 / 1
4,686
335
3,620
7,397
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
k1dooo
Ymir
9
1 / 7 / 1
6,217
444
2,977
13,861
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 7 / 2
7,109
508
6,204
12,137
5,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
38
Kills
5
6
Deaths
38
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
1
0.25
L
1
7
1
0.21
W
Cliodhna
Electivehail
Cliodhna
7
2
10
6
W
Cernunnos
HellzzPawnski
Cernunnos
9
0
1
9.5
L
Thoth
Jastaqq
Thoth
0
11
1
0.05
W
Cthulhu
LilZki
Cthulhu
12
1
9
16.5
W
Merlin
e33romanov
Merlin
5
1
10
10
L
Ymir
k1dooo
Ymir
1
7
1
0.21
W
Fenrir
mute-plum0
Fenrir
5
2
10
5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,207
Damage
20,020
42,722
Taken
55,899
22,391
Mitigated
27,649
15,667
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,822
247
60
890
13,521
7,283
0
2,781
10,466
8,871
0
L
4,397
3,087
0
733
8,983
2,651
246
662
8,295
0
37,348
W
Cliodhna
Electivehail
Cliodhna
7,992
1,166
0
5,340
9,494
3,140
0
3,343
6,059
0
48,560
W
Cernunnos
HellzzPawnski
Cernunnos
11,822
6,159
0
4,128
8,189
2,807
539
1,744
6,445
0
77,968
L
Thoth
Jastaqq
Thoth
3,620
639
0
24
7,397
1,765
0
3,025
4,100
9,569
0
W
Cthulhu
LilZki
Cthulhu
10,302
1,585
0
3,034
8,845
6,527
1,269
3,407
5,306
33,290
0
W
Merlin
e33romanov
Merlin
10,244
592
0
1,687
5,464
1,588
823
2,892
2,446
36,808
0
L
Ymir
k1dooo
Ymir
2,977
652
0
734
13,861
10,330
0
6,730
6,139
14,331
0
W
Fenrir
mute-plum0
Fenrir
4,847
1,308
0
1,478
10,730
8,329
655
3,828
6,776
0
23,506
L
6,204
486
0
3,652
12,137
5,620
666
5,180
6,353
33,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
30,380
384
Minions Killed
197
0
Camps Cleared
0
1,303,113
Distance Traveled
1,155,722
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,075
434
15
1
0
269,886
2
L
Izanami
6,293
450
82
6
0
243,995
0
W
Cliodhna
8,490
606
92
7
0
268,369
3
W
Cernunnos
9,224
659
131
9
0
266,926
3
L
Thoth
4,686
335
18
1
0
203,411
0
W
Cthulhu
8,275
591
60
4
0
251,310
1
W
Merlin
7,687
549
60
4
0
268,011
2
L
Ymir
6,217
444
33
2
0
216,697
1
W
Fenrir
7,699
550
41
3
0
248,497
1
L
Anubis
7,109
508
49
4
0
221,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role